Player Matchup

Discordia
Discordia
McCyrus
Discordia
Level 42
God Stats
2W - 1L
1,424 SR
Queue Stats
2W - 7L
1,619 Elo+
Party 1
Merlin
Merlin
Milkshakeninja
Merlin
Level 29
God Stats
1W - 1L
1,504 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Tiamat
Tiamat
Runaway__Toast
Tiamat
Level 14
God Stats
1W - 0L
1,596 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
Xheanort22
Erlang Shen
Level 27
God Stats
1W - 1L
1,632 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 1
Ares
Ares
xBUMPx4030
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Team Averages
Level 28
1,531 SR
1,619 Elo+

VS

Team Averages
Level 20
1,514 SR
1,630 Elo+
Cerberus
Cerberus
AhShucks
Cerberus
Level 23
God Stats
1W - 1L
1,747 SR
Queue Stats
57W - 54L
1,537 Elo+
Party 2
Nemesis
Nemesis
Cubote
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 35L
1,787 Elo+
Solo
Cu Chulainn
Cu Chulainn
HexDee
Cu Chulainn
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,804 Elo+
Solo
Bellona
Bellona
InstaLockBellona
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Marlz129
Cupid
Level 26
God Stats
1W - 4L
1,323 SR
Queue Stats
75W - 71L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
McCyrus
Discordia
8
0 / 6 / 0
5,105
425
2,045
6,325
1,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 7 / 1
5,998
500
1,626
5,754
1,529
Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 0
5,983
499
2,835
6,181
2,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Xheanort22
Erlang Shen
7
0 / 6 / 0
4,532
378
3,381
8,725
2,377
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 6 / 1
5,410
451
2,015
8,223
4,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhShucks
Cerberus
10
4 / 1 / 8
6,455
538
4,501
8,175
3,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Cubote
Nemesis
13
7 / 1 / 3
7,867
656
3,158
6,766
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
HexDee
Cu Chulainn
11
3 / 1 / 3
6,715
560
4,391
5,978
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 0 / 2
8,543
712
8,860
6,856
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Marlz129
Cupid
11
8 / 0 / 6
7,280
607
5,246
3,277
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
29
29
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhShucks
Cerberus
4
1
8
8
L
Nemesis
Cubote
Nemesis
7
1
3
8.5
L
Cu Chulainn
HexDee
Cu Chulainn
3
1
3
4.5
L
7
0
2
8
L
Cupid
Marlz129
Cupid
8
0
6
11
W
Discordia
McCyrus
Discordia
0
6
0
0
W
1
7
1
0.21
W
0
4
0
0
W
Erlang Shen
Xheanort22
Erlang Shen
0
6
0
0
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
26,156
35,208
Taken
31,052
12,801
Mitigated
15,018
3,575
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhShucks
Cerberus
4,501
501
406
1,976
8,175
3,931
316
1,523
6,652
24,058
0
L
Nemesis
Cubote
Nemesis
3,158
1,745
0
746
6,766
2,686
0
1,642
5,124
0
56,893
L
Cu Chulainn
HexDee
Cu Chulainn
4,391
1,575
0
126
5,978
3,002
152
3,168
2,810
1,773
29,182
L
8,860
4,366
0
3,266
6,856
3,985
622
1,083
5,773
0
54,094
L
Cupid
Marlz129
Cupid
5,246
3,473
213
1,271
3,277
1,414
923
1,105
2,172
0
24,637
W
Discordia
McCyrus
Discordia
2,045
0
0
750
6,325
1,429
0
0
6,325
22,472
0
W
1,626
691
0
329
5,754
1,529
459
1,863
3,891
15,233
0
W
2,835
571
0
913
6,181
2,939
994
0
6,181
29,637
0
W
Erlang Shen
Xheanort22
Erlang Shen
3,381
2,338
0
257
8,725
2,377
19
1,445
7,280
0
8,367
W
2,015
347
178
1,148
8,223
4,527
58
1,257
6,966
8,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
36,860
174
Minions Killed
375
0
Camps Cleared
0
1,101,686
Distance Traveled
1,285,171
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,455
538
19
2
0
259,276
2
L
Nemesis
7,867
656
119
10
0
281,900
1
L
Cu Chulainn
6,715
560
51
4
0
251,199
1
L
Bellona
8,543
712
120
10
0
263,867
4
L
Cupid
7,280
607
66
6
0
228,929
0
W
Discordia
5,105
425
48
4
0
252,210
2
W
Merlin
5,998
500
30
3
0
193,469
0
W
Tiamat
5,983
499
65
5
0
212,701
0
W
Erlang Shen
4,532
378
18
2
0
236,050
0
W
Ares
5,410
451
13
1
0
207,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role