Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AtlasUnchained4
Sun Wukong
Level 125
God Stats
5W - 3L
1,204 SR
Queue Stats
149W - 119L
1,523 Elo+
Solo
Izanami
Izanami
EightAcorn48896
Izanami
Level 123
God Stats
19W - 9L
1,694 SR
Queue Stats
291W - 259L
1,541 Elo+
Solo
Ganesha
Ganesha
atomickevn
Ganesha
Level 80
God Stats
4W - 3L
1,898 SR
Queue Stats
203W - 255L
1,439 Elo+
Party 1
Tiamat
Tiamat
dArK_wArLoCk92
Tiamat
Level 157
God Stats
29W - 25L
1,518 SR
Queue Stats
411W - 424L
1,534 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,507 Elo+

VS

Team Averages
Level 94
1,516 SR
1,507 Elo+
King Arthur
King Arthur
Daider Tot
King Arthur
Level 127
God Stats
3W - 2L
1,835 SR
Queue Stats
150W - 139L
1,581 Elo+
Party 2
Chernobog
Chernobog
Dodgy Rodgey406
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,350 Elo+
Party 2
Zhong Kui
Zhong Kui
Filthyfloridian
Zhong Kui
Level 123
God Stats
9W - 11L
1,311 SR
Queue Stats
365W - 330L
1,576 Elo+
Solo
Mulan
Mulan
JimBosGimbo
Mulan
Level 95
God Stats
0W - 2L
1,433 SR
Queue Stats
35W - 33L
1,625 Elo+
Party 2
Ao Kuang
Ao Kuang
XeReX KoRe
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 0 / 4
6,008
601
4,483
7,313
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
AtlasUnchained4
Sun Wukong
12
4 / 1 / 1
6,567
657
4,841
8,126
3,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 0
5,989
599
2,417
4,799
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
atomickevn
Ganesha
8
0 / 1 / 5
5,448
545
1,749
6,740
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
6,493
649
4,696
3,454
2,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daider Tot
King Arthur
9
2 / 3 / 1
5,499
550
3,713
9,254
5,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Dodgy Rodgey406
Chernobog
9
1 / 0 / 3
5,363
536
2,279
2,758
642
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
Filthyfloridian
Zhong Kui
9
2 / 2 / 0
5,250
525
4,177
6,021
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
5,311
531
6,040
8,359
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
XeReX KoRe
Ao Kuang
7
0 / 3 / 0
4,188
419
1,755
5,905
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
4
4
W
Sun Wukong
AtlasUnchained4
Sun Wukong
4
1
1
4.5
L
King Arthur
Daider Tot
King Arthur
2
3
1
0.83
L
Chernobog
Dodgy Rodgey406
Chernobog
1
0
3
2.5
W
1
3
0
0.33
L
Zhong Kui
Filthyfloridian
Zhong Kui
2
2
0
1
L
0
4
1
0.13
L
Ao Kuang
XeReX KoRe
Ao Kuang
0
3
0
0
W
Ganesha
atomickevn
Ganesha
0
1
5
2.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
17,964
30,432
Taken
32,297
13,898
Mitigated
16,090
9,813
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,483
2,354
0
2,274
7,313
3,090
0
1,302
5,938
0
28,877
W
Sun Wukong
AtlasUnchained4
Sun Wukong
4,841
1,211
0
2,598
8,126
3,615
0
620
7,260
0
36,266
L
King Arthur
Daider Tot
King Arthur
3,713
1,318
0
2,013
9,254
5,457
0
2,071
7,183
0
23,031
L
Chernobog
Dodgy Rodgey406
Chernobog
2,279
1,186
0
1,253
2,758
642
0
130
2,628
0
23,675
W
2,417
1,510
0
423
4,799
1,542
884
1,032
3,729
0
41,311
L
Zhong Kui
Filthyfloridian
Zhong Kui
4,177
516
0
1,833
6,021
3,349
18
796
5,225
28,129
0
L
6,040
1,233
0
2,099
8,359
5,110
0
93
8,266
0
29,289
L
Ao Kuang
XeReX KoRe
Ao Kuang
1,755
319
0
453
5,905
1,532
0
3,355
2,550
13,188
0
W
Ganesha
atomickevn
Ganesha
1,749
249
0
2,337
6,740
2,980
0
1,568
5,126
13,732
0
W
4,696
641
0
2,181
3,454
2,671
270
1,263
2,130
31,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
25,611
292
Minions Killed
250
0
Camps Cleared
0
970,461
Distance Traveled
949,607
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,008
601
59
6
0
210,969
3
W
Sun Wukong
6,567
657
61
6
0
178,479
0
L
King Arthur
5,499
550
45
5
0
201,808
3
L
Chernobog
5,363
536
49
5
0
194,068
0
W
Izanami
5,989
599
97
10
0
172,335
0
L
Zhong Kui
5,250
525
56
6
0
191,996
0
L
Mulan
5,311
531
67
7
0
162,652
2
L
Ao Kuang
4,188
419
33
3
0
199,083
1
W
Ganesha
5,448
545
8
1
0
208,055
2
W
Tiamat
6,493
649
67
7
0
200,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role