Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gonzikiller12
Kuzenbo
Level 89
God Stats
25W - 23L
1,566 SR
Queue Stats
426W - 432L
1,455 Elo+
Party 1
Thor
Thor
MYMpelon005
Thor
Level 88
God Stats
19W - 22L
1,433 SR
Queue Stats
554W - 541L
1,508 Elo+
Party 1
Skadi
Skadi
SirGreeenBean
Skadi
Level 125
God Stats
154W - 143L
1,541 SR
Queue Stats
436W - 470L
1,462 Elo+
Solo
Nike
Nike
ZzalexiszZ
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,508 SR
1,485 Elo+

VS

Team Averages
Level 81
1,451 SR
1,447 Elo+
Discordia
Discordia
Andils
Discordia
Level 89
God Stats
215W - 182L
1,578 SR
Queue Stats
409W - 430L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grizzly DRM
Cu Chulainn
Level 147
God Stats
5W - 6L
1,094 SR
Queue Stats
208W - 199L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Knandez
Kuzenbo
Level 57
God Stats
43W - 37L
1,562 SR
Queue Stats
219W - 262L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Soulscus
Danzaburou
Level 53
God Stats
8W - 5L
1,440 SR
Queue Stats
125W - 118L
1,445 Elo+
Solo
Ravana
Ravana
TossMeSalad8566
Ravana
Level 58
God Stats
8W - 4L
1,580 SR
Queue Stats
108W - 134L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 2
6,728
561
2,264
5,390
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
10
0 / 2 / 3
5,862
489
3,181
11,438
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
6,600
550
5,365
8,433
2,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 2
5,860
488
6,378
8,396
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 0
6,085
507
4,333
9,533
3,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andils
Discordia
13
2 / 2 / 0
7,511
626
5,379
4,835
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Grizzly DRM
Cu Chulainn
13
4 / 0 / 2
7,894
658
7,129
8,111
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Knandez
Kuzenbo
10
1 / 1 / 3
6,376
531
3,847
8,430
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Soulscus
Danzaburou
11
2 / 2 / 2
6,797
566
8,216
8,775
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 1
7,163
597
3,063
4,237
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
12
12
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
W
Discordia
Andils
Discordia
2
2
0
1
L
Kuzenbo
0
2
3
0.75
W
Cu Chulainn
Grizzly DRM
Cu Chulainn
4
0
2
5
W
Kuzenbo
Knandez
Kuzenbo
1
1
3
2.5
L
3
2
1
1.75
L
2
2
2
1.5
W
Danzaburou
Soulscus
Danzaburou
2
2
2
1.5
W
3
1
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
27,634
43,190
Taken
34,388
17,876
Mitigated
17,023
13,515
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,264
0
630
3,394
5,390
1,679
84
3,413
1,475
37,263
0
W
Discordia
Andils
Discordia
5,379
56
0
1,948
4,835
1,429
672
1,283
3,552
46,036
0
L
Kuzenbo
3,181
1,341
135
4,456
11,438
7,204
14
1,209
10,229
17,676
0
W
Cu Chulainn
Grizzly DRM
Cu Chulainn
7,129
1,879
0
4,054
8,111
4,688
0
0
8,111
4,207
43,930
W
Kuzenbo
Knandez
Kuzenbo
3,847
1,862
504
2,288
8,430
6,936
54
1,682
6,748
13,874
0
L
5,365
1,005
0
250
8,433
2,830
128
1,859
6,476
0
40,128
L
6,378
2,755
0
3,860
8,396
2,202
0
2,145
6,251
0
37,434
W
Danzaburou
Soulscus
Danzaburou
8,216
4,553
0
2,899
8,775
2,695
1,076
1,825
6,950
0
40,346
W
3,063
929
0
987
4,237
1,275
0
655
3,582
0
39,630
L
4,333
1,142
0
790
9,533
3,961
0
290
9,243
0
36,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
35,741
348
Minions Killed
370
0
Camps Cleared
0
1,187,704
Distance Traveled
1,183,606
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,728
561
93
8
0
257,308
7
W
Discordia
7,511
626
96
8
0
205,017
3
L
Kuzenbo
5,862
489
32
3
0
247,201
1
W
Cu Chulainn
7,894
658
92
8
0
254,749
0
W
Kuzenbo
6,376
531
17
1
0
244,728
2
L
Thor
6,600
550
64
5
0
253,985
3
L
Skadi
5,860
488
72
6
0
207,916
5
W
Danzaburou
6,797
566
81
7
0
206,001
0
W
Ravana
7,163
597
84
7
0
273,111
1
L
Nike
6,085
507
87
7
0
221,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role