Player Matchup

Medusa
Medusa
FalseCypher
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,950 Elo+
Party 1
Discordia
Discordia
FalseFlavor0
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,950 Elo+
Party 1
Horus
Horus
ItsmeMiScusi
Horus
Level 143
God Stats
3W - 1L
1,640 SR
Queue Stats
215W - 160L
1,553 Elo+
Party 1
Team Averages
Level 55
1,547 SR
1,817 Elo+

VS

Team Averages
Level 93
1,697 SR
1,643 Elo+
Hachiman
Hachiman
Skrim ninja
Hachiman
Level 125
God Stats
2W - 2L
1,552 SR
Queue Stats
158W - 176L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
Sîtka
The Morrigan
Level 126
God Stats
2W - 3L
1,720 SR
Queue Stats
154W - 159L
1,705 Elo+
Party 2
Achilles
Achilles
UnAngryAjay
Achilles
Level 29
God Stats
11W - 4L
1,817 SR
Queue Stats
43W - 28L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
12 / 0 / 10
10,546
879
13,334
7,860
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
FalseFlavor0
Discordia
13
5 / 1 / 16
9,364
780
12,097
8,109
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 16
9,611
801
5,016
9,313
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Skrim ninja
Hachiman
11
1 / 8 / 0
7,316
610
6,689
11,503
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Sîtka
The Morrigan
9
0 / 10 / 0
6,988
582
5,695
10,080
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
UnAngryAjay
Achilles
10
0 / 5 / 1
7,012
584
3,816
13,225
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
23
Kills
1
2
Deaths
23
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
0
10
17
W
Discordia
FalseFlavor0
Discordia
5
1
16
13
W
6
1
16
14
L
Hachiman
Skrim ninja
Hachiman
1
8
0
0.13
L
The Morrigan
Sîtka
The Morrigan
0
10
0
0
L
Achilles
UnAngryAjay
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,447
Damage
16,200
25,282
Taken
34,808
14,419
Mitigated
14,551
8,147
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,334
7,945
0
500
7,860
2,905
1,784
1,394
6,289
0
50,462
W
Discordia
FalseFlavor0
Discordia
12,097
619
300
1,611
8,109
2,637
767
1,847
6,125
37,670
0
W
5,016
1,932
1,859
3,877
9,313
8,877
88
2,367
6,738
0
12,305
L
Hachiman
Skrim ninja
Hachiman
6,689
2,197
0
1,106
11,503
3,084
0
3,833
7,318
0
26,360
L
The Morrigan
Sîtka
The Morrigan
5,695
713
0
164
10,080
3,192
0
3,473
6,149
31,479
1,361
L
Achilles
UnAngryAjay
Achilles
3,816
1,125
183
883
13,225
8,275
0
3,960
8,814
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
21,316
125
Minions Killed
115
0
Camps Cleared
0
659,490
Distance Traveled
598,034
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,546
879
58
5
0
222,256
2
W
Discordia
9,364
780
52
4
0
225,185
3
W
Horus
9,611
801
15
1
0
212,049
3
L
Hachiman
7,316
610
42
4
0
195,623
3
L
The Morrigan
6,988
582
57
5
0
181,945
4
L
Achilles
7,012
584
16
1
0
220,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role