Player Matchup

Cerberus
Cerberus
Diegote3135
Cerberus
Level 29
God Stats
16W - 23L
1,453 SR
Queue Stats
337W - 447L
1,292 Elo+
Solo
Arachne
Arachne
DioDevoid
Arachne
Level 24
God Stats
15W - 9L
1,465 SR
Queue Stats
60W - 53L
1,277 Elo+
Solo
Hera
Hera
IvanxGutierrez13
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Mulan
Mulan
TheSaltyLady
Mulan
Level 18
God Stats
13W - 10L
1,468 SR
Queue Stats
37W - 45L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
mropus1
Sun Wukong
Level 21
God Stats
12W - 15L
1,435 SR
Queue Stats
352W - 315L
1,262 Elo+
Solo
Team Averages
Level 22
1,464 SR
1,276 Elo+

VS

Team Averages
Level 16
1,411 SR
1,389 Elo+
Neith
Neith
Bobplayy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Magvel
Tiamat
Level 21
God Stats
4W - 6L
1,335 SR
Queue Stats
19W - 19L
1,300 Elo+
Solo
Kali
Kali
ParadoxViz
Kali
Level 8
God Stats
3W - 8L
1,196 SR
Queue Stats
41W - 45L
1,374 Elo+
Solo
Mulan
Mulan
Starsrevoltz
Mulan
Level 23
God Stats
11W - 14L
1,524 SR
Queue Stats
43W - 42L
1,404 Elo+
Solo
Rama
Rama
jessi13germany
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diegote3135
Cerberus
17
8 / 2 / 6
12,582
547
7,201
14,286
10,645
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
DioDevoid
Arachne
17
11 / 3 / 5
12,051
524
10,507
13,443
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 0 / 11
13,573
590
14,053
10,662
4,313
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 2 / 7
12,569
546
15,350
10,809
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
mropus1
Sun Wukong
17
2 / 2 / 7
11,301
491
6,659
11,553
7,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bobplayy
Neith
16
3 / 10 / 1
10,535
458
9,768
15,159
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Magvel
Tiamat
13
1 / 11 / 0
9,346
406
7,821
17,622
11,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 9 / 2
8,979
390
1,557
17,183
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 5 / 1
11,108
483
9,165
18,866
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 7 / 0
7,041
306
321
6,068
1,262
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
40
Kills
9
9
Deaths
42
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Bobplayy
Neith
3
10
1
0.35
W
Cerberus
Diegote3135
Cerberus
8
2
6
5.5
W
Arachne
DioDevoid
Arachne
11
3
5
4.5
W
9
0
11
14.5
L
Tiamat
Magvel
Tiamat
1
11
0
0.09
L
0
9
2
0.11
L
4
5
1
0.9
W
10
2
7
6.75
L
1
7
0
0.14
W
Sun Wukong
mropus1
Sun Wukong
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,770
Damage
28,632
60,753
Taken
74,898
38,104
Mitigated
35,499
14,275
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bobplayy
Neith
9,768
5,036
0
2,213
15,159
4,826
2,340
7,125
7,781
0
56,209
W
Cerberus
Diegote3135
Cerberus
7,201
541
0
6,959
14,286
10,645
1,737
941
13,218
44,958
0
W
Arachne
DioDevoid
Arachne
10,507
7,109
0
2,688
13,443
5,511
2,223
298
13,041
0
62,874
W
14,053
2,878
0
895
10,662
4,313
991
3,765
6,427
116,152
0
L
Tiamat
Magvel
Tiamat
7,821
1,109
0
2,167
17,622
11,838
41
7,138
10,028
42,581
0
L
1,557
1,076
0
746
17,183
6,149
695
3,301
13,787
0
42,645
L
9,165
1,938
0
5,771
18,866
11,424
654
2,682
16,062
0
65,262
W
15,350
2,186
0
2,983
10,809
10,018
2,204
703
10,033
9,042
54,302
L
321
308
0
40
6,068
1,262
198
2,040
3,886
0
5,876
W
Sun Wukong
mropus1
Sun Wukong
6,659
2,108
0
750
11,553
7,617
1,838
1,404
9,693
0
53,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,076
Gold Earned
47,009
595
Minions Killed
391
0
Camps Cleared
0
2,152,153
Distance Traveled
1,553,599
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,535
458
97
4
0
307,400
1
W
Cerberus
12,582
547
88
4
0
425,064
5
W
Arachne
12,051
524
94
4
0
467,656
0
W
Hera
13,573
590
218
9
0
402,219
2
L
Tiamat
9,346
406
84
4
0
358,828
1
L
Kali
8,979
390
71
3
0
344,502
0
L
Mulan
11,108
483
129
6
0
344,771
0
W
Mulan
12,569
546
115
5
0
414,943
4
L
Rama
7,041
306
10
0
0
198,098
1
W
Sun Wukong
11,301
491
80
3
0
442,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role