Player Matchup

Arachne
Arachne
ElitePenguin117
Arachne
Level 14
God Stats
2W - 2L
1,520 SR
Queue Stats
18W - 29L
1,384 Elo+
Solo
Anubis
Anubis
LoopOwl
Anubis
Level 21
God Stats
2W - 0L
1,778 SR
Queue Stats
50W - 63L
1,507 Elo+
Solo
Hun Batz
Hun Batz
TurkeyKing
Hun Batz
Level 26
God Stats
4W - 0L
1,784 SR
Queue Stats
97W - 68L
1,592 Elo+
Solo
Aphrodite
Aphrodite
U Honkster
Aphrodite
Level 22
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 16L
1,519 Elo+
Solo
Danzaburou
Danzaburou
YarmsTheCarry
Danzaburou
Level 20
God Stats
27W - 15L
1,638 SR
Queue Stats
40W - 33L
1,585 Elo+
Solo
Team Averages
Level 21
1,685 SR
1,517 Elo+

VS

Team Averages
Level 21
1,547 SR
1,573 Elo+
Guan Yu
Guan Yu
Chazwalker
Guan Yu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 1
Sol
Sol
Conjurous
Sol
Level 18
God Stats
1W - 7L
1,399 SR
Queue Stats
3W - 9L
1,344 Elo+
Solo
Ymir
Ymir
FSLSedra
Ymir
Level 21
God Stats
26W - 11L
1,734 SR
Queue Stats
32W - 22L
1,624 Elo+
Party 2
Apollo
Apollo
Rgriff
Apollo
Level 21
God Stats
2W - 5L
1,603 SR
Queue Stats
29W - 18L
1,624 Elo+
Party 2
Thor
Thor
bliingg
Thor
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 76L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,380
410
3,203
12,264
3,674
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
LoopOwl
Anubis
17
7 / 4 / 3
10,080
560
13,633
14,158
7,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
TurkeyKing
Hun Batz
16
5 / 5 / 4
9,930
552
9,355
13,298
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
U Honkster
Aphrodite
15
1 / 3 / 12
9,887
549
2,742
10,289
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
YarmsTheCarry
Danzaburou
17
15 / 0 / 4
11,902
661
18,010
11,178
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chazwalker
Guan Yu
13
2 / 4 / 2
7,980
443
6,140
12,239
9,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

14
6 / 8 / 0
8,919
496
11,718
14,429
3,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
14
3 / 8 / 6
7,836
435
5,022
14,903
9,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Rgriff
Apollo
14
4 / 6 / 4
8,268
459
10,384
12,257
4,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
bliingg
Thor
14
4 / 3 / 3
8,785
488
3,940
11,405
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
29
Kills
19
19
Deaths
29
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chazwalker
Guan Yu
2
4
2
0.75
L
6
8
0
0.75
W
1
7
1
0.21
L
Ymir
3
8
6
0.75
W
Anubis
LoopOwl
Anubis
7
4
3
2.13
L
Apollo
Rgriff
Apollo
4
6
4
1
W
Hun Batz
TurkeyKing
Hun Batz
5
5
4
1.4
W
Aphrodite
U Honkster
Aphrodite
1
3
12
2.33
W
Danzaburou
YarmsTheCarry
Danzaburou
15
0
4
17
L
Thor
bliingg
Thor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
37,204
61,187
Taken
65,233
25,685
Mitigated
30,521
26,825
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chazwalker
Guan Yu
6,140
514
94
1,360
12,239
9,022
198
6,570
5,669
0
30,187
L
11,718
4,670
0
4,305
14,429
3,880
1,348
3,366
11,063
43,208
0
W
3,203
2,704
0
608
12,264
3,674
0
3,823
8,441
0
29,147
L
Ymir
5,022
438
648
3,030
14,903
9,864
376
2,726
12,177
31,675
0
W
Anubis
LoopOwl
Anubis
13,633
353
0
7,168
14,158
7,382
256
1,400
12,758
60,542
0
L
Apollo
Rgriff
Apollo
10,384
4,222
0
1,500
12,257
4,357
100
635
11,622
0
58,254
W
Hun Batz
TurkeyKing
Hun Batz
9,355
2,732
0
3,608
13,298
5,257
254
5,192
8,106
0
54,534
W
Aphrodite
U Honkster
Aphrodite
2,742
597
3,317
6,418
10,289
5,312
1,478
3,215
7,074
24,828
0
W
Danzaburou
YarmsTheCarry
Danzaburou
18,010
10,130
0
5,706
11,178
4,060
3,968
3,110
8,068
0
77,363
L
Thor
bliingg
Thor
3,940
1,061
0
4,309
11,405
3,398
264
3,078
8,327
0
42,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
41,788
440
Minions Killed
367
0
Camps Cleared
0
1,602,845
Distance Traveled
1,513,216
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,980
443
57
3
0
311,349
0
L
Sol
8,919
496
76
4
0
282,668
0
W
Arachne
7,380
410
55
3
0
294,675
0
L
Ymir
7,836
435
50
3
0
326,544
1
W
Anubis
10,080
560
101
6
0
265,581
4
L
Apollo
8,268
459
102
6
0
306,494
2
W
Hun Batz
9,930
552
105
6
0
356,314
3
W
Aphrodite
9,887
549
43
2
0
346,626
3
W
Danzaburou
11,902
661
136
8
0
339,649
1
L
Thor
8,785
488
82
5
0
286,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role