Player Matchup

Ah Puch
Ah Puch
EvilGummiBear98
Ah Puch
Level 38
God Stats
5W - 4L
1,546 SR
Queue Stats
10W - 12L
1,220 Elo+
Party 2
Da Ji
Da Ji
MightyLip412
Da Ji
Level 152
God Stats
15W - 13L
1,490 SR
Queue Stats
147W - 183L
1,427 Elo+
Party 2
Bacchus
Bacchus
darley83
Bacchus
Level 89
God Stats
10W - 15L
1,305 SR
Queue Stats
66W - 97L
1,318 Elo+
Solo
Izanami
Izanami
tiger_hoods1215
Izanami
Level 123
God Stats
1W - 2L
1,504 SR
Queue Stats
68W - 88L
1,382 Elo+
Party 2
Anubis
Anubis
xsoulnightx
Anubis
Level 116
God Stats
5W - 3L
1,461 SR
Queue Stats
467W - 462L
1,376 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,344 Elo+

VS

Team Averages
Level 47
1,622 SR
1,383 Elo+
Ymir
Ymir
Knoxe11
Ymir
Level 44
God Stats
2W - 1L
1,685 SR
Queue Stats
12W - 14L
1,431 Elo+
Party 1
Tyr
Tyr
OutcastPainter8
Tyr
Level 101
God Stats
254W - 235L
1,504 SR
Queue Stats
693W - 757L
1,347 Elo+
Solo
Hercules
Hercules
SaucyChurch
Hercules
Level 29
God Stats
0W - 1L
1,940 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 1
Arachne
Arachne
eloukenas
Arachne
Level 25
God Stats
1W - 3L
1,422 SR
Queue Stats
10W - 14L
1,379 Elo+
Party 1
Scylla
Scylla
roflgrenade
Scylla
Level 35
God Stats
0W - 1L
1,562 SR
Queue Stats
11W - 15L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,849
785
9,015
5,693
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 1 / 4
8,595
860
9,080
6,086
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
darley83
Bacchus
13
2 / 1 / 7
7,666
767
6,058
11,929
5,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 3
7,523
752
6,207
7,420
2,754
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
0 / 5 / 2
6,702
670
5,151
6,572
2,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Knoxe11
Ymir
13
0 / 1 / 4
6,421
642
1,995
8,446
4,761
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
7,244
724
5,310
9,849
6,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SaucyChurch
Hercules
13
3 / 2 / 6
8,105
811
6,513
10,615
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
eloukenas
Arachne
13
5 / 3 / 4
7,932
793
6,310
9,169
3,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
3 / 4 / 6
7,850
785
8,617
6,695
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
12
13
Deaths
12
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Ymir
Knoxe11
Ymir
0
1
4
2
W
5
1
4
7
L
1
2
6
2
L
Hercules
SaucyChurch
Hercules
3
2
6
3
W
Bacchus
darley83
Bacchus
2
1
7
5.5
L
Arachne
eloukenas
Arachne
5
3
4
2.33
L
Scylla
3
4
6
1.5
W
2
4
3
0.88
W
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
28,745
37,700
Taken
44,774
15,746
Mitigated
26,032
7,911
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,015
230
480
668
5,693
2,009
0
1,085
4,554
24,240
0
L
Ymir
Knoxe11
Ymir
1,995
250
748
976
8,446
4,761
0
3,563
4,721
13,687
0
W
9,080
3,535
0
490
6,086
2,208
118
3,043
2,847
0
19,878
L
5,310
317
0
1,522
9,849
6,139
159
4,324
5,347
0
18,424
L
Hercules
SaucyChurch
Hercules
6,513
1,633
450
2,321
10,615
9,374
0
4,444
6,021
0
17,761
W
Bacchus
darley83
Bacchus
6,058
157
0
4,639
11,929
5,778
288
2,596
9,205
13,630
0
L
Arachne
eloukenas
Arachne
6,310
4,363
0
1,892
9,169
3,373
125
3,939
5,135
0
19,355
L
Scylla
8,617
660
0
500
6,695
2,385
81
3,294
3,257
20,555
0
W
6,207
3,804
0
552
7,420
2,754
1,023
650
6,706
0
28,512
W
Anubis
5,151
234
0
1,082
6,572
2,997
96
3,106
3,342
27,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
37,552
217
Minions Killed
176
8
Camps Cleared
6
861,883
Distance Traveled
913,358
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,849
785
54
5
3
167,738
0
L
Ymir
6,421
642
30
3
0
187,370
0
W
Da Ji
8,595
860
29
3
1
192,189
2
L
Tyr
7,244
724
35
4
0
208,260
3
L
Hercules
8,105
811
32
3
0
175,238
1
W
Bacchus
7,666
767
14
1
0
195,123
0
L
Arachne
7,932
793
31
3
4
207,089
0
L
Scylla
7,850
785
48
5
2
135,401
0
W
Izanami
7,523
752
68
7
3
157,105
2
W
Anubis
6,702
670
52
5
1
149,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role