Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
F4CU-TRYH4RD
Guan Yu
Level 35
God Stats
1W - 2L
1,414 SR
Queue Stats
76W - 115L
1,383 Elo+
Party 2
Pele
Pele
TOXIC_DeathBlack
Pele
Level 24
God Stats
17W - 13L
1,594 SR
Queue Stats
89W - 130L
1,345 Elo+
Party 2
Izanami
Izanami
Ultraseiya19
Izanami
Level 38
God Stats
6W - 13L
1,347 SR
Queue Stats
67W - 84L
1,391 Elo+
Party 2
Hercules
Hercules
lucho_CARP27
Hercules
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
57W - 71L
1,402 Elo+
Party 2
Team Averages
Level 29
1,471 SR
1,404 Elo+

VS

Team Averages
Level 21
1,511 SR
1,422 Elo+
Thanatos
Thanatos
Deltazinhu
Thanatos
Level 22
God Stats
3W - 1L
1,519 SR
Queue Stats
40W - 35L
1,495 Elo+
Solo
Bacchus
Bacchus
El_Tucson391
Bacchus
Level 26
God Stats
5W - 3L
1,729 SR
Queue Stats
127W - 158L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Josua-MG
Hou Yi
Level 29
God Stats
7W - 9L
1,541 SR
Queue Stats
89W - 115L
1,449 Elo+
Party 1
Bellona
Bellona
beconzitos
Bellona
Level 25
God Stats
27W - 22L
1,569 SR
Queue Stats
96W - 62L
1,625 Elo+
Solo
Nu Wa
Nu Wa
valeriabarao83
Nu Wa
Level 3
God Stats
3W - 5L
1,197 SR
Queue Stats
6W - 9L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 7 / 4
9,479
431
7,838
17,872
13,961
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
F4CU-TRYH4RD
Guan Yu
13
2 / 9 / 2
8,668
394
9,215
20,683
19,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 7 / 2
9,008
409
11,105
18,469
9,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Ultraseiya19
Izanami
15
4 / 9 / 3
9,935
452
14,128
15,219
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
lucho_CARP27
Hercules
13
0 / 10 / 2
7,819
355
6,789
20,625
12,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deltazinhu
Thanatos
18
13 / 2 / 12
12,254
557
19,895
16,921
12,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
El_Tucson391
Bacchus
17
5 / 1 / 13
10,819
492
8,456
14,304
12,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
Josua-MG
Hou Yi
18
10 / 2 / 9
11,959
544
14,865
12,283
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
beconzitos
Bellona
20
10 / 2 / 7
13,143
597
19,924
21,369
18,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 6 / 8
11,340
515
15,474
12,910
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
13
Kills
42
42
Deaths
13
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
7
4
0.71
W
Thanatos
Deltazinhu
Thanatos
13
2
12
9.5
W
Bacchus
El_Tucson391
Bacchus
5
1
13
11.5
L
Guan Yu
F4CU-TRYH4RD
Guan Yu
2
9
2
0.33
W
Hou Yi
Josua-MG
Hou Yi
10
2
9
7.25
L
4
7
2
0.71
L
Izanami
Ultraseiya19
Izanami
4
9
3
0.61
W
Bellona
beconzitos
Bellona
10
2
7
6.75
L
Hercules
lucho_CARP27
Hercules
0
10
2
0.1
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
78,614
92,868
Taken
77,787
61,727
Mitigated
53,900
11,418
Healing
42,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,838
535
0
708
17,872
13,961
160
4,696
12,904
35,700
0
W
Thanatos
Deltazinhu
Thanatos
19,895
8,504
0
17,527
16,921
12,403
1,110
2,060
14,736
0
87,788
W
Bacchus
El_Tucson391
Bacchus
8,456
503
500
6,324
14,304
12,917
426
920
13,060
35,708
0
L
Guan Yu
F4CU-TRYH4RD
Guan Yu
9,215
1,396
1,634
3,670
20,683
19,057
0
5,151
15,414
0
36,184
W
Hou Yi
Josua-MG
Hou Yi
14,865
8,958
0
6,364
12,283
5,075
4,323
1,139
11,019
0
76,851
L
11,105
2,288
0
1,266
18,469
9,920
0
5,581
12,687
0
45,547
L
Izanami
Ultraseiya19
Izanami
14,128
7,172
0
396
15,219
5,981
367
4,254
10,857
0
49,785
W
Bellona
beconzitos
Bellona
19,924
10,109
0
8,406
21,369
18,466
2,971
3,501
17,793
0
92,057
L
Hercules
lucho_CARP27
Hercules
6,789
2,487
0
3,744
20,625
12,808
322
3,461
17,076
9,751
25,856
W
15,474
4,194
267
2,662
12,910
5,039
1,672
2,162
10,723
68,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
59,515
291
Minions Killed
565
0
Camps Cleared
0
1,991,649
Distance Traveled
2,041,678
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,479
431
48
2
0
408,623
5
W
Thanatos
12,254
557
109
5
0
475,108
1
W
Bacchus
10,819
492
78
4
0
440,838
2
L
Guan Yu
8,668
394
37
2
0
465,841
2
W
Hou Yi
11,959
544
117
5
0
379,588
2
L
Pele
9,008
409
59
3
0
373,224
1
L
Izanami
9,935
452
85
4
0
345,713
2
W
Bellona
13,143
597
144
7
0
435,656
0
L
Hercules
7,819
355
62
3
0
398,248
0
W
Nu Wa
11,340
515
117
5
0
310,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role