Player Matchup

Fenrir
Fenrir
Deadshotpro198
Fenrir
Level 109
God Stats
6W - 8L
1,630 SR
Queue Stats
265W - 233L
1,561 Elo+
Party 2
Poseidon
Poseidon
IndominusRekt900
Poseidon
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 89L
1,422 Elo+
Solo
Amaterasu
Amaterasu
SrryUrStuckWitMe
Amaterasu
Level 59
God Stats
12W - 7L
1,686 SR
Queue Stats
81W - 69L
1,589 Elo+
Solo
Heimdallr
Heimdallr
Sticky Drezick
Heimdallr
Level 140
God Stats
30W - 25L
1,427 SR
Queue Stats
334W - 324L
1,559 Elo+
Party 2
Ganesha
Ganesha
aCoupleSkeets
Ganesha
Level 122
God Stats
4W - 2L
1,486 SR
Queue Stats
326W - 315L
1,514 Elo+
Solo
Team Averages
Level 112
1,546 SR
1,529 Elo+

VS

Team Averages
Level 121
1,432 SR
1,469 Elo+
Nu Wa
Nu Wa
Damartez96_YT
Nu Wa
Level 63
God Stats
1W - 6L
1,199 SR
Queue Stats
57W - 72L
1,427 Elo+
Party 1
Chiron
Chiron
Luciiferrr666
Chiron
Level 145
God Stats
0W - 3L
1,326 SR
Queue Stats
10W - 16L
1,344 Elo+
Party 1
Nemesis
Nemesis
calitin03
Nemesis
Level 84
God Stats
52W - 48L
1,589 SR
Queue Stats
115W - 116L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
pein-sannin
Aphrodite
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
616W - 542L
1,494 Elo+
Party 1
Fenrir
Fenrir
raltafullag
Fenrir
Level 153
God Stats
3W - 5L
1,545 SR
Queue Stats
271W - 263L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 9
11,827
538
13,218
15,988
9,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
8 / 4 / 5
12,307
559
18,382
11,277
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
19
2 / 1 / 3
12,310
560
15,099
24,730
22,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Sticky Drezick
Heimdallr
19
7 / 2 / 8
11,980
545
12,145
12,946
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
16
0 / 5 / 14
10,646
484
9,049
19,415
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
9,388
427
12,110
12,907
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
9,786
445
11,946
18,538
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
calitin03
Nemesis
18
4 / 3 / 2
10,888
495
8,472
17,418
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
pein-sannin
Aphrodite
17
1 / 3 / 0
10,963
498
13,982
19,564
11,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
14
2 / 4 / 8
9,805
446
4,938
23,300
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
23
Kills
12
12
Deaths
24
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
6
0
9
10.5
W
8
4
5
2.63
L
1
7
4
0.43
W
Amaterasu
2
1
3
3.5
W
Heimdallr
Sticky Drezick
Heimdallr
7
2
8
5.5
W
Ganesha
0
5
14
1.4
L
Nemesis
calitin03
Nemesis
4
3
2
1.67
L
Aphrodite
pein-sannin
Aphrodite
1
3
0
0.33
L
Fenrir
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,893
Damage
51,448
84,356
Taken
91,727
63,045
Mitigated
53,352
25,819
Healing
29,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,110
2,988
49
1,398
12,907
4,425
0
6,978
5,661
55,548
0
W
13,218
2,705
0
9,669
15,988
9,605
161
4,052
11,936
0
81,469
W
18,382
1,833
0
638
11,277
4,763
0
1,430
9,847
100,806
0
L
11,946
4,262
307
5,110
18,538
6,945
517
3,549
14,864
0
74,874
W
Amaterasu
15,099
8,710
0
11,952
24,730
22,335
150
13,637
11,093
0
95,111
W
Heimdallr
Sticky Drezick
Heimdallr
12,145
3,369
0
1,780
12,946
5,662
3,340
1,107
11,839
0
87,800
W
Ganesha
9,049
192
0
1,780
19,415
20,680
0
5,866
13,549
42,651
0
L
Nemesis
calitin03
Nemesis
8,472
2,995
0
3,154
17,418
7,874
504
5,151
12,086
0
90,122
L
Aphrodite
pein-sannin
Aphrodite
13,982
2,636
1,571
13,435
19,564
11,143
0
1,444
18,078
82,195
0
L
Fenrir
4,938
1,222
0
4,640
23,300
22,965
0
9,274
13,596
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,070
Gold Earned
50,830
655
Minions Killed
543
0
Camps Cleared
0
2,110,064
Distance Traveled
2,042,236
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,388
427
95
4
0
341,178
2
W
Fenrir
11,827
538
127
6
0
449,283
3
W
Poseidon
12,307
559
189
9
0
382,928
7
L
Chiron
9,786
445
118
5
0
435,757
3
W
Amaterasu
12,310
560
177
8
0
430,946
6
W
Heimdallr
11,980
545
146
7
0
398,970
1
W
Ganesha
10,646
484
16
1
0
447,937
3
L
Nemesis
10,888
495
131
6
0
452,371
3
L
Aphrodite
10,963
498
173
8
0
359,944
6
L
Fenrir
9,805
446
26
1
0
452,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role