Player Matchup

Bellona
Bellona
CJBLUEBUCK
Bellona
Level 13
God Stats
3W - 6L
1,501 SR
Queue Stats
6W - 15L
1,361 Elo+
Party 1
King Arthur
King Arthur
Yobajam
King Arthur
Level 8
God Stats
1W - 4L
1,115 SR
Queue Stats
1W - 9L
1,106 Elo+
Party 1
Hera
Hera
killerjoe4321
Hera
Level 56
God Stats
0W - 2L
1,676 SR
Queue Stats
41W - 54L
1,400 Elo+
Party 1
Team Averages
Level 26
1,431 SR
1,289 Elo+

VS

Team Averages
Level 67
1,651 SR
1,375 Elo+
Cerberus
Cerberus
Gutѕ
Cerberus
Level 159
God Stats
50W - 14L
1,954 SR
Queue Stats
438W - 157L
2,009 Elo+
Solo
Merlin
Merlin
KingGHIDORA03
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,042 Elo+
Party 2
Fenrir
Fenrir
rasecstorm
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CJBLUEBUCK
Bellona
15
5 / 7 / 9
11,950
664
11,580
15,199
11,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Yobajam
King Arthur
15
7 / 5 / 6
12,364
687
12,180
17,618
10,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 10 / 8
10,873
604
10,120
12,730
3,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gutѕ
Cerberus
18
9 / 1 / 9
14,258
792
18,311
20,529
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 7 / 11
12,149
675
10,061
10,486
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
rasecstorm
Fenrir
15
8 / 6 / 6
12,721
707
7,352
16,998
7,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
14
Kills
22
22
Deaths
14
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
CJBLUEBUCK
Bellona
5
7
9
1.36
W
Cerberus
Gutѕ
Cerberus
9
1
9
13.5
W
5
7
11
1.5
L
King Arthur
Yobajam
King Arthur
7
5
6
2
L
2
10
8
0.6
W
Fenrir
rasecstorm
Fenrir
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
35,724
45,547
Taken
48,013
24,895
Mitigated
24,792
937
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CJBLUEBUCK
Bellona
11,580
4,606
0
140
15,199
11,379
0
8,768
6,431
0
37,493
W
Cerberus
Gutѕ
Cerberus
18,311
1,024
116
5,443
20,529
13,435
1,693
5,445
15,084
69,248
0
W
10,061
1,223
0
1,049
10,486
4,120
232
1,826
8,660
34,801
0
L
King Arthur
Yobajam
King Arthur
12,180
2,782
0
0
17,618
10,345
385
11,263
6,355
0
42,996
L
10,120
3,540
175
622
12,730
3,171
818
8,433
4,297
49,089
0
W
Fenrir
rasecstorm
Fenrir
7,352
2,375
0
1,213
16,998
7,237
1,228
3,546
13,452
0
43,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
39,128
172
Minions Killed
190
0
Camps Cleared
0
853,923
Distance Traveled
932,477
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,950
664
49
3
0
303,094
2
W
Cerberus
14,258
792
96
5
0
354,384
4
W
Merlin
12,149
675
53
3
0
269,862
1
L
King Arthur
12,364
687
50
3
0
318,241
0
L
Hera
10,873
604
73
4
0
232,588
2
W
Fenrir
12,721
707
41
2
0
308,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role