Player Matchup

Kali
Kali
Boopafroot
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,554 Elo+
Party 1
Khepri
Khepri
Coldwolf95
Khepri
Level 88
God Stats
85W - 40L
1,674 SR
Queue Stats
385W - 313L
1,499 Elo+
Party 1
Bellona
Bellona
Fired
Bellona
Level 28
God Stats
30W - 17L
1,475 SR
Queue Stats
30W - 17L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
FoFack
Heimdallr
Level 101
God Stats
22W - 16L
1,734 SR
Queue Stats
345W - 273L
1,544 Elo+
Party 1
Nox
Nox
IFireMageI
Nox
Level 76
God Stats
4W - 1L
1,783 SR
Queue Stats
181W - 137L
1,617 Elo+
Party 1
Team Averages
Level 67
1,633 SR
1,552 Elo+

VS

Team Averages
Level 112
1,616 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
HellaUberLogan
Ah Muzen Cab
Level 158
God Stats
3W - 2L
1,769 SR
Queue Stats
138W - 120L
1,661 Elo+
Party 2
Tiamat
Tiamat
KwispyMan
Tiamat
Level 108
God Stats
5W - 3L
1,310 SR
Queue Stats
12W - 10L
1,382 Elo+
Party 3
Ullr
Ullr
TheRickyGrimes
Ullr
Level 143
God Stats
2W - 0L
2,000 SR
Queue Stats
9W - 4L
1,776 Elo+
Party 2
Sol
Sol
Uberowen
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,509 Elo+
Party 2
Bakasura
Bakasura
dinomite00
Bakasura
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,044
575
1,879
11,441
5,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Coldwolf95
Khepri
16
2 / 3 / 10
10,895
778
6,617
14,522
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Fired
Bellona
15
0 / 1 / 7
8,698
621
7,323
14,324
12,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
FoFack
Heimdallr
20
10 / 1 / 2
11,870
848
19,890
13,501
8,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 0 / 8
10,765
769
8,138
10,193
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HellaUberLogan
Ah Muzen Cab
18
4 / 4 / 3
11,031
788
18,502
10,737
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
KwispyMan
Tiamat
17
2 / 1 / 4
10,373
741
7,356
7,985
12,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 1 / 6
10,143
725
13,667
10,777
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 2
9,363
669
9,437
8,219
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
dinomite00
Bakasura
14
0 / 6 / 5
8,625
616
3,672
15,426
10,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
16
Kills
10
10
Deaths
16
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Khepri
Coldwolf95
Khepri
2
3
10
2.33
L
Bellona
Fired
Bellona
0
1
7
3.5
L
Heimdallr
FoFack
Heimdallr
10
1
2
11
W
Ah Muzen Cab
HellaUberLogan
Ah Muzen Cab
4
4
3
1.38
L
4
0
8
8
W
Tiamat
KwispyMan
Tiamat
2
1
4
4
W
2
1
6
5
W
2
4
2
0.75
W
Bakasura
dinomite00
Bakasura
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,847
Damage
52,634
63,981
Taken
53,144
50,613
Mitigated
36,281
11,840
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
329
0
1,395
11,441
5,756
75
2,235
8,895
0
9,488
L
Khepri
Coldwolf95
Khepri
6,617
670
0
1,374
14,522
18,539
353
3,961
10,077
20,821
0
L
Bellona
Fired
Bellona
7,323
2,225
0
1,402
14,324
12,962
95
4,215
9,548
853
23,039
L
Heimdallr
FoFack
Heimdallr
19,890
11,723
0
5,309
13,501
8,280
2,598
2,833
10,425
0
70,625
W
Ah Muzen Cab
HellaUberLogan
Ah Muzen Cab
18,502
9,060
0
2,229
10,737
5,347
1,270
2,445
8,292
0
58,443
L
8,138
1,069
0
2,360
10,193
5,076
408
2,497
7,525
37,238
0
W
Tiamat
KwispyMan
Tiamat
7,356
746
0
1,594
7,985
12,756
784
3,092
4,893
34,418
0
W
13,667
6,823
0
2,765
10,777
4,645
1,732
4,054
6,723
0
44,339
W
9,437
502
0
1,717
8,219
3,441
757
3,452
4,764
20,581
0
W
Bakasura
dinomite00
Bakasura
3,672
2,596
0
1,550
15,426
10,092
0
3,073
12,353
0
7,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,272
Gold Earned
49,535
372
Minions Killed
307
7
Camps Cleared
8
1,330,434
Distance Traveled
1,232,502
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,044
575
20
1
0
239,842
0
L
Khepri
10,895
778
44
3
0
275,388
1
L
Bellona
8,698
621
55
4
0
277,475
0
L
Heimdallr
11,870
848
172
12
1
253,536
2
W
Ah Muzen Cab
11,031
788
114
8
1
243,761
2
L
Nox
10,765
769
81
6
6
284,193
1
W
Tiamat
10,373
741
57
4
3
258,191
3
W
Ullr
10,143
725
77
6
3
244,864
1
W
Sol
9,363
669
40
3
1
247,790
0
W
Bakasura
8,625
616
19
1
0
237,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role