Player Matchup

Kuzenbo
Kuzenbo
MBN Ginger
Kuzenbo
Level 5
God Stats
1W - 1L
1,870 SR
Queue Stats
66W - 65L
1,648 Elo+
Party 1
Tiamat
Tiamat
NFGxMonsoon
Tiamat
Level 27
God Stats
7W - 7L
1,387 SR
Queue Stats
39W - 42L
1,456 Elo+
Party 1
Hercules
Hercules
OnstageAlmond67
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,648 Elo+
Party 1
Neith
Neith
VN Havoc
Neith
Level 21
God Stats
4W - 4L
1,229 SR
Queue Stats
33W - 47L
1,473 Elo+
Party 1
Arachne
Arachne
xSerori
Arachne
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 37L
1,485 Elo+
Party 1
Team Averages
Level 53
1,497 SR
1,542 Elo+

VS

Team Averages
Level 24
1,585 SR
1,467 Elo+
Arachne
Arachne
Cagwx
Arachne
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
215W - 236L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Richard419
Guan Yu
Level 29
God Stats
14W - 8L
1,680 SR
Queue Stats
150W - 171L
1,470 Elo+
Solo
Hades
Hades
Sun-wukongstorm
Hades
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 71L
1,371 Elo+
Solo
Hercules
Hercules
THE_TOPU
Hercules
Level 24
God Stats
1W - 0L
1,513 SR
Queue Stats
7W - 5L
1,484 Elo+
Solo
Ra
Ra
iSwagMeOuti
Ra
Level 25
God Stats
4W - 0L
1,734 SR
Queue Stats
74W - 81L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MBN Ginger
Kuzenbo
13
0 / 7 / 6
8,139
326
8,727
15,900
14,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
18
8 / 5 / 8
12,284
491
24,745
14,568
9,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
18
2 / 5 / 4
10,589
424
10,673
19,337
10,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
VN Havoc
Neith
17
3 / 4 / 3
10,571
423
12,713
14,597
5,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
xSerori
Arachne
19
8 / 10 / 8
12,180
487
24,982
28,014
11,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cagwx
Arachne
20
10 / 1 / 7
13,861
554
15,197
19,532
12,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Richard419
Guan Yu
20
6 / 2 / 5
13,274
531
13,396
21,837
19,311
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 7 / 1
11,719
469
9,829
17,817
12,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
THE_TOPU
Hercules
17
5 / 5 / 10
12,021
481
14,087
29,301
25,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 6 / 8
13,063
523
19,278
21,282
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
21
Kills
31
31
Deaths
21
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cagwx
Arachne
10
1
7
13.5
L
Kuzenbo
MBN Ginger
Kuzenbo
0
7
6
0.43
L
Tiamat
8
5
8
2.4
L
Hercules
2
5
4
0.8
W
Guan Yu
Richard419
Guan Yu
6
2
5
4.25
W
4
7
1
0.64
W
Hercules
THE_TOPU
Hercules
5
5
10
2
L
Neith
VN Havoc
Neith
3
4
3
1.13
W
6
6
8
1.67
L
Arachne
xSerori
Arachne
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,840
Damage
71,787
92,416
Taken
109,769
51,246
Mitigated
79,523
18,884
Healing
47,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cagwx
Arachne
15,197
10,206
0
8,411
19,532
12,069
3,216
5,312
14,220
0
95,938
L
Kuzenbo
MBN Ginger
Kuzenbo
8,727
3,683
0
0
15,900
14,723
0
7,181
8,719
25,358
0
L
Tiamat
24,745
2,882
0
3,416
14,568
9,445
0
4,950
9,618
71,345
0
L
Hercules
10,673
3,881
0
6,135
19,337
10,827
36
3,435
15,902
784
50,032
W
Guan Yu
Richard419
Guan Yu
13,396
2,994
3,042
7,534
21,837
19,311
2,430
5,462
16,375
0
80,009
W
9,829
269
657
4,232
17,817
12,362
1,145
6,453
11,364
47,287
0
W
Hercules
THE_TOPU
Hercules
14,087
3,763
0
9,891
29,301
25,246
0
8,997
20,304
0
62,696
L
Neith
VN Havoc
Neith
12,713
6,626
0
1,470
14,597
5,216
0
6,886
7,711
0
67,261
W
19,278
2,637
4,320
9,020
21,282
10,535
1,330
7,850
13,432
78,462
0
L
Arachne
xSerori
Arachne
24,982
16,612
0
7,863
28,014
11,035
189
6,655
21,359
28
84,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
63,938
440
Minions Killed
646
0
Camps Cleared
0
2,212,822
Distance Traveled
2,128,486
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,861
554
145
6
0
473,777
2
L
Kuzenbo
8,139
326
28
1
0
450,468
1
L
Tiamat
12,284
491
89
4
0
454,952
3
L
Hercules
10,589
424
85
3
0
421,327
0
W
Guan Yu
13,274
531
162
6
0
391,500
0
W
Hades
11,719
469
88
4
0
380,061
3
W
Hercules
12,021
481
120
5
0
504,603
10
L
Neith
10,571
423
134
5
0
443,015
0
W
Ra
13,063
523
131
5
0
378,545
4
L
Arachne
12,180
487
104
4
0
443,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role