Player Matchup

Hun Batz
Hun Batz
DaRealPandaKing
Hun Batz
Level 78
God Stats
2W - 2L
1,498 SR
Queue Stats
184W - 136L
1,555 Elo+
Party 1
Janus
Janus
RogueWarrior2
Janus
Level 67
God Stats
2W - 4L
1,438 SR
Queue Stats
66W - 29L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
Supercocohead
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 133L
1,616 Elo+
Party 1
Team Averages
Level 84
1,479 SR
1,602 Elo+

VS

Team Averages
Level 94
1,660 SR
1,556 Elo+
Cupid
Cupid
Tonfen
Cupid
Level 112
God Stats
1W - 0L
1,654 SR
Queue Stats
65W - 50L
1,651 Elo+
Party 2
Cernunnos
Cernunnos
ajj036299
Cernunnos
Level 66
God Stats
15W - 15L
1,510 SR
Queue Stats
476W - 572L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
daberdisaster69
Cthulhu
Level 105
God Stats
6W - 2L
1,817 SR
Queue Stats
83W - 91L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 2 / 5
8,576
660
6,860
8,483
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 2 / 4
8,688
668
7,388
7,579
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 4
8,286
637
5,542
10,241
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Tonfen
Cupid
12
3 / 1 / 4
8,693
669
7,702
6,019
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
ajj036299
Cernunnos
13
5 / 5 / 3
9,417
724
6,066
9,235
2,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 8
9,545
734
6,589
10,144
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
9
9
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
2
5
2.25
L
3
2
4
2.5
L
3
5
4
1
W
Cupid
Tonfen
Cupid
3
1
4
5
W
Cernunnos
ajj036299
Cernunnos
5
5
3
1.3
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
20,357
26,303
Taken
25,398
9,157
Mitigated
11,301
2,953
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,860
850
0
801
8,483
3,182
0
1,533
6,950
0
26,925
L
7,388
21
222
903
7,579
2,305
227
1,544
6,035
48,604
0
L
5,542
1,008
0
1,027
10,241
3,670
306
3,532
6,709
0
17,037
W
Cupid
Tonfen
Cupid
7,702
3,612
835
1,308
6,019
1,723
2,152
810
5,161
0
32,413
W
Cernunnos
ajj036299
Cernunnos
6,066
2,627
486
1,479
9,235
2,869
845
2,424
6,525
0
28,665
W
6,589
569
364
1,709
10,144
6,709
320
3,551
6,312
37,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
27,655
158
Minions Killed
150
0
Camps Cleared
0
676,075
Distance Traveled
705,245
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,576
660
38
3
0
229,205
3
L
Janus
8,688
668
101
8
0
228,722
0
L
Ne Zha
8,286
637
19
1
0
218,148
0
W
Cupid
8,693
669
41
3
0
240,123
4
W
Cernunnos
9,417
724
50
4
0
208,350
2
W
Cthulhu
9,545
734
59
5
0
256,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role