Player Matchup

Merlin
Merlin
DannyFenton
Merlin
Level 38
God Stats
1W - 2L
1,295 SR
Queue Stats
37W - 50L
1,407 Elo+
Party 4
King Arthur
King Arthur
DeepRessed_ThaNE
King Arthur
Level 64
God Stats
9W - 8L
1,493 SR
Queue Stats
232W - 240L
1,494 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ELJuicyBacon
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,383 Elo+
Party 4
Sobek
Sobek
MKN_Squanchy
Sobek
Level 29
God Stats
2W - 1L
1,874 SR
Queue Stats
9W - 23L
1,415 Elo+
Party 3
Da Ji
Da Ji
suderdeath54
Da Ji
Level 109
God Stats
0W - 2L
1,254 SR
Queue Stats
11W - 22L
1,423 Elo+
Party 3
Team Averages
Level 65
1,483 SR
1,424 Elo+

VS

Team Averages
Level 52
1,473 SR
1,454 Elo+
Set
Set
CoMa Impact
Set
Level 45
God Stats
6W - 5L
1,413 SR
Queue Stats
35W - 50L
1,416 Elo+
Party 1
Khepri
Khepri
Laxatory
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
MrMobulator
He Bo
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 47L
1,425 Elo+
Party 2
Neith
Neith
Ravehook
Neith
Level 26
God Stats
12W - 9L
1,450 SR
Queue Stats
31W - 25L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
Turtlebutt2013
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 6 / 1
10,414
496
11,944
10,411
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DeepRessed_ThaNE
King Arthur
17
2 / 6 / 3
10,437
497
14,327
18,383
17,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ELJuicyBacon
Ah Muzen Cab
14
0 / 9 / 1
8,816
420
6,499
14,181
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 1
7,723
368
3,652
23,348
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
6 / 9 / 6
10,729
511
8,584
18,163
7,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
9,946
474
8,499
11,549
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Laxatory
Khepri
15
4 / 0 / 18
10,872
518
7,769
15,863
19,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
15 / 4 / 11
11,917
567
14,624
10,585
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Ravehook
Neith
16
11 / 2 / 16
11,010
524
21,223
10,183
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 10
10,381
494
9,102
19,771
21,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
13
Kills
38
38
Deaths
13
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
Merlin
5
6
1
0.92
L
King Arthur
DeepRessed_ThaNE
King Arthur
2
6
3
0.58
L
Ah Muzen Cab
ELJuicyBacon
Ah Muzen Cab
0
9
1
0.06
W
Khepri
Laxatory
Khepri
4
0
18
13
L
0
8
1
0.06
W
15
4
11
5.13
W
Neith
Ravehook
Neith
11
2
16
9.5
W
5
3
10
3.33
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,006
Damage
61,217
84,486
Taken
67,951
55,173
Mitigated
53,240
11,042
Healing
23,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,499
3,015
0
2,475
11,549
4,515
0
2,179
9,276
0
47,636
L
Merlin
11,944
412
0
641
10,411
3,997
308
3,208
7,178
47,590
0
L
King Arthur
DeepRessed_ThaNE
King Arthur
14,327
1,922
0
3,214
18,383
17,886
0
3,636
14,216
0
74,091
L
Ah Muzen Cab
ELJuicyBacon
Ah Muzen Cab
6,499
2,302
0
2,764
14,181
5,093
686
4,031
10,150
0
49,708
W
Khepri
Laxatory
Khepri
7,769
1,427
0
1,273
15,863
19,694
156
2,916
12,752
28,404
0
L
3,652
391
0
4,106
23,348
21,011
0
4,976
18,296
20,203
0
W
14,624
375
413
2,007
10,585
3,675
621
4,303
5,734
56,909
0
W
Neith
Ravehook
Neith
21,223
12,983
0
3,341
10,183
3,809
2,946
4,002
6,039
0
68,881
W
9,102
1,596
2,470
11,519
19,771
21,547
132
1,109
18,350
0
59,349
L
8,584
2,615
0
317
18,163
7,186
0
6,542
11,521
0
52,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,119
Gold Earned
54,126
403
Minions Killed
451
0
Camps Cleared
0
1,768,059
Distance Traveled
2,039,079
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,946
474
75
4
0
443,361
3
L
Merlin
10,414
496
81
4
0
373,957
7
L
King Arthur
10,437
497
134
6
0
378,164
4
L
Ah Muzen Cab
8,816
420
92
4
0
340,218
4
W
Khepri
10,872
518
51
2
0
433,665
6
L
Sobek
7,723
368
22
1
0
352,818
1
W
He Bo
11,917
567
98
5
0
423,088
2
W
Neith
11,010
524
112
5
0
373,063
2
W
Guan Yu
10,381
494
115
5
0
365,902
1
L
Da Ji
10,729
511
74
4
0
322,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role