Player Matchup

Bellona
Bellona
C-Jah-
Bellona
Level 14
God Stats
1W - 5L
1,139 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1
Osiris
Osiris
MasterSplinterNY
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 1
Freya
Freya
StanleyVincent
Freya
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 20L
1,249 Elo+
Party 1
Team Averages
Level 16
1,380 SR
1,249 Elo+

VS

Team Averages
Level 65
1,369 SR
1,385 Elo+
Thanatos
Thanatos
DragonArisen
Thanatos
Level 69
God Stats
2W - 2L
1,284 SR
Queue Stats
58W - 58L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
SSJ0Vegito
Cthulhu
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
9W - 7L
1,286 Elo+
Party 2
Ra
Ra
TheMunsonMan
Ra
Level 99
God Stats
3W - 1L
1,324 SR
Queue Stats
107W - 102L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C-Jah-
Bellona
18
2 / 20 / 2
15,574
519
13,885
35,590
20,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 20 / 2
15,822
527
16,879
44,523
39,742
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 20 / 1
15,596
520
22,867
33,926
9,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DragonArisen
Thanatos
20
22 / 5 / 26
21,823
727
36,082
24,597
11,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SSJ0Vegito
Cthulhu
20
12 / 1 / 43
20,106
670
30,578
34,349
37,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
26 / 0 / 29
22,264
742
31,606
13,326
7,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
158
6
Kills
60
60
Deaths
6
5
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bellona
C-Jah-
Bellona
2
20
2
0.15
W
Thanatos
DragonArisen
Thanatos
22
5
26
7
L
2
20
2
0.15
W
Cthulhu
SSJ0Vegito
Cthulhu
12
1
43
33.5
L
2
20
1
0.13
W
26
0
29
40.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
98,266
114,039
Taken
72,272
70,391
Mitigated
56,792
10,329
Healing
42,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C-Jah-
Bellona
13,885
4,282
0
2,110
35,590
20,746
571
21,563
13,616
0
58,770
W
Thanatos
DragonArisen
Thanatos
36,082
15,338
0
23,912
24,597
11,779
1,104
2,848
21,222
10,674
162,768
L
16,879
5,282
212
1,071
44,523
39,742
252
18,612
25,502
1,457
57,544
W
Cthulhu
SSJ0Vegito
Cthulhu
30,578
1,681
1,198
3,439
34,349
37,836
104
18,497
15,852
71,778
0
L
22,867
7,193
0
6,936
33,926
9,903
169
22,049
11,609
83,986
0
W
31,606
2,605
5,297
8,588
13,326
7,177
1,625
2,536
10,790
134,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
64,193
216
Minions Killed
376
0
Camps Cleared
0
1,256,100
Distance Traveled
1,643,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,574
519
77
3
0
430,629
0
W
Thanatos
21,823
727
126
4
0
560,173
0
L
Osiris
15,822
527
52
2
0
447,042
0
W
Cthulhu
20,106
670
79
3
0
561,705
0
L
Freya
15,596
520
87
3
0
378,429
0
W
Ra
22,264
742
171
6
0
521,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role