Player Matchup

Cerberus
Cerberus
Alcapwn95
Cerberus
Level 16
God Stats
1W - 2L
1,557 SR
Queue Stats
4W - 7L
1,557 Elo+
Party 1
Pele
Pele
Foxtrotrot
Pele
Level 18
God Stats
1W - 11L
1,384 SR
Queue Stats
3W - 16L
1,531 Elo+
Party 1
Sol
Sol
ImNuggey
Sol
Level 7
God Stats
1W - 4L
1,806 SR
Queue Stats
2W - 10L
1,673 Elo+
Party 1
Erlang Shen
Erlang Shen
THE_aviatordog
Erlang Shen
Level 29
God Stats
9W - 5L
1,850 SR
Queue Stats
135W - 100L
1,689 Elo+
Solo
Hun Batz
Hun Batz
polishmax95
Hun Batz
Level 43
God Stats
0W - 1L
1,811 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 1
Team Averages
Level 23
1,681 SR
1,581 Elo+

VS

Team Averages
Level 18
1,508 SR
1,546 Elo+
Achilles
Achilles
Plang93
Achilles
Level 28
God Stats
3W - 3L
1,420 SR
Queue Stats
68W - 43L
1,651 Elo+
Solo
Yemoja
Yemoja
XRZ_Jeremy
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 46L
1,471 Elo+
Solo
Scylla
Scylla
bestdestroyer217
Scylla
Level 17
God Stats
6W - 5L
1,715 SR
Queue Stats
82W - 57L
1,657 Elo+
Solo
Zeus
Zeus
elC4cas1009xd
Zeus
Level 14
God Stats
6W - 13L
1,403 SR
Queue Stats
29W - 33L
1,468 Elo+
Solo
Rama
Rama
iSwagMeOuti
Rama
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 81L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alcapwn95
Cerberus
15
5 / 6 / 4
10,706
487
17,322
27,932
30,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 1
8,476
385
7,167
10,999
9,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 12 / 1
9,604
437
4,608
16,408
6,730
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
THE_aviatordog
Erlang Shen
18
0 / 4 / 1
11,367
517
8,821
19,006
9,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
polishmax95
Hun Batz
12
3 / 9 / 2
8,394
382
3,632
14,914
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Plang93
Achilles
19
6 / 0 / 5
11,690
531
13,117
18,129
23,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
XRZ_Jeremy
Yemoja
16
2 / 2 / 9
10,419
474
4,829
9,015
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 2 / 12
13,509
614
25,511
10,766
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 5 / 9
12,673
576
14,203
12,160
3,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 2 / 10
10,740
488
14,002
13,188
5,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
11
Kills
35
35
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alcapwn95
Cerberus
5
6
4
1.17
L
1
4
1
0.38
L
2
12
1
0.21
W
Achilles
Plang93
Achilles
6
0
5
8.5
L
Erlang Shen
THE_aviatordog
Erlang Shen
0
4
1
0.13
W
Yemoja
XRZ_Jeremy
Yemoja
2
2
9
3.25
W
10
2
12
8
W
13
5
9
3.5
W
4
2
10
4.5
L
Hun Batz
polishmax95
Hun Batz
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
71,662
89,259
Taken
63,258
61,020
Mitigated
41,999
14,918
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alcapwn95
Cerberus
17,322
1,443
0
4,912
27,932
30,771
154
15,781
11,615
53,878
0
L
7,167
675
111
1,263
10,999
9,122
0
3,567
7,418
0
42,856
L
4,608
1,321
513
2,404
16,408
6,730
0
12,792
3,183
42,513
0
W
Achilles
Plang93
Achilles
13,117
3,275
0
6,474
18,129
23,917
2,456
3,199
14,930
2,273
61,450
L
Erlang Shen
THE_aviatordog
Erlang Shen
8,821
5,613
0
5,715
19,006
9,250
0
4,715
13,609
0
76,527
W
Yemoja
XRZ_Jeremy
Yemoja
4,829
1,035
2,279
1,183
9,015
5,824
0
3,258
5,757
28,268
0
W
25,511
2,768
0
2,811
10,766
3,414
3,628
5,576
5,190
103,077
0
W
14,203
1,832
1,565
1,590
12,160
3,069
115
5,668
6,492
78,091
0
W
14,002
12,493
0
4,376
13,188
5,775
3,234
4,229
8,959
0
61,534
L
Hun Batz
polishmax95
Hun Batz
3,632
1,392
0
0
14,914
5,147
0
7,500
7,243
0
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
59,031
458
Minions Killed
566
0
Camps Cleared
0
1,943,766
Distance Traveled
1,967,412
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,706
487
101
5
0
405,255
0
L
Pele
8,476
385
65
3
0
370,043
5
L
Sol
9,604
437
69
3
0
348,188
2
W
Achilles
11,690
531
111
5
0
402,019
6
L
Erlang Shen
11,367
517
165
8
0
433,987
3
W
Yemoja
10,419
474
47
2
0
391,895
4
W
Scylla
13,509
614
177
8
0
403,634
0
W
Zeus
12,673
576
119
5
0
396,433
1
W
Rama
10,740
488
112
5
0
373,431
4
L
Hun Batz
8,394
382
58
3
0
386,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role