Player Matchup

Tiamat
Tiamat
Asianboy067217
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 94L
1,400 Elo+
Solo
Neith
Neith
Francky2
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Ra
Ra
HavenaHDS
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nicovader
Fenrir
Level 44
God Stats
3W - 4L
1,491 SR
Queue Stats
68W - 98L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
rafikitheman
Sun Wukong
Level 29
God Stats
22W - 29L
1,591 SR
Queue Stats
138W - 181L
1,378 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,437 Elo+

VS

Team Averages
Level 19
1,439 SR
1,387 Elo+
Ra
Ra
CrispyNinja
Ra
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 102L
1,326 Elo+
Party 2
Guan Yu
Guan Yu
DrCameroon
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,355 Elo+
Solo
Skadi
Skadi
Euestan
Skadi
Level 27
God Stats
31W - 32L
1,440 SR
Queue Stats
149W - 189L
1,408 Elo+
Party 2
Yemoja
Yemoja
XuhpahKu
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
icecold-iculous0
Loki
Level 16
God Stats
4W - 10L
1,255 SR
Queue Stats
76W - 107L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,767
543
7,932
10,226
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Francky2
Neith
13
3 / 2 / 3
8,854
492
6,042
8,519
2,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 3 / 1
11,708
650
10,191
13,367
4,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Nicovader
Fenrir
18
11 / 1 / 4
11,418
634
10,881
12,062
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
rafikitheman
Sun Wukong
15
3 / 2 / 4
9,106
506
3,748
9,602
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,839
436
6,645
6,986
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DrCameroon
Guan Yu
12
3 / 6 / 1
7,865
437
10,173
13,684
12,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Euestan
Skadi
13
2 / 7 / 3
7,957
442
8,154
15,965
4,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
XuhpahKu
Yemoja
7
0 / 11 / 0
6,038
335
739
14,640
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 0
8,120
451
4,317
11,809
3,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
30
Kills
10
11
Deaths
33
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
2
4
2
0.75
L
Guan Yu
DrCameroon
Guan Yu
3
6
1
0.58
L
Skadi
Euestan
Skadi
2
7
3
0.5
W
Neith
Francky2
Neith
3
2
3
2.25
W
7
3
1
2.5
W
Fenrir
Nicovader
Fenrir
11
1
4
13
L
Yemoja
XuhpahKu
Yemoja
0
11
0
0
L
3
5
0
0.6
W
Sun Wukong
rafikitheman
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
30,028
53,776
Taken
63,084
29,076
Mitigated
32,135
20,717
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,932
1,736
380
4,641
10,226
5,372
1,043
2,975
6,880
48,949
0
L
6,645
237
461
1,185
6,986
2,496
434
2,689
4,247
39,144
0
L
Guan Yu
DrCameroon
Guan Yu
10,173
1,822
125
2,697
13,684
12,099
0
7,410
6,274
0
31,792
L
Skadi
Euestan
Skadi
8,154
4,394
0
3,505
15,965
4,614
69
2,694
13,146
0
42,773
W
Neith
Francky2
Neith
6,042
2,453
0
2,226
8,519
2,722
4,643
824
7,584
0
36,731
W
10,191
1,231
0
5,911
13,367
4,574
3,025
0
13,042
70,531
0
W
Fenrir
Nicovader
Fenrir
10,881
3,629
0
6,056
12,062
7,739
356
1,654
10,183
0
73,056
L
Yemoja
XuhpahKu
Yemoja
739
488
190
240
14,640
9,044
245
2,541
11,974
18,074
0
L
4,317
1,358
0
1,647
11,809
3,882
0
2,789
8,995
0
41,922
W
Sun Wukong
rafikitheman
Sun Wukong
3,748
934
0
1,503
9,602
8,669
2,089
1,219
8,283
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
37,819
495
Minions Killed
289
0
Camps Cleared
0
1,616,100
Distance Traveled
1,400,389
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,767
543
75
4
0
290,794
0
L
Ra
7,839
436
84
5
0
311,137
6
L
Guan Yu
7,865
437
56
3
0
341,125
0
L
Skadi
7,957
442
68
4
0
282,434
1
W
Neith
8,854
492
81
5
0
263,498
3
W
Ra
11,708
650
145
8
0
336,604
0
W
Fenrir
11,418
634
114
6
0
391,093
2
L
Yemoja
6,038
335
16
1
0
200,816
1
L
Loki
8,120
451
65
4
0
264,877
0
W
Sun Wukong
9,106
506
80
4
0
334,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role