Player Matchup

Guan Yu
Guan Yu
ApocaIsBlack
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,440 Elo+
Party 1
Chernobog
Chernobog
ILikeAnimeBiddys
Chernobog
Level 61
God Stats
2W - 1L
1,774 SR
Queue Stats
168W - 164L
1,468 Elo+
Party 1
Geb
Geb
JugOfMilk21
Geb
Level 36
God Stats
20W - 11L
1,829 SR
Queue Stats
42W - 36L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
NHxxNdrixWeTrust
Danzaburou
Level 137
God Stats
3W - 1L
1,518 SR
Queue Stats
229W - 217L
1,522 Elo+
Party 1
Raijin
Raijin
Rav3_Hydro_
Raijin
Level 96
God Stats
10W - 8L
1,705 SR
Queue Stats
105W - 93L
1,556 Elo+
Party 2
Team Averages
Level 72
1,665 SR
1,505 Elo+

VS

Team Averages
Level 53
1,490 SR
1,487 Elo+
Awilix
Awilix
Frenzy Elite
Awilix
Level 102
God Stats
3W - 6L
1,302 SR
Queue Stats
73W - 59L
1,439 Elo+
Party 3
Janus
Janus
GoDzELITeNiNJa
Janus
Level 79
God Stats
28W - 28L
1,448 SR
Queue Stats
237W - 199L
1,464 Elo+
Party 3
Neith
Neith
NightHawk-6_
Neith
Level 23
God Stats
25W - 17L
1,648 SR
Queue Stats
36W - 28L
1,544 Elo+
Party 3
Cerberus
Cerberus
Thavotl
Cerberus
Level 35
God Stats
11W - 18L
1,578 SR
Queue Stats
27W - 38L
1,428 Elo+
Solo
Amaterasu
Amaterasu
fuzzyryan1
Amaterasu
Level 28
God Stats
1W - 2L
1,474 SR
Queue Stats
93W - 63L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ApocaIsBlack
Guan Yu
17
1 / 2 / 4
9,916
551
9,108
20,992
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
16
4 / 3 / 9
10,181
566
10,737
12,619
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 7
8,715
484
3,886
11,991
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NHxxNdrixWeTrust
Danzaburou
19
9 / 1 / 8
12,373
687
15,478
12,828
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
10 / 4 / 3
10,493
583
10,519
12,866
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 4 / 4
9,204
511
7,376
13,611
5,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 3
8,515
473
6,236
9,759
3,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 0
9,281
516
5,400
11,130
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Thavotl
Cerberus
11
0 / 7 / 2
7,295
405
5,897
15,081
8,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
fuzzyryan1
Amaterasu
16
2 / 4 / 2
9,740
541
16,922
19,499
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
26
Kills
12
12
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ApocaIsBlack
Guan Yu
1
2
4
1.5
L
Awilix
4
4
4
1.5
L
2
8
3
0.44
W
Chernobog
4
3
9
2.83
W
2
2
7
2.75
W
Danzaburou
NHxxNdrixWeTrust
Danzaburou
9
1
8
13
L
4
4
0
1
W
Raijin
10
4
3
2.88
L
Cerberus
Thavotl
Cerberus
0
7
2
0.14
L
Amaterasu
fuzzyryan1
Amaterasu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
41,831
71,296
Taken
69,080
35,145
Mitigated
33,281
28,933
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ApocaIsBlack
Guan Yu
9,108
2,311
228
12,343
20,992
12,938
1,353
0
20,992
0
52,266
L
Awilix
7,376
2,689
0
3,292
13,611
5,454
0
3,401
9,913
0
56,932
L
6,236
123
0
709
9,759
3,211
0
2,793
6,820
51,997
0
W
Chernobog
10,737
7,598
0
4,722
12,619
4,492
886
2,886
9,693
0
57,104
W
3,886
382
795
3,248
11,991
7,277
439
2,773
9,084
19,421
0
W
Danzaburou
NHxxNdrixWeTrust
Danzaburou
15,478
7,039
0
4,709
12,828
5,890
5,650
2,817
9,837
0
88,185
L
5,400
2,647
0
1,586
11,130
4,313
744
3,486
7,430
0
44,251
W
Raijin
10,519
853
0
2,888
12,866
4,548
1,572
3,143
9,557
55,347
0
L
Cerberus
Thavotl
Cerberus
5,897
237
0
2,619
15,081
8,550
52
3,918
10,988
21,895
0
L
Amaterasu
fuzzyryan1
Amaterasu
16,922
9,382
0
8,881
19,499
11,753
668
0
18,893
0
64,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
44,035
473
Minions Killed
457
0
Camps Cleared
0
1,671,904
Distance Traveled
1,737,089
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,916
551
105
6
0
328,211
1
L
Awilix
9,204
511
94
5
0
375,140
0
L
Janus
8,515
473
109
6
0
340,818
7
W
Chernobog
10,181
566
100
6
0
318,761
2
W
Geb
8,715
484
23
1
0
347,541
5
W
Danzaburou
12,373
687
147
8
0
358,477
1
L
Neith
9,281
516
72
4
0
343,911
3
W
Raijin
10,493
583
98
5
0
318,914
7
L
Cerberus
7,295
405
60
3
0
343,943
0
L
Amaterasu
9,740
541
122
7
0
333,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role