Player Matchup

Artio
Artio
ChaBoiSmitty
Artio
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
77W - 73L
1,546 Elo+
Party 2
Medusa
Medusa
DaysBeforeStormi
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,586 Elo+
Party 2
Nox
Nox
vTraw
Nox
Level 55
God Stats
8W - 5L
1,778 SR
Queue Stats
85W - 47L
1,696 Elo+
Party 2
Team Averages
Level 43
1,526 SR
1,609 Elo+

VS

Team Averages
Level 82
1,566 SR
1,707 Elo+
Chaac
Chaac
AstrieL47
Chaac
Level 133
God Stats
37W - 16L
1,664 SR
Queue Stats
174W - 112L
1,673 Elo+
Party 1
Cernunnos
Cernunnos
Hextren
Cernunnos
Level 106
God Stats
4W - 6L
1,532 SR
Queue Stats
174W - 112L
1,656 Elo+
Party 1
Nox
Nox
СоловейGoodSong
Nox
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,157
544
3,447
19,210
11,720
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 9 / 4
9,059
604
6,163
13,012
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
vTraw
Nox
14
7 / 4 / 1
10,897
726
10,453
11,415
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AstrieL47
Chaac
13
1 / 5 / 14
9,941
663
7,750
13,246
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Hextren
Cernunnos
15
12 / 1 / 6
11,812
787
16,257
12,853
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 10
11,119
741
13,505
8,618
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
19
19
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
AstrieL47
Chaac
1
5
14
1.6
L
0
6
3
0.25
L
1
9
4
0.33
W
Cernunnos
Hextren
Cernunnos
12
1
6
15
L
Nox
vTraw
Nox
7
4
1
1.88
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
37,512
43,637
Taken
34,717
18,713
Mitigated
19,892
4,350
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AstrieL47
Chaac
7,750
857
0
2,623
13,246
11,620
457
6,704
6,542
0
30,013
L
3,447
288
234
2,140
19,210
11,720
0
5,741
12,905
24,007
0
L
6,163
2,044
0
737
13,012
3,546
0
4,100
8,631
0
25,707
W
Cernunnos
Hextren
Cernunnos
16,257
10,387
0
7,687
12,853
4,935
2,301
4,855
7,998
0
64,578
L
Nox
vTraw
Nox
10,453
482
0
1,239
11,415
3,447
0
3,138
7,933
41,664
0
W
13,505
1,354
0
693
8,618
3,337
454
2,397
6,221
59,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
32,872
134
Minions Killed
193
0
Camps Cleared
0
713,199
Distance Traveled
771,391
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,941
663
35
2
0
277,113
1
L
Artio
8,157
544
35
2
0
259,545
5
L
Medusa
9,059
604
44
3
0
195,378
0
W
Cernunnos
11,812
787
70
5
0
242,061
2
L
Nox
10,897
726
55
4
0
258,276
2
W
Nox
11,119
741
88
6
0
252,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role