Player Matchup

Osiris
Osiris
Frankshotpie
Osiris
Level 114
God Stats
2W - 1L
1,369 SR
Queue Stats
76W - 97L
1,523 Elo+
Party 3
Skadi
Skadi
Jinnorra
Skadi
Level 91
God Stats
17W - 14L
1,434 SR
Queue Stats
164W - 181L
1,550 Elo+
Party 1
Yemoja
Yemoja
Nixsh
Yemoja
Level 117
God Stats
5W - 5L
1,516 SR
Queue Stats
76W - 90L
1,541 Elo+
Party 3
Thor
Thor
TIHVengeance
Thor
Level 157
God Stats
5W - 4L
1,304 SR
Queue Stats
200W - 209L
1,542 Elo+
Party 1
Scylla
Scylla
ugunabadger
Scylla
Level 101
God Stats
13W - 14L
1,821 SR
Queue Stats
640W - 656L
1,540 Elo+
Party 1
Team Averages
Level 116
1,489 SR
1,539 Elo+

VS

Team Averages
Level 68
1,598 SR
1,541 Elo+
Izanami
Izanami
Lenaiko
Izanami
Level 24
God Stats
2W - 0L
1,607 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
Neftalii
Ne Zha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 259L
1,503 Elo+
Solo
Terra
Terra
Potaterkiller
Terra
Level 129
God Stats
1W - 1L
1,399 SR
Queue Stats
14W - 15L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
SaucyDogfish
Ao Kuang
Level 71
God Stats
10W - 4L
1,751 SR
Queue Stats
221W - 221L
1,533 Elo+
Solo
Discordia
Discordia
Zuuby
Discordia
Level 32
God Stats
4W - 3L
1,730 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 3 / 0
5,391
449
3,151
7,630
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Jinnorra
Skadi
11
0 / 4 / 1
6,578
548
3,225
5,915
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Nixsh
Yemoja
9
3 / 4 / 0
6,257
521
4,567
7,544
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 1
6,009
501
1,504
6,939
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
1 / 0 / 2
6,567
547
3,973
3,360
803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lenaiko
Izanami
12
2 / 0 / 5
6,954
580
4,365
4,469
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Neftalii
Ne Zha
12
3 / 0 / 2
7,275
606
2,716
7,078
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 1
7,364
614
6,935
8,264
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
SaucyDogfish
Ao Kuang
10
3 / 2 / 4
6,850
571
3,616
10,755
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Zuuby
Discordia
11
1 / 2 / 1
6,661
555
2,528
3,640
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
0
0
L
Skadi
Jinnorra
Skadi
0
4
1
0.13
W
Izanami
Lenaiko
Izanami
2
0
5
4.5
W
Ne Zha
Neftalii
Ne Zha
3
0
2
4
L
Yemoja
Nixsh
Yemoja
3
4
0
0.75
W
3
0
1
3.5
W
Ao Kuang
SaucyDogfish
Ao Kuang
3
2
4
2.5
L
0
1
1
0.5
W
Discordia
Zuuby
Discordia
1
2
1
0.75
L
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
20,160
31,388
Taken
34,206
11,404
Mitigated
14,574
8,714
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,151
369
0
1,824
7,630
3,713
0
4,291
2,746
0
25,354
L
Skadi
Jinnorra
Skadi
3,225
1,819
0
1,038
5,915
1,481
124
1,474
4,441
0
38,330
W
Izanami
Lenaiko
Izanami
4,365
2,061
0
2,703
4,469
1,354
1,376
1,074
3,395
0
45,342
W
Ne Zha
Neftalii
Ne Zha
2,716
666
0
804
7,078
2,335
369
1,277
5,776
0
44,578
L
Yemoja
Nixsh
Yemoja
4,567
793
366
1,716
7,544
3,188
0
3,700
3,676
11,939
0
W
6,935
869
381
4,720
8,264
5,544
488
398
7,517
32,330
0
W
Ao Kuang
SaucyDogfish
Ao Kuang
3,616
1,338
0
3,684
10,755
4,182
380
3,441
7,314
21,816
0
L
1,504
121
0
3,042
6,939
2,219
0
1,639
5,100
0
35,490
W
Discordia
Zuuby
Discordia
2,528
0
0
762
3,640
1,159
147
2,350
1,265
28,345
0
L
Scylla
3,973
361
0
728
3,360
803
660
816
2,346
40,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
35,104
296
Minions Killed
352
0
Camps Cleared
0
1,164,453
Distance Traveled
1,215,239
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,391
449
39
3
0
222,154
3
L
Skadi
6,578
548
77
6
0
205,345
4
W
Izanami
6,954
580
85
7
0
211,656
3
W
Ne Zha
7,275
606
86
7
0
263,514
5
L
Yemoja
6,257
521
14
1
0
228,285
3
W
Terra
7,364
614
72
6
0
264,862
5
W
Ao Kuang
6,850
571
35
3
0
240,466
1
L
Thor
6,009
501
78
7
0
265,974
7
W
Discordia
6,661
555
74
6
0
234,741
3
L
Scylla
6,567
547
88
7
0
242,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role