Player Matchup

Sobek
Sobek
BALS6934
Sobek
Level 18
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 15L
1,256 Elo+
Solo
Bellona
Bellona
JayP1pp3n
Bellona
Level 23
God Stats
60W - 52L
1,365 SR
Queue Stats
74W - 80L
1,158 Elo+
Party 2
Ao Kuang
Ao Kuang
Lonelyville
Ao Kuang
Level 6
God Stats
9W - 11L
1,130 SR
Queue Stats
42W - 44L
1,227 Elo+
Party 2
Merlin
Merlin
justdana-yt
Merlin
Level 6
God Stats
3W - 4L
1,197 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
vRebbelz
Cthulhu
Level 2
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,343 SR
1,308 Elo+

VS

Team Averages
Level 24
1,448 SR
1,447 Elo+
Bacchus
Bacchus
Blind Rage
Bacchus
Level 29
God Stats
2W - 2L
1,374 SR
Queue Stats
103W - 107L
1,461 Elo+
Party 1
Olorun
Olorun
Kewwsh
Olorun
Level 29
God Stats
12W - 5L
1,615 SR
Queue Stats
93W - 105L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
Laid2Rest907
Cernunnos
Level 18
God Stats
12W - 4L
1,694 SR
Queue Stats
127W - 126L
1,434 Elo+
Solo
Awilix
Awilix
Splewwsh
Awilix
Level 29
God Stats
13W - 9L
1,538 SR
Queue Stats
88W - 96L
1,398 Elo+
Party 1
King Arthur
King Arthur
percent17
King Arthur
Level 14
God Stats
1W - 2L
1,020 SR
Queue Stats
82W - 77L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BALS6934
Sobek
9
0 / 10 / 4
6,954
409
5,281
16,892
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
JayP1pp3n
Bellona
9
0 / 7 / 2
6,414
377
4,121
11,904
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Lonelyville
Ao Kuang
14
5 / 9 / 1
9,452
556
5,427
14,329
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
2 / 8 / 0
8,199
482
4,816
9,145
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
vRebbelz
Cthulhu
5
0 / 6 / 2
5,457
321
1,216
6,920
2,012
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blind Rage
Bacchus
13
6 / 0 / 10
9,188
540
7,134
8,254
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Kewwsh
Olorun
15
12 / 1 / 5
9,661
568
10,471
7,675
3,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Laid2Rest907
Cernunnos
14
7 / 2 / 7
8,991
529
7,245
8,310
3,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Splewwsh
Awilix
15
9 / 3 / 6
9,550
562
10,002
8,089
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
percent17
King Arthur
12
4 / 4 / 6
8,071
475
2,841
11,463
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
38
40
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
BALS6934
Sobek
0
10
4
0.2
W
Bacchus
Blind Rage
Bacchus
6
0
10
11
L
Bellona
JayP1pp3n
Bellona
0
7
2
0.14
W
Olorun
Kewwsh
Olorun
12
1
5
14.5
W
Cernunnos
Laid2Rest907
Cernunnos
7
2
7
5.25
L
Ao Kuang
Lonelyville
Ao Kuang
5
9
1
0.61
W
Awilix
Splewwsh
Awilix
9
3
6
4
L
Merlin
2
8
0
0.25
W
King Arthur
percent17
King Arthur
4
4
6
1.75
L
Cthulhu
vRebbelz
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
37,693
59,190
Taken
43,791
29,738
Mitigated
21,915
6,369
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BALS6934
Sobek
5,281
1,329
0
1,934
16,892
14,160
360
6,665
10,202
22,150
0
W
Bacchus
Blind Rage
Bacchus
7,134
1,365
0
2,699
8,254
5,684
0
1,581
6,673
32,016
0
L
Bellona
JayP1pp3n
Bellona
4,121
1,255
0
2,224
11,904
6,114
1,072
5,006
6,898
0
24,248
W
Olorun
Kewwsh
Olorun
10,471
5,418
227
1,496
7,675
3,039
3,170
3,104
4,571
54,262
0
W
Cernunnos
Laid2Rest907
Cernunnos
7,245
4,409
0
1,965
8,310
3,537
2,513
4,833
3,477
0
40,145
L
Ao Kuang
Lonelyville
Ao Kuang
5,427
2,106
0
2,211
14,329
4,517
859
2,684
11,645
37,703
0
W
Awilix
Splewwsh
Awilix
10,002
4,823
0
510
8,089
3,189
0
2,692
5,397
0
59,754
L
Merlin
4,816
1,687
0
0
9,145
2,935
660
1,083
7,987
38,355
0
W
King Arthur
percent17
King Arthur
2,841
626
0
3,090
11,463
6,466
376
4,530
6,933
0
22,901
L
Cthulhu
vRebbelz
Cthulhu
1,216
340
0
0
6,920
2,012
128
2,167
4,753
6,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
45,461
207
Minions Killed
331
0
Camps Cleared
0
1,298,229
Distance Traveled
1,537,279
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,954
409
24
1
0
274,497
7
W
Bacchus
9,188
540
50
3
0
296,080
0
L
Bellona
6,414
377
41
2
0
295,752
0
W
Olorun
9,661
568
100
6
0
294,145
0
W
Cernunnos
8,991
529
60
4
0
278,780
0
L
Ao Kuang
9,452
556
60
4
0
291,904
0
W
Awilix
9,550
562
81
5
0
357,512
0
L
Merlin
8,199
482
75
4
0
235,872
0
W
King Arthur
8,071
475
40
2
0
310,762
0
L
Cthulhu
5,457
321
7
0
0
200,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role