Player Matchup

Set
Set
AshenAlpha
Set
Level 29
God Stats
34W - 28L
1,567 SR
Queue Stats
382W - 325L
1,640 Elo+
Solo
Sobek
Sobek
BigSlapper
Sobek
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 9L
1,679 Elo+
Solo
Ravana
Ravana
FILLdotDIFF
Ravana
Level 17
God Stats
3W - 1L
1,812 SR
Queue Stats
55W - 46L
1,677 Elo+
Solo
Ah Puch
Ah Puch
FSLSedra
Ah Puch
Level 21
God Stats
0W - 1L
1,821 SR
Queue Stats
32W - 22L
1,618 Elo+
Party 2
Apollo
Apollo
Rgriff
Apollo
Level 20
God Stats
2W - 5L
1,606 SR
Queue Stats
29W - 18L
1,618 Elo+
Party 2
Team Averages
Level 18
1,661 SR
1,646 Elo+

VS

Team Averages
Level 19
1,562 SR
1,702 Elo+
Khepri
Khepri
BestLokiNA W
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,814 Elo+
Party 1
Izanami
Izanami
Endurrance
Izanami
Level 27
God Stats
83W - 43L
1,671 SR
Queue Stats
274W - 281L
1,568 Elo+
Solo
Chiron
Chiron
Garsion
Chiron
Level 29
God Stats
4W - 3L
1,537 SR
Queue Stats
89W - 80L
1,647 Elo+
Solo
Awilix
Awilix
ReadyChuck
Awilix
Level 29
God Stats
28W - 21L
1,603 SR
Queue Stats
608W - 533L
1,609 Elo+
Solo
Chronos
Chronos
YouWayWorse
Chronos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 17L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,112
607
8,673
10,242
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
1 / 5 / 0
6,569
438
3,152
9,702
6,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
15
3 / 2 / 5
8,971
598
5,673
6,369
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
FSLSedra
Ah Puch
13
2 / 8 / 1
7,957
530
6,959
9,657
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Rgriff
Apollo
11
0 / 4 / 3
6,642
443
8,236
13,196
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 1 / 5
8,347
556
4,696
10,344
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Endurrance
Izanami
15
10 / 4 / 2
9,640
643
11,441
11,681
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Garsion
Chiron
14
4 / 3 / 3
8,721
581
5,795
10,401
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
ReadyChuck
Awilix
14
4 / 3 / 4
8,608
574
5,769
10,443
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
YouWayWorse
Chronos
14
4 / 0 / 3
8,395
560
8,322
6,724
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
25
25
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Khepri
3
1
5
5.5
L
Sobek
1
5
0
0.2
W
Izanami
Endurrance
Izanami
10
4
2
2.75
L
Ravana
3
2
5
2.75
L
Ah Puch
FSLSedra
Ah Puch
2
8
1
0.31
W
Chiron
Garsion
Chiron
4
3
3
1.83
W
Awilix
ReadyChuck
Awilix
4
3
4
2
L
Apollo
Rgriff
Apollo
0
4
3
0.38
W
Chronos
YouWayWorse
Chronos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
36,023
49,166
Taken
49,593
25,835
Mitigated
20,503
13,960
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,673
3,627
0
1,358
10,242
8,927
728
0
10,242
0
57,991
W
Khepri
4,696
437
0
3,210
10,344
6,255
0
3,271
7,073
25,965
0
L
Sobek
3,152
426
0
3,282
9,702
6,265
0
3,805
5,675
15,392
0
W
Izanami
Endurrance
Izanami
11,441
8,273
0
4,746
11,681
4,282
732
3,071
8,610
0
59,171
L
Ravana
5,673
1,177
0
2,386
6,369
3,262
0
415
5,914
0
53,791
L
Ah Puch
FSLSedra
Ah Puch
6,959
606
0
1,377
9,657
2,836
475
2,315
7,264
46,656
0
W
Chiron
Garsion
Chiron
5,795
2,801
338
4,797
10,401
4,116
668
403
9,961
0
43,395
W
Awilix
ReadyChuck
Awilix
5,769
3,708
0
1,495
10,443
3,757
0
1,180
9,263
0
45,536
L
Apollo
Rgriff
Apollo
8,236
5,125
0
5,557
13,196
4,545
0
5,854
7,053
0
37,143
W
Chronos
YouWayWorse
Chronos
8,322
2,900
0
2,746
6,724
2,093
278
2,186
4,538
61,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
43,711
383
Minions Killed
467
0
Camps Cleared
0
1,393,222
Distance Traveled
1,401,215
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,112
607
111
7
0
272,086
3
W
Khepri
8,347
556
39
3
0
296,717
2
L
Sobek
6,569
438
16
1
0
273,453
3
W
Izanami
9,640
643
111
7
0
254,062
1
L
Ravana
8,971
598
112
7
0
332,396
5
L
Ah Puch
7,957
530
82
5
0
270,092
2
W
Chiron
8,721
581
103
7
0
246,510
1
W
Awilix
8,608
574
83
6
0
314,691
1
L
Apollo
6,642
443
62
4
0
245,195
4
W
Chronos
8,395
560
131
9
0
289,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role