Player Matchup

Nemesis
Nemesis
Gnarbeats
Nemesis
Level 2
God Stats
6W - 6L
1,500 SR
Queue Stats
257W - 277L
1,500 Elo+
Solo
Yemoja
Yemoja
Pikachudolphin1
Yemoja
Level 7
God Stats
1W - 3L
1,057 SR
Queue Stats
10W - 13L
1,217 Elo+
Party 1
Rama
Rama
bornnesoldier978
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,130 Elo+
Solo
Agni
Agni
mr kid awesome
Agni
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 40L
1,258 Elo+
Solo
Fenrir
Fenrir
namelessecho1313
Fenrir
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,090 Elo+
Party 1
Team Averages
Level 22
1,411 SR
1,239 Elo+

VS

Team Averages
Level 22
1,500 SR
1,350 Elo+
Amaterasu
Amaterasu
Cahuama85
Amaterasu
Level 26
God Stats
27W - 20L
1,547 SR
Queue Stats
197W - 229L
1,303 Elo+
Solo
Guan Yu
Guan Yu
Cønquest
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 36L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Globberson
Cthulhu
Level 26
God Stats
13W - 9L
1,561 SR
Queue Stats
124W - 142L
1,294 Elo+
Party 2
Skadi
Skadi
OrionExile1554
Skadi
Level 26
God Stats
11W - 7L
1,375 SR
Queue Stats
92W - 119L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
jojobonita
Kukulkan
Level 28
God Stats
3W - 3L
1,516 SR
Queue Stats
67W - 67L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gnarbeats
Nemesis
9
0 / 7 / 2
5,895
453
3,039
7,801
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
5,711
439
1,802
7,016
2,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 2 / 1
4,792
369
384
2,955
535
12
2 / 3 / 1
7,386
568
6,307
5,994
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 5 / 0
7,651
589
7,979
11,704
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cahuama85
Amaterasu
12
5 / 3 / 0
6,954
535
3,497
13,025
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Cønquest
Guan Yu
14
7 / 1 / 1
8,602
662
6,318
8,063
5,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Globberson
Cthulhu
11
5 / 0 / 1
7,091
545
6,470
9,413
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
5 / 4 / 3
7,080
545
5,488
7,865
3,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
jojobonita
Kukulkan
3
0 / 1 / 0
4,578
352
528
605
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
22
22
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cahuama85
Amaterasu
5
3
0
1.67
W
Guan Yu
Cønquest
Guan Yu
7
1
1
7.5
W
Cthulhu
Globberson
Cthulhu
5
0
1
5.5
L
Nemesis
Gnarbeats
Nemesis
0
7
2
0.14
W
5
4
3
1.63
L
0
5
2
0.2
L
0
2
1
0.25
W
Kukulkan
jojobonita
Kukulkan
0
1
0
0
L
2
3
1
0.83
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
22,301
35,470
Taken
38,971
10,750
Mitigated
23,394
6,962
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cahuama85
Amaterasu
3,497
1,170
0
4,705
13,025
5,409
0
5,532
7,138
0
29,312
W
Guan Yu
Cønquest
Guan Yu
6,318
1,499
125
3,371
8,063
5,876
386
406
7,643
0
57,193
W
Cthulhu
Globberson
Cthulhu
6,470
327
200
1,569
9,413
8,169
677
1,554
7,859
23,153
0
L
Nemesis
Gnarbeats
Nemesis
3,039
970
0
523
7,801
2,055
701
332
7,469
0
18,925
W
5,488
2,292
441
1,158
7,865
3,834
2,083
248
7,617
0
28,198
L
1,802
1,118
1,439
751
7,016
2,506
0
3,610
3,131
13,980
0
L
384
371
0
590
2,955
535
0
637
2,243
0
4,228
W
Kukulkan
jojobonita
Kukulkan
528
38
0
0
605
106
0
0
605
3,164
0
L
6,307
631
0
0
5,994
1,795
1,676
196
5,798
37,875
0
L
7,979
2,628
0
3,659
11,704
3,859
0
1,723
9,831
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
34,305
179
Minions Killed
250
0
Camps Cleared
0
1,020,685
Distance Traveled
1,004,342
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,954
535
39
3
0
212,487
2
W
Guan Yu
8,602
662
112
9
0
259,534
0
W
Cthulhu
7,091
545
44
3
0
282,364
0
L
Nemesis
5,895
453
28
2
0
254,175
2
W
Skadi
7,080
545
51
4
0
228,801
1
L
Yemoja
5,711
439
23
2
0
242,290
0
L
Rama
4,792
369
13
1
0
62,812
0
W
Kukulkan
4,578
352
4
0
0
21,156
0
L
Agni
7,386
568
73
6
0
215,961
2
L
Fenrir
7,651
589
42
3
0
245,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role