Player Matchup

Thor
Thor
DrCameroon
Thor
Level 25
God Stats
5W - 5L
1,429 SR
Queue Stats
17W - 19L
1,320 Elo+
Solo
Chang'e
Chang'e
HavenaHDS
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Mythosweet
Hera
Level 28
God Stats
21W - 25L
1,503 SR
Queue Stats
84W - 106L
1,296 Elo+
Solo
Hachiman
Hachiman
XxGhost09xX
Hachiman
Level 25
God Stats
4W - 6L
1,157 SR
Queue Stats
103W - 118L
1,324 Elo+
Solo
Cabrakan
Cabrakan
alejo80kh
Cabrakan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,418 SR
1,388 Elo+

VS

Team Averages
Level 26
1,581 SR
1,460 Elo+
Tiamat
Tiamat
Asianboy067217
Tiamat
Level 28
God Stats
2W - 1L
1,698 SR
Queue Stats
77W - 94L
1,410 Elo+
Solo
Horus
Horus
LivvingLive
Horus
Level 29
God Stats
1W - 2L
1,678 SR
Queue Stats
19W - 14L
1,779 Elo+
Solo
Fenrir
Fenrir
RcAlan89
Fenrir
Level 27
God Stats
15W - 14L
1,364 SR
Queue Stats
103W - 99L
1,320 Elo+
Solo
Artemis
Artemis
Wdrnarf
Artemis
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
25W - 28L
1,503 Elo+
Solo
Chaac
Chaac
marcio13flores
Chaac
Level 29
God Stats
12W - 9L
1,439 SR
Queue Stats
160W - 214L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 4 / 6
11,478
547
16,968
16,226
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
HavenaHDS
Chang'e
16
1 / 4 / 1
9,941
473
5,825
11,630
5,109
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 8
10,757
512
17,118
10,830
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XxGhost09xX
Hachiman
15
3 / 4 / 6
9,469
451
8,419
10,409
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
alejo80kh
Cabrakan
16
6 / 3 / 10
10,674
508
11,107
15,122
23,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,654
460
8,303
17,821
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 8 / 4
8,552
407
4,192
20,589
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
RcAlan89
Fenrir
17
11 / 2 / 2
11,099
529
12,712
13,709
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Wdrnarf
Artemis
13
1 / 6 / 5
8,639
411
7,402
12,459
4,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 4 / 2
10,476
499
7,284
16,429
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
28
Kills
18
19
Deaths
28
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
15
4
6
4.5
W
Chang'e
HavenaHDS
Chang'e
1
4
1
0.38
L
2
8
4
0.5
W
3
4
8
1.75
L
Fenrir
RcAlan89
Fenrir
11
2
2
6
L
Artemis
Wdrnarf
Artemis
1
6
5
0.58
W
Hachiman
XxGhost09xX
Hachiman
3
4
6
1.5
W
Cabrakan
alejo80kh
Cabrakan
6
3
10
3.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,437
Damage
39,893
64,217
Taken
81,007
43,245
Mitigated
52,603
10,967
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,303
1,771
547
4,693
17,821
10,375
637
8,944
8,352
58,750
0
W
16,968
4,767
0
3,522
16,226
6,629
667
2,180
14,021
0
54,229
W
Chang'e
HavenaHDS
Chang'e
5,825
895
0
3,239
11,630
5,109
733
0
11,255
51,247
0
L
4,192
2,006
1,476
3,896
20,589
15,633
0
8,440
11,977
0
24,246
W
17,118
4,396
202
2,254
10,830
3,954
1,618
4,403
6,377
63,417
0
L
Fenrir
RcAlan89
Fenrir
12,712
3,661
0
1,702
13,709
6,106
1,292
6,044
7,541
0
59,474
L
Artemis
Wdrnarf
Artemis
7,402
2,726
0
2,824
12,459
4,599
512
2,344
10,115
0
33,612
W
Hachiman
XxGhost09xX
Hachiman
8,419
4,392
0
0
10,409
3,710
552
0
10,359
0
48,789
W
Cabrakan
alejo80kh
Cabrakan
11,107
1,908
0
1,750
15,122
23,843
554
1,720
13,378
31,030
0
L
7,284
1,125
0
4,525
16,429
15,890
268
7,273
8,972
0
64,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
48,420
400
Minions Killed
394
0
Camps Cleared
0
1,798,661
Distance Traveled
1,744,096
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,654
460
87
4
0
335,743
1
W
Thor
11,478
547
65
3
0
360,748
0
W
Chang'e
9,941
473
94
4
0
388,378
1
L
Horus
8,552
407
28
1
0
379,667
3
W
Hera
10,757
512
119
6
0
367,735
3
L
Fenrir
11,099
529
97
5
0
359,715
2
L
Artemis
8,639
411
62
3
0
306,187
7
W
Hachiman
9,469
451
70
3
0
312,370
6
W
Cabrakan
10,674
508
52
2
0
369,430
2
L
Chaac
10,476
499
120
6
0
362,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role