Player Matchup

Scylla
Scylla
ItsSharkberry
Scylla
Level 123
God Stats
2W - 0L
1,872 SR
Queue Stats
12W - 8L
1,777 Elo+
Party 2
Ravana
Ravana
Rinsuko
Ravana
Level 160
God Stats
27W - 1L
1,917 SR
Queue Stats
1,553W - 180L
2,064 Elo+
Party 2
Cerberus
Cerberus
cthujew
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,777 Elo+
Party 2
Team Averages
Level 137
1,763 SR
1,873 Elo+

VS

Team Averages
Level 121
1,524 SR
1,539 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PossessedHoodie
Danzaburou
Level 106
God Stats
59W - 42L
1,573 SR
Queue Stats
400W - 377L
1,556 Elo+
Party 1
Merlin
Merlin
SadBenihime
Merlin
Level 111
God Stats
47W - 40L
1,500 SR
Queue Stats
549W - 555L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
9,505
792
9,867
7,176
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Rinsuko
Ravana
13
12 / 1 / 8
10,098
842
17,469
11,513
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
cthujew
Cerberus
12
3 / 1 / 12
9,331
778
8,852
12,864
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 9 / 0
8,327
694
9,696
20,255
9,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
PossessedHoodie
Danzaburou
10
1 / 8 / 2
7,399
617
5,311
11,074
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
11
1 / 4 / 2
7,734
645
5,188
9,249
2,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
21
Kills
4
4
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
0
0.22
W
6
2
10
5.5
L
Danzaburou
PossessedHoodie
Danzaburou
1
8
2
0.25
W
Ravana
Rinsuko
Ravana
12
1
8
16
L
Merlin
1
4
2
0.5
W
Cerberus
cthujew
Cerberus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
20,195
31,553
Taken
40,578
22,365
Mitigated
15,269
11,841
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,696
2,276
325
5,097
20,255
9,301
0
9,915
9,550
0
27,393
W
9,867
1,261
0
2,804
7,176
2,352
965
447
6,729
38,814
0
L
Danzaburou
PossessedHoodie
Danzaburou
5,311
1,893
0
399
11,074
2,996
0
4,284
6,512
0
20,065
W
Ravana
Rinsuko
Ravana
17,469
6,890
0
3,628
11,513
10,131
223
2,244
9,269
0
40,904
L
Merlin
5,188
739
894
1,597
9,249
2,972
0
4,117
4,868
28,421
0
W
Cerberus
cthujew
Cerberus
8,852
521
0
5,409
12,864
9,882
22
2,497
10,367
24,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
23,460
182
Minions Killed
124
0
Camps Cleared
0
661,689
Distance Traveled
593,514
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,327
694
34
3
0
195,989
2
W
Scylla
9,505
792
75
6
0
203,003
1
L
Danzaburou
7,399
617
33
3
0
195,862
3
W
Ravana
10,098
842
44
4
0
230,074
4
L
Merlin
7,734
645
57
5
0
201,663
2
W
Cerberus
9,331
778
63
5
0
228,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role