Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Nine TailedLord
Cerberus
Level 107
God Stats
2W - 1L
1,873 SR
Queue Stats
137W - 143L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SagePanda4877
Tsukuyomi
Level 129
God Stats
0W - 1L
1,457 SR
Queue Stats
35W - 34L
1,491 Elo+
Party 2
Neith
Neith
SaltyBookWorm02
Neith
Level 79
God Stats
155W - 151L
1,571 SR
Queue Stats
177W - 185L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
TheJewbert420
Zhong Kui
Level 87
God Stats
5W - 3L
1,559 SR
Queue Stats
123W - 136L
1,359 Elo+
Party 2
Team Averages
Level 102
1,592 SR
1,453 Elo+

VS

Team Averages
Level 117
1,606 SR
1,501 Elo+
Discordia
Discordia
Beefsquatch22
Discordia
Level 141
God Stats
10W - 7L
1,813 SR
Queue Stats
144W - 155L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
BrotherBunky
Ah Puch
Level 125
God Stats
14W - 9L
1,634 SR
Queue Stats
255W - 237L
1,440 Elo+
Party 3
Tiamat
Tiamat
cptnbojang
Tiamat
Level 139
God Stats
32W - 21L
1,678 SR
Queue Stats
123W - 130L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
iamthird2t47
Aphrodite
Level 81
God Stats
23W - 17L
1,404 SR
Queue Stats
234W - 203L
1,475 Elo+
Party 3
The Morrigan
The Morrigan
rockbrock15
The Morrigan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 4 / 8
11,142
655
4,423
18,340
18,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
16
0 / 6 / 12
10,255
603
6,422
20,641
21,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
SagePanda4877
Tsukuyomi
18
7 / 5 / 5
12,360
727
13,469
16,219
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

19
2 / 1 / 9
11,844
697
12,349
12,376
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheJewbert420
Zhong Kui
19
7 / 6 / 8
12,905
759
15,557
23,338
15,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beefsquatch22
Discordia
19
6 / 2 / 9
12,818
754
17,406
7,742
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
BrotherBunky
Ah Puch
19
5 / 4 / 10
12,465
733
25,830
11,108
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
cptnbojang
Tiamat
17
0 / 7 / 14
11,549
679
10,699
18,390
28,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
iamthird2t47
Aphrodite
18
5 / 4 / 6
12,381
728
8,899
12,426
8,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
rockbrock15
The Morrigan
20
6 / 2 / 10
13,450
791
15,070
11,917
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
19
Kills
22
22
Deaths
19
42
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
8
1.75
W
Discordia
Beefsquatch22
Discordia
6
2
9
5.25
W
Ah Puch
BrotherBunky
Ah Puch
5
4
10
2.5
L
Cerberus
0
6
12
1
L
Tsukuyomi
SagePanda4877
Tsukuyomi
7
5
5
1.9
L
2
1
9
6.5
L
Zhong Kui
TheJewbert420
Zhong Kui
7
6
8
1.83
W
Tiamat
cptnbojang
Tiamat
0
7
14
1
W
Aphrodite
iamthird2t47
Aphrodite
5
4
6
2
W
The Morrigan
rockbrock15
The Morrigan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,220
Damage
77,904
90,914
Taken
61,583
68,920
Mitigated
48,987
9,957
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,423
157
0
0
18,340
18,713
0
13,550
3,735
0
20,872
W
Discordia
Beefsquatch22
Discordia
17,406
636
0
0
7,742
3,200
1,561
1,534
6,146
52,765
0
W
Ah Puch
BrotherBunky
Ah Puch
25,830
848
0
1,178
11,108
3,073
341
6,344
4,570
56,708
0
L
Cerberus
6,422
138
0
1,710
20,641
21,765
0
15,017
4,327
21,908
0
L
Tsukuyomi
SagePanda4877
Tsukuyomi
13,469
3,358
0
1,666
16,219
8,170
174
11,825
3,312
0
41,086
L
12,349
2,779
0
2,313
12,376
4,480
821
9,840
1,860
0
61,048
L
Zhong Kui
TheJewbert420
Zhong Kui
15,557
1,281
0
4,268
23,338
15,792
615
19,652
2,521
43,742
0
W
Tiamat
cptnbojang
Tiamat
10,699
692
0
2,805
18,390
28,847
359
5,457
12,676
30,165
0
W
Aphrodite
iamthird2t47
Aphrodite
8,899
563
5,254
6,041
12,426
8,342
265
5,251
6,913
19,782
0
W
The Morrigan
rockbrock15
The Morrigan
15,070
2,494
0
1,139
11,917
5,525
1,060
2,591
9,216
52,943
3,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
62,663
384
Minions Killed
394
8
Camps Cleared
7
1,447,215
Distance Traveled
1,395,367
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,142
655
44
3
0
294,799
1
W
Discordia
12,818
754
85
5
2
290,971
4
W
Ah Puch
12,465
733
96
6
1
292,654
1
L
Cerberus
10,255
603
57
3
3
276,814
4
L
Tsukuyomi
12,360
727
50
3
1
312,581
4
L
Neith
11,844
697
134
8
0
297,645
4
L
Zhong Kui
12,905
759
99
6
4
265,376
2
W
Tiamat
11,549
679
47
3
3
267,048
1
W
Aphrodite
12,381
728
41
2
1
254,405
1
W
The Morrigan
13,450
791
125
7
0
290,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role