Player Matchup

Merlin
Merlin
Elder7K
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,383 Elo+
Solo
Neith
Neith
Gabrielvju
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 9L
1,356 Elo+
Party 1
King Arthur
King Arthur
Lotrws
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
467W - 567L
1,507 Elo+
Solo
Thor
Thor
MagnoVitor
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Ares
Ares
Micropitos
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,356 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,420 Elo+

VS

Team Averages
Level 20
1,502 SR
1,372 Elo+
Set
Set
BillNyeDaEuroSpy
Set
Level 28
God Stats
9W - 11L
1,324 SR
Queue Stats
138W - 168L
1,418 Elo+
Solo
Medusa
Medusa
KImchyHelix
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,146 Elo+
Solo
Janus
Janus
hosh1no
Janus
Level 23
God Stats
21W - 15L
1,558 SR
Queue Stats
43W - 40L
1,428 Elo+
Solo
Osiris
Osiris
lmlopus
Osiris
Level 29
God Stats
5W - 3L
1,497 SR
Queue Stats
67W - 48L
1,482 Elo+
Solo
Vulcan
Vulcan
传奇CC
Vulcan
Level 17
God Stats
8W - 7L
1,630 SR
Queue Stats
24W - 41L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elder7K
Merlin
8
1 / 11 / 0
5,514
424
2,982
9,141
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
2 / 7 / 1
6,320
486
5,345
8,338
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Lotrws
King Arthur
4
0 / 8 / 0
4,532
349
1,568
9,304
4,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 0
5,786
445
1,281
7,594
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 11 / 1
6,193
476
1,317
12,367
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 8
8,428
648
9,884
8,427
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
10 / 1 / 7
9,081
699
7,572
7,846
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
hosh1no
Janus
14
5 / 0 / 5
8,411
647
7,155
5,461
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
lmlopus
Osiris
13
8 / 1 / 14
8,432
649
6,574
7,577
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
传奇CC
Vulcan
13
5 / 0 / 9
7,564
582
4,760
2,809
863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
4
Kills
39
40
Deaths
4
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Merlin
Elder7K
Merlin
1
11
0
0.09
L
Neith
2
7
1
0.36
W
Medusa
10
1
7
13.5
L
King Arthur
Lotrws
King Arthur
0
8
0
0
L
0
3
0
0
L
1
11
1
0.14
W
Janus
hosh1no
Janus
5
0
5
7.5
W
Osiris
lmlopus
Osiris
8
1
14
15
W
Vulcan
传奇CC
Vulcan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
35,945
46,744
Taken
32,120
17,746
Mitigated
13,355
2,633
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,884
3,866
0
2,959
8,427
3,706
0
1,030
7,285
0
39,711
L
Merlin
Elder7K
Merlin
2,982
355
0
0
9,141
2,495
0
3,396
5,577
17,661
0
L
Neith
5,345
3,252
0
763
8,338
2,287
154
369
7,949
0
21,016
W
Medusa
7,572
3,790
0
252
7,846
2,809
1,650
712
7,068
0
45,554
L
King Arthur
Lotrws
King Arthur
1,568
179
0
0
9,304
4,730
0
2,168
7,110
4,109
5,555
L
1,281
122
0
1,478
7,594
2,260
430
2,140
5,402
0
28,722
L
1,317
455
0
392
12,367
5,974
0
3,530
8,791
7,889
0
W
Janus
hosh1no
Janus
7,155
903
0
1,071
5,461
1,547
2,463
1,224
4,037
49,542
0
W
Osiris
lmlopus
Osiris
6,574
2,989
0
3,392
7,577
4,430
1,767
1,906
5,575
0
27,964
W
Vulcan
传奇CC
Vulcan
4,760
2,036
0
820
2,809
863
470
145
2,624
32,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
41,916
156
Minions Killed
343
0
Camps Cleared
0
1,121,444
Distance Traveled
1,319,535
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,428
648
65
5
0
277,789
0
L
Merlin
5,514
424
28
2
0
205,200
0
L
Neith
6,320
486
35
3
0
233,974
3
W
Medusa
9,081
699
72
6
0
262,683
2
L
King Arthur
4,532
349
18
1
0
165,611
0
L
Thor
5,786
445
62
5
0
250,507
0
L
Ares
6,193
476
13
1
0
266,152
0
W
Janus
8,411
647
89
7
0
249,762
2
W
Osiris
8,432
649
61
5
0
249,577
0
W
Vulcan
7,564
582
56
4
0
279,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role