Player Matchup

Sobek
Sobek
Platinum IV
Cata275
Sobek
Platinum IV
Level 149
God Stats
2W - 0L
1,312 SR
Queue Stats
254W - 239L
1,716 MMR
Solo
Hel
Hel
Gold I
TheOrange56
Hel
Gold I
Level 68
God Stats
8W - 1L
1,778 SR
Queue Stats
80W - 78L
1,725 MMR
Solo
Tyr
Tyr
Platinum V
o 0 SAVITAR 0 o
Tyr
Platinum V
Level 146
God Stats
30W - 20L
1,672 SR
Queue Stats
116W - 104L
1,738 MMR
Solo
Rama
Rama
Gold V
xiBlitzy
Rama
Gold V
Level 88
God Stats
1W - 0L
1,322 SR
Queue Stats
12W - 6L
1,694 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
xiCosmix
Tsukuyomi
Gold V
Level 88
God Stats
1W - 0L
1,778 SR
Queue Stats
12W - 7L
1,694 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,573 SR
1,714 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,671 SR
1,727 MMR
Athena
Athena
Gold V
DE4DSHOT98
Athena
Gold V
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 146L
1,595 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
DivineLucky5
Hun Batz
Platinum V
Level 143
God Stats
0W - 1L
1,736 SR
Queue Stats
47W - 38L
1,552 MMR
Party 2
Cupid
Cupid
Gold I
OldD97
Cupid
Gold I
Level 123
God Stats
2W - 2L
1,768 SR
Queue Stats
109W - 100L
1,965 MMR
Party 1
Persephone
Persephone
Platinum V
Spaceboy089578
Persephone
Platinum V
Level 142
God Stats
11W - 8L
1,851 SR
Queue Stats
314W - 313L
1,695 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
sabrex15
Guan Yu
Platinum IV
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 90L
1,829 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cata275
Sobek
17
3 / 6 / 13
12,873
460
17,305
35,806
39,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 7 / 11
12,520
447
9,600
19,676
7,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 11
15,567
556
17,178
30,476
33,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
20
12 / 6 / 8
17,388
621
31,523
23,156
9,529
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
xiCosmix
Tsukuyomi
20
7 / 7 / 5
15,530
555
15,332
25,694
11,816
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
DanzaburouScyllaCu ChulainnApolloTiamat

VS

Bans
SetKhepriNu WaAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DE4DSHOT98
Athena
16
1 / 10 / 9
11,622
415
10,636
31,311
29,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
DivineLucky5
Hun Batz
20
10 / 4 / 11
14,005
500
21,548
25,462
11,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
OldD97
Cupid
20
2 / 5 / 12
13,574
485
14,549
21,125
12,418
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Spaceboy089578
Persephone
20
11 / 7 / 9
14,282
510
26,187
21,189
11,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
sabrex15
Guan Yu
20
5 / 2 / 8
14,259
509
23,301
25,912
41,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
28
Kills
29
29
Deaths
28
48
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cata275
Sobek
3
6
13
1.58
L
Athena
DE4DSHOT98
Athena
1
10
9
0.55
L
Hun Batz
DivineLucky5
Hun Batz
10
4
11
3.88
L
Cupid
OldD97
Cupid
2
5
12
1.6
L
Persephone
Spaceboy089578
Persephone
11
7
9
2.21
W
0
7
11
0.79
W
6
3
11
3.83
L
Guan Yu
sabrex15
Guan Yu
5
2
8
4.5
W
Rama
12
6
8
2.67
W
Tsukuyomi
xiCosmix
Tsukuyomi
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,938
Damage
96,221
134,808
Taken
124,999
102,152
Mitigated
107,654
60,457
Healing
43,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cata275
Sobek
17,305
1,052
0
13,142
35,806
39,736
33
11,059
24,319
47,472
0
L
Athena
DE4DSHOT98
Athena
10,636
2,996
0
2,764
31,311
29,823
378
7,651
23,260
41,632
0
L
Hun Batz
DivineLucky5
Hun Batz
21,548
2,523
0
8,103
25,462
11,811
1,774
5,568
19,714
0
102,471
L
Cupid
OldD97
Cupid
14,549
6,630
1,293
5,515
21,125
12,418
2,918
5,789
15,261
0
99,975
L
Persephone
Spaceboy089578
Persephone
26,187
1,273
402
5,201
21,189
11,771
995
5,167
15,815
99,690
0
W
9,600
864
5,771
8,750
19,676
7,807
462
5,733
13,832
68,170
0
W
17,178
1,373
0
13,633
30,476
33,264
1,230
6,203
23,841
0
99,559
L
Guan Yu
sabrex15
Guan Yu
23,301
3,688
6,653
13,660
25,912
41,831
1,621
4,847
20,765
553
106,190
W
Rama
31,523
20,653
0
8,780
23,156
9,529
3,471
5,672
17,484
0
116,835
W
Tsukuyomi
xiCosmix
Tsukuyomi
15,332
4,369
0
10,381
25,694
11,816
1,781
7,923
17,577
0
142,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,878
Gold Earned
67,742
719
Minions Killed
677
0
Camps Cleared
0
2,679,755
Distance Traveled
2,668,836
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,873
460
57
2
0
526,048
2
L
Athena
11,622
415
52
2
0
515,852
6
L
Hun Batz
14,005
500
142
5
0
568,247
3
L
Cupid
13,574
485
172
6
0
490,359
10
L
Persephone
14,282
510
137
5
0
510,634
7
W
Hel
12,520
447
129
5
0
533,088
9
W
Tyr
15,567
556
186
7
0
592,229
10
L
Guan Yu
14,259
509
174
6
0
583,744
2
W
Rama
17,388
621
165
6
0
453,558
8
W
Tsukuyomi
15,530
555
182
7
0
574,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role