Player Matchup

Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
Chino514st
Achilles
Silver I
Level 116
God Stats
3W - 4L
1,618 SR
Queue Stats
55W - 76L
1,299 MMR
Solo
Medusa
Medusa
Bronze III
Marcus16081997
Medusa
Bronze III
Level 105
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 5L
1,327 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,554 SR
1,375 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,723 SR
1,295 MMR
Athena
Athena
Bronze III
Inarem
Athena
Bronze III
Level 85
God Stats
2W - 1L
1,787 SR
Queue Stats
14W - 9L
1,441 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
OffXxXDeadMan
Baron Samedi
Silver III
Level 84
God Stats
4W - 4L
1,700 SR
Queue Stats
28W - 29L
1,100 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
switch for suck
Hou Yi
Silver IV
Level 85
God Stats
1W - 2L
1,683 SR
Queue Stats
13W - 10L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 8 / 1
8,002
616
11,571
11,128
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Chino514st
Achilles
7
0 / 4 / 0
6,940
534
875
7,093
3,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 0
8,148
627
5,181
12,175
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AphroditeCu ChulainnDanzaburouYmirChaac

VS

Bans
IzanamiGaneshaCthulhuAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Inarem
Athena
15
6 / 0 / 12
11,225
863
9,686
12,036
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
OffXxXDeadMan
Baron Samedi
15
5 / 1 / 14
10,630
818
10,389
9,752
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 0 / 6
10,637
818
7,113
9,653
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
19
19
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
8
1
0.06
L
Achilles
Chino514st
Achilles
0
4
0
0
W
Athena
Inarem
Athena
6
0
12
12
L
1
7
0
0.14
W
Baron Samedi
OffXxXDeadMan
Baron Samedi
5
1
14
12
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
27,188
30,396
Taken
31,441
11,565
Mitigated
19,155
3,196
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,571
395
0
623
11,128
3,556
0
7,937
3,191
42,352
0
L
Achilles
Chino514st
Achilles
875
466
0
709
7,093
3,701
0
3,715
3,378
0
2,361
W
Athena
Inarem
Athena
9,686
2,239
0
4,479
12,036
9,790
133
4,629
6,627
27,389
0
L
5,181
1,965
0
1,864
12,175
4,308
0
8,495
3,680
0
40,325
W
Baron Samedi
OffXxXDeadMan
Baron Samedi
10,389
421
2,109
4,709
9,752
5,854
1,392
4,003
5,749
46,915
0
W
7,113
2,626
0
3,138
9,653
3,511
751
2,990
6,548
0
63,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
32,492
128
Minions Killed
202
0
Camps Cleared
0
514,299
Distance Traveled
775,495
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,002
616
65
5
0
203,720
3
L
Achilles
6,940
534
6
0
0
102,306
0
W
Athena
11,225
863
32
2
0
295,527
1
L
Medusa
8,148
627
57
4
0
208,273
5
W
Baron Samedi
10,630
818
68
5
0
234,408
2
W
Hou Yi
10,637
818
102
8
0
245,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role