Player Matchup

Chang'e
Chang'e
GMexe
Chang'e
Level 103
God Stats
1W - 0L
1,700 SR
Queue Stats
4W - 3L
1,537 Elo+
Solo
Merlin
Merlin
GOOD MAN 52
Merlin
Level 107
God Stats
4W - 2L
1,688 SR
Queue Stats
14W - 5L
1,702 Elo+
Party 2
Chaac
Chaac
Hunt3dDwn
Chaac
Level 15
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 1L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
NoNamedVegabond
Cernunnos
Level 104
God Stats
2W - 0L
1,665 SR
Queue Stats
14W - 7L
1,740 Elo+
Party 2
Kuzenbo
Kuzenbo
Smoovie J
Kuzenbo
Level 101
God Stats
2W - 2L
1,508 SR
Queue Stats
52W - 40L
1,601 Elo+
Party 2
Team Averages
Level 86
1,629 SR
1,588 Elo+

VS

Team Averages
Level 90
1,470 SR
1,528 Elo+
Fenrir
Fenrir
GayLittleMothman
Fenrir
Level 49
God Stats
0W - 1L
1,800 SR
Queue Stats
30W - 39L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Godofcloud9
Baron Samedi
Level 158
God Stats
1W - 2L
1,349 SR
Queue Stats
30W - 29L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
Phaerre
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
Riivkah
Danzaburou
Level 65
God Stats
7W - 10L
1,546 SR
Queue Stats
31W - 29L
1,472 Elo+
Party 1
Mulan
Mulan
St000000000p
Mulan
Level 25
God Stats
0W - 1L
1,155 SR
Queue Stats
21W - 23L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GMexe
Chang'e
20
11 / 7 / 13
14,390
846
21,826
21,316
8,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
20
10 / 3 / 16
14,991
882
22,044
11,943
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Hunt3dDwn
Chaac
17
2 / 4 / 22
12,420
731
8,665
18,933
20,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
NoNamedVegabond
Cernunnos
19
4 / 3 / 22
12,805
753
19,854
18,022
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Smoovie J
Kuzenbo
19
6 / 1 / 22
14,209
836
13,877
24,502
41,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 2
10,104
594
2,986
17,716
8,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Godofcloud9
Baron Samedi
20
10 / 6 / 8
15,259
898
31,649
19,619
12,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jormungandr
Phaerre
Jormungandr
19
6 / 5 / 8
13,493
794
21,215
27,378
30,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Riivkah
Danzaburou
16
0 / 6 / 5
9,997
588
5,510
18,576
7,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 8 / 9
11,004
647
10,792
18,184
18,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
33
Kills
18
18
Deaths
33
95
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GMexe
Chang'e
11
7
13
2.5
W
Merlin
10
3
16
6
L
0
8
2
0.13
L
Baron Samedi
Godofcloud9
Baron Samedi
10
6
8
2.33
W
Chaac
Hunt3dDwn
Chaac
2
4
22
3.25
W
Cernunnos
NoNamedVegabond
Cernunnos
4
3
22
5
L
Jormungandr
Phaerre
Jormungandr
6
5
8
2
L
Danzaburou
Riivkah
Danzaburou
0
6
5
0.42
W
Kuzenbo
Smoovie J
Kuzenbo
6
1
22
17
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,266
Damage
72,152
94,716
Taken
101,473
83,251
Mitigated
77,380
31,316
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GMexe
Chang'e
21,826
91
9,175
8,542
21,316
8,772
478
12,578
8,738
61,688
0
W
Merlin
22,044
396
149
801
11,943
4,756
1,658
7,654
4,289
52,569
0
L
2,986
963
0
2,316
17,716
8,386
0
10,955
6,606
0
29,534
L
Baron Samedi
Godofcloud9
Baron Samedi
31,649
1,195
3,775
5,110
19,619
12,876
102
13,333
5,811
59,548
0
W
Chaac
Hunt3dDwn
Chaac
8,665
2,088
0
3,464
18,933
20,482
578
12,409
6,524
0
17,340
W
Cernunnos
NoNamedVegabond
Cernunnos
19,854
12,304
0
5,896
18,022
7,995
4,337
11,249
6,773
0
42,851
L
Jormungandr
Phaerre
Jormungandr
21,215
3,500
48
3,851
27,378
30,520
168
10,069
17,069
59,280
0
L
Danzaburou
Riivkah
Danzaburou
5,510
2,112
0
3,529
18,576
7,265
876
11,986
6,295
0
28,904
W
Kuzenbo
Smoovie J
Kuzenbo
13,877
5,410
0
3,289
24,502
41,246
641
9,671
14,831
36,059
0
L
10,792
1,176
0
2,276
18,184
18,333
279
10,406
7,527
0
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,815
Gold Earned
59,857
304
Minions Killed
294
9
Camps Cleared
8
1,494,125
Distance Traveled
1,382,123
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,390
846
86
5
4
306,374
0
W
Merlin
14,991
882
81
5
1
306,546
1
L
Fenrir
10,104
594
67
4
5
255,096
1
L
Baron Samedi
15,259
898
70
4
1
296,198
1
W
Chaac
12,420
731
19
1
0
249,731
0
W
Cernunnos
12,805
753
81
5
3
282,265
2
L
Jormungandr
13,493
794
68
4
0
289,720
2
L
Danzaburou
9,997
588
58
3
2
265,180
6
W
Kuzenbo
14,209
836
37
2
1
349,209
7
L
Mulan
11,004
647
31
2
0
275,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role