Player Matchup

Tsukuyomi
Tsukuyomi
CrillSNiper
Tsukuyomi
Level 19
God Stats
4W - 8L
1,591 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
DarthoTroN
Cthulhu
Level 8
God Stats
1W - 5L
1,727 SR
Queue Stats
4W - 7L
1,419 Elo+
Party 1
Tyr
Tyr
PBastion
Tyr
Level 12
God Stats
3W - 3L
1,695 SR
Queue Stats
13W - 19L
1,507 Elo+
Solo
Ymir
Ymir
SN_Reaper811
Ymir
Level 7
God Stats
2W - 2L
1,570 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 1
Ganesha
Ganesha
Wildin77
Ganesha
Level 11
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Team Averages
Level 11
1,620 SR
1,437 Elo+

VS

Team Averages
Level 19
1,480 SR
1,476 Elo+
Vamana
Vamana
Bingo20
Vamana
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 115L
1,483 Elo+
Solo
Athena
Athena
D-Rock-616
Athena
Level 14
God Stats
12W - 11L
1,426 SR
Queue Stats
14W - 14L
1,357 Elo+
Solo
Fenrir
Fenrir
Manson_027
Fenrir
Level 23
God Stats
3W - 7L
1,396 SR
Queue Stats
33W - 44L
1,408 Elo+
Solo
Hades
Hades
TreMe Billions
Hades
Level 26
God Stats
9W - 7L
1,578 SR
Queue Stats
89W - 68L
1,575 Elo+
Party 2
Rama
Rama
owenszt20
Rama
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 50L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrillSNiper
Tsukuyomi
14
3 / 14 / 0
10,423
401
16,674
21,619
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
DarthoTroN
Cthulhu
13
0 / 17 / 1
9,058
348
8,000
28,660
18,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 5 / 1
11,291
434
11,701
20,063
17,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 17 / 3
9,035
348
10,690
33,758
29,747
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
Wildin77
Ganesha
12
1 / 16 / 5
8,642
332
9,045
30,939
31,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bingo20
Vamana
20
8 / 2 / 7
16,737
644
18,132
22,800
17,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
D-Rock-616
Athena
19
15 / 5 / 28
14,013
539
25,254
25,140
18,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Manson_027
Fenrir
20
7 / 2 / 9
13,556
521
7,919
17,818
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
27 / 0 / 17
15,004
577
40,470
26,201
15,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
19
12 / 2 / 20
13,307
512
18,415
8,694
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
150
9
Kills
69
69
Deaths
11
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bingo20
Vamana
8
2
7
5.75
L
Tsukuyomi
CrillSNiper
Tsukuyomi
3
14
0
0.21
W
Athena
D-Rock-616
Athena
15
5
28
5.8
L
Cthulhu
DarthoTroN
Cthulhu
0
17
1
0.03
W
Fenrir
Manson_027
Fenrir
7
2
9
5.75
L
2
5
1
0.5
L
3
17
3
0.26
W
27
0
17
35.5
L
Ganesha
Wildin77
Ganesha
1
16
5
0.22
W
Rama
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,110
Damage
110,190
135,039
Taken
100,653
105,576
Mitigated
63,428
6,987
Healing
45,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bingo20
Vamana
18,132
11,672
0
7,304
22,800
17,807
5,820
997
21,803
0
149,775
L
Tsukuyomi
CrillSNiper
Tsukuyomi
16,674
4,560
0
2,185
21,619
8,107
0
8,411
13,208
0
51,136
W
Athena
D-Rock-616
Athena
25,254
9,005
0
8,453
25,140
18,110
731
9,749
15,391
70,149
0
L
Cthulhu
DarthoTroN
Cthulhu
8,000
2,090
0
74
28,660
18,398
0
15,480
13,180
32,015
0
W
Fenrir
Manson_027
Fenrir
7,919
1,285
0
7,867
17,818
8,393
0
2,257
15,561
0
104,543
L
11,701
1,334
0
3,953
20,063
17,853
0
6,167
13,896
0
77,785
L
10,690
4,070
0
775
33,758
29,747
366
18,026
15,732
33,852
0
W
40,470
3,448
1,296
18,650
26,201
15,497
2,179
10,642
15,559
113,711
0
L
Ganesha
Wildin77
Ganesha
9,045
2,221
0
0
30,939
31,471
496
17,640
13,299
27,681
0
W
Rama
18,415
14,991
0
2,116
8,694
3,621
2,307
4,090
4,604
0
52,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,449
Gold Earned
72,617
324
Minions Killed
688
0
Camps Cleared
0
2,048,006
Distance Traveled
2,386,263
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,737
644
266
10
0
464,291
2
L
Tsukuyomi
10,423
401
57
2
0
461,521
0
W
Athena
14,013
539
72
3
0
494,235
3
L
Cthulhu
9,058
348
37
1
0
390,105
0
W
Fenrir
13,556
521
140
5
0
534,324
0
L
Tyr
11,291
434
149
6
0
444,566
1
L
Ymir
9,035
348
80
3
0
389,334
0
W
Hades
15,004
577
141
5
0
437,528
0
L
Ganesha
8,642
332
1
0
0
362,480
0
W
Rama
13,307
512
69
3
0
455,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role