Player Matchup

Zeus
Zeus
Lubrijosh
Zeus
Level 25
God Stats
20W - 4L
2,016 SR
Queue Stats
39W - 14L
1,861 Elo+
Party 2
Danzaburou
Danzaburou
MedicinalHunter
Danzaburou
Level 28
God Stats
33W - 6L
1,843 SR
Queue Stats
90W - 27L
1,858 Elo+
Party 2
Ne Zha
Ne Zha
TheWandererBard
Ne Zha
Level 27
God Stats
8W - 14L
1,476 SR
Queue Stats
728W - 618L
1,493 Elo+
Solo
Bacchus
Bacchus
Tohuvabohu
Bacchus
Level 22
God Stats
15W - 4L
1,862 SR
Queue Stats
77W - 22L
1,834 Elo+
Party 2
Tyr
Tyr
flankem191
Tyr
Level 13
God Stats
29W - 7L
1,864 SR
Queue Stats
44W - 10L
1,907 Elo+
Party 2
Team Averages
Level 23
1,812 SR
1,791 Elo+

VS

Team Averages
Level 24
1,643 SR
1,617 Elo+
The Morrigan
The Morrigan
DecidedTen86
The Morrigan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Meninochip
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,847 Elo+
Solo
Ullr
Ullr
R3aperTrick2020
Ullr
Level 24
God Stats
1W - 2L
1,527 SR
Queue Stats
22W - 19L
1,489 Elo+
Party 1
Anubis
Anubis
SalsaWithChips
Anubis
Level 28
God Stats
23W - 6L
1,934 SR
Queue Stats
202W - 149L
1,663 Elo+
Solo
Arachne
Arachne
ghost dragon015
Arachne
Level 8
God Stats
1W - 2L
1,754 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
12 / 1 / 24
12,478
1,248
28,397
6,891
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MedicinalHunter
Danzaburou
18
15 / 2 / 17
13,171
1,317
19,860
9,171
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 2 / 23
10,797
1,080
8,398
11,636
4,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tohuvabohu
Bacchus
19
7 / 1 / 31
11,935
1,194
9,111
8,790
12,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 31
12,067
1,207
11,464
14,753
13,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

260

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DecidedTen86
The Morrigan
16
1 / 10 / 6
9,927
993
7,766
13,403
10,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Meninochip
Cthulhu
16
3 / 9 / 3
10,480
1,048
9,240
20,759
20,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 8 / 4
9,070
907
4,605
16,505
6,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 5 / 3
10,142
1,014
15,680
11,477
5,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 13 / 5
9,095
910
9,132
19,547
8,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
29
45
Kills
8
8
Deaths
45
126
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DecidedTen86
The Morrigan
1
10
6
0.4
W
Zeus
12
1
24
24
W
Danzaburou
MedicinalHunter
Danzaburou
15
2
17
11.75
L
Cthulhu
Meninochip
Cthulhu
3
9
3
0.5
L
0
8
4
0.25
L
4
5
3
1.1
W
4
2
23
7.75
W
Bacchus
Tohuvabohu
Bacchus
7
1
31
22.5
W
7
2
31
11.25
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,230
Damage
46,423
51,241
Taken
81,691
37,022
Mitigated
51,453
12,949
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DecidedTen86
The Morrigan
7,766
1,344
0
0
13,403
10,226
0
4,463
8,940
30,976
1,287
W
Zeus
28,397
1,557
522
1,625
6,891
2,878
0
3,928
2,963
57,697
0
W
Danzaburou
MedicinalHunter
Danzaburou
19,860
11,079
0
1,878
9,171
3,647
0
7,424
1,747
0
48,723
L
Cthulhu
Meninochip
Cthulhu
9,240
215
275
411
20,759
20,598
0
10,108
10,651
25,685
0
L
4,605
3,471
0
958
16,505
6,644
0
9,436
7,069
0
21,668
L
15,680
206
0
1,871
11,477
5,666
0
4,698
6,779
32,160
0
W
8,398
3,218
0
2,540
11,636
4,588
0
9,107
2,529
0
24,611
W
Bacchus
Tohuvabohu
Bacchus
9,111
1,052
0
0
8,790
12,759
0
3,067
5,723
22,987
0
W
11,464
1,217
0
6,384
14,753
13,150
0
7,873
6,880
0
26,134
L
9,132
7,058
0
1,006
19,547
8,319
0
8,803
10,744
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,448
Gold Earned
48,714
233
Minions Killed
185
12
Camps Cleared
3
979,634
Distance Traveled
913,551
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,927
993
70
7
0
179,784
0
W
Zeus
12,478
1,248
77
8
1
174,603
2
W
Danzaburou
13,171
1,317
68
7
5
169,156
1
L
Cthulhu
10,480
1,048
32
3
0
174,975
2
L
Ullr
9,070
907
35
4
2
147,125
0
L
Anubis
10,142
1,014
35
4
0
211,247
0
W
Ne Zha
10,797
1,080
31
3
5
206,147
0
W
Bacchus
11,935
1,194
20
2
1
215,342
0
W
Tyr
12,067
1,207
37
4
0
214,386
0
L
Arachne
9,095
910
13
1
1
200,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role