Player Matchup

Baron Samedi
Baron Samedi
Fumanchu1
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KillermonkeyQc
Tsukuyomi
Level 149
God Stats
2W - 4L
1,214 SR
Queue Stats
200W - 230L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
MILLIROCK
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MahoNoSenso
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 326L
1,627 Elo+
Solo
Hercules
Hercules
Otakulogia
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,443 SR
1,541 Elo+

VS

Team Averages
Level 121
1,527 SR
1,605 Elo+
He Bo
He Bo
GothGfThighs
He Bo
Level 55
God Stats
2W - 3L
1,686 SR
Queue Stats
495W - 459L
1,691 Elo+
Solo
Anhur
Anhur
Kloud92
Anhur
Level 134
God Stats
43W - 33L
1,629 SR
Queue Stats
1,106W - 1,111L
1,621 Elo+
Solo
Chang'e
Chang'e
KoriNoKasai
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
MrSillyGoose12
Kuzenbo
Level 148
God Stats
4W - 7L
1,509 SR
Queue Stats
363W - 355L
1,571 Elo+
Solo
Awilix
Awilix
Rockonanimals
Awilix
Level 158
God Stats
0W - 5L
1,310 SR
Queue Stats
883W - 819L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fumanchu1
Baron Samedi
16
5 / 3 / 12
9,795
816
11,152
11,535
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
KillermonkeyQc
Tsukuyomi
17
9 / 4 / 11
10,713
893
12,859
11,049
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
MILLIROCK
Baba Yaga
16
3 / 2 / 16
9,828
819
11,075
10,892
6,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MahoNoSenso
Bakasura
16
3 / 2 / 18
9,709
809
6,373
14,005
9,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Otakulogia
Hercules
15
2 / 3 / 16
9,680
807
8,141
26,912
23,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,945
745
12,936
9,293
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Kloud92
Anhur
16
6 / 5 / 6
9,546
796
9,573
11,527
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
KoriNoKasai
Chang'e
15
3 / 5 / 8
9,458
788
10,487
10,361
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 9
7,970
664
6,890
16,339
17,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 8
8,706
726
9,591
11,715
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
22
Kills
14
14
Deaths
22
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fumanchu1
Baron Samedi
5
3
12
3.67
L
2
5
6
1
W
Tsukuyomi
KillermonkeyQc
Tsukuyomi
9
4
11
3.63
L
Anhur
Kloud92
Anhur
6
5
6
1.8
L
Chang'e
KoriNoKasai
Chang'e
3
5
8
1.4
W
Baba Yaga
MILLIROCK
Baba Yaga
3
2
16
5.5
W
Bakasura
MahoNoSenso
Bakasura
3
2
18
6
L
0
5
9
0.9
W
Hercules
Otakulogia
Hercules
2
3
16
3.33
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,600
Damage
49,477
74,393
Taken
59,235
50,305
Mitigated
50,674
42,037
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fumanchu1
Baron Samedi
11,152
917
6,246
4,435
11,535
5,917
927
5,618
5,792
23,678
0
L
12,936
978
366
1,130
9,293
4,028
332
3,551
5,263
26,386
0
W
Tsukuyomi
KillermonkeyQc
Tsukuyomi
12,859
3,844
1,419
3,353
11,049
5,640
385
5,095
5,879
0
25,698
L
Anhur
Kloud92
Anhur
9,573
4,046
1,897
2,122
11,527
5,726
804
4,628
6,359
0
20,524
L
Chang'e
KoriNoKasai
Chang'e
10,487
1,370
6,322
2,828
10,361
9,086
800
5,034
4,592
24,552
0
W
Baba Yaga
MILLIROCK
Baba Yaga
11,075
166
730
4,314
10,892
6,380
1,875
4,630
6,237
32,293
0
W
Bakasura
MahoNoSenso
Bakasura
6,373
4,806
2,524
5,641
14,005
9,136
2,015
6,046
7,834
0
12,411
L
6,890
2,280
2,971
2,590
16,339
17,435
423
4,919
10,757
16,055
0
W
Hercules
Otakulogia
Hercules
8,141
840
236
13,139
26,912
23,232
1,186
8,924
17,738
0
16,584
L
9,591
1,772
354
1,316
11,715
14,399
277
3,028
7,867
600
14,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
44,625
144
Minions Killed
110
0
Camps Cleared
0
1,091,031
Distance Traveled
1,021,887
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,795
816
31
3
0
197,188
0
L
He Bo
8,945
745
23
2
0
189,178
0
W
Tsukuyomi
10,713
893
22
2
0
249,856
1
L
Anhur
9,546
796
29
2
0
184,521
0
L
Chang'e
9,458
788
32
3
0
211,855
1
W
Baba Yaga
9,828
819
41
3
0
219,324
2
W
Bakasura
9,709
809
35
3
0
234,070
3
L
Kuzenbo
7,970
664
20
2
0
202,849
5
W
Hercules
9,680
807
15
1
0
190,593
4
L
Awilix
8,706
726
6
1
0
233,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role