Player Matchup

Cthulhu
Cthulhu
Harrums
Cthulhu
Level 18
God Stats
5W - 3L
1,578 SR
Queue Stats
13W - 11L
1,591 Elo+
Party 1
Neith
Neith
Rehhqz
Neith
Level 10
God Stats
10W - 5L
1,497 SR
Queue Stats
44W - 42L
1,348 Elo+
Party 1
Chaac
Chaac
Sihhn
Chaac
Level 8
God Stats
4W - 3L
1,404 SR
Queue Stats
13W - 9L
1,398 Elo+
Party 1
Susano
Susano
SmoothMT
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,456 Elo+
Party 1
Merlin
Merlin
StingleKY
Merlin
Level 27
God Stats
5W - 6L
1,356 SR
Queue Stats
88W - 85L
1,496 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,458 Elo+

VS

Team Averages
Level 13
1,524 SR
1,436 Elo+
Cernunnos
Cernunnos
JimKyte71
Cernunnos
Level 25
God Stats
23W - 11L
1,570 SR
Queue Stats
47W - 33L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
Matthewfire2828
Kuzenbo
Level 5
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 5L
1,374 Elo+
Party 3
Merlin
Merlin
ThePyroKnight78
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,440 Elo+
Party 3
Ares
Ares
UnstoppableZan00
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
1,478 Elo+
Party 2
Horus
Horus
Yudaneyo200
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harrums
Cthulhu
20
14 / 0 / 21
14,888
1,063
22,787
18,633
25,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Rehhqz
Neith
19
6 / 1 / 23
13,068
933
20,316
10,824
5,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Sihhn
Chaac
20
10 / 0 / 22
13,757
983
21,906
16,850
17,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
SmoothMT
Susano
20
5 / 3 / 24
13,287
949
13,739
10,659
5,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
StingleKY
Merlin
20
7 / 2 / 22
13,473
962
25,148
8,612
4,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JimKyte71
Cernunnos
18
2 / 8 / 3
12,312
879
18,057
23,540
8,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 5 / 2
11,223
802
9,046
26,284
27,277
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 10 / 2
11,622
830
13,306
15,897
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 14 / 1
11,940
853
11,436
30,678
30,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 5 / 3
11,105
793
6,527
20,217
19,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
17
42
Kills
6
6
Deaths
42
112
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Harrums
Cthulhu
14
0
21
24.5
L
Cernunnos
JimKyte71
Cernunnos
2
8
3
0.44
L
0
5
2
0.2
W
Neith
Rehhqz
Neith
6
1
23
17.5
W
Chaac
Sihhn
Chaac
10
0
22
21
W
Susano
SmoothMT
Susano
5
3
24
5.67
W
Merlin
StingleKY
Merlin
7
2
22
9
L
1
10
2
0.2
L
3
14
1
0.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,896
Damage
58,372
65,578
Taken
116,616
57,790
Mitigated
91,214
16,117
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Harrums
Cthulhu
22,787
1,086
1,942
2,412
18,633
25,509
0
8,735
9,306
47,927
0
L
Cernunnos
JimKyte71
Cernunnos
18,057
10,835
0
3,628
23,540
8,009
0
12,851
10,689
0
40,425
L
9,046
3,704
0
0
26,284
27,277
0
7,284
19,000
27,799
0
W
Neith
Rehhqz
Neith
20,316
15,177
0
3,787
10,824
5,372
0
6,044
4,532
0
33,978
W
Chaac
Sihhn
Chaac
21,906
5,570
498
6,920
16,850
17,617
0
8,634
7,975
0
42,833
W
Susano
SmoothMT
Susano
13,739
2,475
0
0
10,659
5,049
0
6,356
4,015
0
31,548
W
Merlin
StingleKY
Merlin
25,148
1,000
0
558
8,612
4,243
0
2,596
5,962
43,661
0
L
13,306
1,233
0
1
15,897
6,019
0
7,215
8,682
33,636
0
L
11,436
1,191
0
0
30,678
30,836
0
11,845
18,833
26,419
0
L
6,527
2,877
3,266
4,094
20,217
19,073
0
8,740
11,477
0
17,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,473
Gold Earned
58,202
219
Minions Killed
188
5
Camps Cleared
2
1,254,954
Distance Traveled
1,064,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,888
1,063
52
4
1
302,143
0
L
Cernunnos
12,312
879
48
3
1
212,110
0
L
Kuzenbo
11,223
802
32
2
0
215,900
0
W
Neith
13,068
933
35
3
1
191,784
0
W
Chaac
13,757
983
53
4
1
278,002
0
W
Susano
13,287
949
33
2
2
221,898
0
W
Merlin
13,473
962
46
3
0
261,127
0
L
Merlin
11,622
830
53
4
0
167,363
0
L
Ares
11,940
853
36
3
1
231,984
0
L
Horus
11,105
793
19
1
0
237,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role