Player Matchup

Hel
Hel
Aceror
Hel
Level 100
God Stats
1W - 1L
1,678 SR
Queue Stats
121W - 124L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
JazzJedi
Hou Yi
Level 129
God Stats
3W - 4L
1,674 SR
Queue Stats
69W - 67L
1,587 Elo+
Party 2
Achilles
Achilles
MCdaGrinder
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SuperCal
Ymir
Level 44
God Stats
8W - 3L
1,477 SR
Queue Stats
41W - 35L
1,522 Elo+
Party 2
Set
Set
seppukkuu
Set
Level 147
God Stats
16W - 8L
1,577 SR
Queue Stats
106W - 103L
1,638 Elo+
Party 2
Team Averages
Level 113
1,581 SR
1,565 Elo+

VS

Team Averages
Level 78
1,449 SR
1,369 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BoreHarD
Sun Wukong
Level 157
God Stats
0W - 1L
1,570 SR
Queue Stats
9W - 12L
1,322 Elo+
Party 1
Apollo
Apollo
DASHV5
Apollo
Level 16
God Stats
1W - 2L
1,613 SR
Queue Stats
5W - 9L
1,322 Elo+
Party 1
Ra
Ra
DKMUSCLES
Ra
Level 25
God Stats
0W - 3L
1,192 SR
Queue Stats
10W - 23L
1,226 Elo+
Party 3
Skadi
Skadi
thatboijay3165
Skadi
Level 65
God Stats
0W - 1L
1,368 SR
Queue Stats
45W - 47L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aceror
Hel
17
3 / 1 / 16
10,319
860
6,758
7,256
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JazzJedi
Hou Yi
18
13 / 0 / 13
12,560
1,047
12,933
7,723
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MCdaGrinder
Achilles
17
5 / 2 / 19
10,697
891
11,234
15,108
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
16
4 / 2 / 14
10,026
836
8,494
13,360
13,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 2 / 11
11,151
929
9,498
8,426
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 5 / 2
7,713
643
4,110
6,692
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BoreHarD
Sun Wukong
16
5 / 7 / 2
10,620
885
10,195
15,220
11,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
DASHV5
Apollo
12
0 / 9 / 4
7,600
633
3,831
12,073
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 7 / 2
7,548
629
5,079
9,171
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 5 / 4
9,099
758
8,161
11,748
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
33
Kills
7
7
Deaths
33
73
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
2
0.2
W
Hel
Aceror
Hel
3
1
16
11
L
Sun Wukong
BoreHarD
Sun Wukong
5
7
2
0.86
L
Apollo
DASHV5
Apollo
0
9
4
0.22
L
1
7
2
0.29
W
Hou Yi
JazzJedi
Hou Yi
13
0
13
19.5
W
Achilles
MCdaGrinder
Achilles
5
2
19
7.25
W
Ymir
4
2
14
5.5
W
8
2
11
6.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,917
Damage
31,376
51,873
Taken
54,904
43,613
Mitigated
25,592
20,671
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,110
945
0
310
6,692
2,390
0
993
5,596
28,357
2,545
W
Hel
Aceror
Hel
6,758
488
7,623
5,024
7,256
6,792
0
1,661
5,595
39,079
0
L
Sun Wukong
BoreHarD
Sun Wukong
10,195
1,166
0
208
15,220
11,252
1
4,260
10,735
3,518
19,202
L
Apollo
DASHV5
Apollo
3,831
2,304
0
241
12,073
4,226
72
2,629
9,344
0
14,089
L
5,079
77
1,515
486
9,171
3,245
0
2,964
6,107
12,750
0
W
Hou Yi
JazzJedi
Hou Yi
12,933
5,074
0
3,333
7,723
3,757
4,152
2,480
5,243
0
50,001
W
Achilles
MCdaGrinder
Achilles
11,234
4,876
0
3,226
15,108
14,888
471
2,434
12,674
0
25,309
W
Ymir
8,494
1,063
0
500
13,360
13,555
226
2,131
11,229
23,392
0
W
9,498
3,842
0
965
8,426
4,621
2,166
2,331
6,095
0
42,148
L
8,161
2,429
0
741
11,748
4,479
1,588
4,683
6,915
0
40,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,753
Gold Earned
42,580
296
Minions Killed
223
12
Camps Cleared
3
1,286,839
Distance Traveled
975,255
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,713
643
54
5
0
160,321
1
W
Hel
10,319
860
88
7
6
265,966
1
L
Sun Wukong
10,620
885
32
3
0
214,856
2
L
Apollo
7,600
633
24
2
0
210,718
0
L
Ra
7,548
629
24
2
0
191,934
0
W
Hou Yi
12,560
1,047
78
7
0
233,879
1
W
Achilles
10,697
891
28
2
3
274,951
1
W
Ymir
10,026
836
29
2
0
245,626
0
W
Set
11,151
929
73
6
3
266,417
1
L
Skadi
9,099
758
89
7
3
197,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role