Player Matchup

Odin
Odin
ForsakenGamerX
Odin
Level 16
God Stats
7W - 5L
1,504 SR
Queue Stats
36W - 46L
1,511 Elo+
Party 2
Anubis
Anubis
HiradKL
Anubis
Level 18
God Stats
20W - 22L
1,559 SR
Queue Stats
40W - 44L
1,488 Elo+
Party 3
Hera
Hera
Onitrixx
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 129L
1,497 Elo+
Party 2
Set
Set
TBj_palastini
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,468 Elo+
Party 3
Arachne
Arachne
Trig1894
Arachne
Level 17
God Stats
14W - 20L
1,505 SR
Queue Stats
129W - 116L
1,515 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,496 Elo+

VS

Team Averages
Level 20
1,574 SR
1,511 Elo+
Nu Wa
Nu Wa
Damrosche
Nu Wa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Meyobrin
Cernunnos
Level 24
God Stats
4W - 2L
1,339 SR
Queue Stats
44W - 44L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Stalinoscopy
Jormungandr
Level 17
God Stats
3W - 0L
1,752 SR
Queue Stats
7W - 8L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
Tallen
Kukulkan
Level 13
God Stats
5W - 2L
1,783 SR
Queue Stats
7W - 6L
1,626 Elo+
Party 1
Zeus
Zeus
UltBowser
Zeus
Level 13
God Stats
6W - 8L
1,497 SR
Queue Stats
36W - 56L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 1
11,418
816
6,715
21,570
21,467
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
HiradKL
Anubis
17
0 / 2 / 0
11,049
789
7,511
8,205
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
17
0 / 3 / 0
11,051
789
14,718
14,475
4,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 9 / 0
10,467
748
3,356
16,711
6,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Trig1894
Arachne
18
3 / 10 / 0
12,123
866
12,104
27,147
7,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Damrosche
Nu Wa
20
12 / 0 / 12
14,592
1,042
22,755
6,655
2,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Meyobrin
Cernunnos
19
4 / 1 / 14
12,892
921
21,873
13,225
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Stalinoscopy
Jormungandr
20
3 / 0 / 20
12,962
926
10,560
11,521
11,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Tallen
Kukulkan
20
6 / 0 / 17
14,023
1,002
20,436
9,446
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
2 / 2 / 8
11,614
830
6,173
6,305
1,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
98
3
Kills
27
27
Deaths
3
1
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Damrosche
Nu Wa
12
0
12
18
L
0
3
1
0.17
L
Anubis
HiradKL
Anubis
0
2
0
0
W
Cernunnos
Meyobrin
Cernunnos
4
1
14
11
L
Hera
0
3
0
0
W
Jormungandr
Stalinoscopy
Jormungandr
3
0
20
13
L
0
9
0
0
W
Kukulkan
Tallen
Kukulkan
6
0
17
14.5
L
Arachne
Trig1894
Arachne
3
10
0
0.3
W
Zeus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
81,797
88,108
Taken
47,152
42,980
Mitigated
23,531
6,588
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Damrosche
Nu Wa
22,755
5,594
1,166
3,117
6,655
2,190
0
2,970
3,685
55,334
0
L
6,715
1,858
0
0
21,570
21,467
0
14,180
7,390
0
22,742
L
Anubis
HiradKL
Anubis
7,511
335
171
2,313
8,205
3,624
0
4,624
3,581
32,434
0
W
Cernunnos
Meyobrin
Cernunnos
21,873
13,025
0
4,520
13,225
4,807
0
6,296
6,929
0
51,367
L
Hera
14,718
2,707
0
0
14,475
4,543
0
10,155
4,320
51,080
0
W
Jormungandr
Stalinoscopy
Jormungandr
10,560
2,862
0
0
11,521
11,442
0
5,399
6,122
36,851
0
L
3,356
1,078
0
52
16,711
6,030
0
11,035
5,676
0
12,017
W
Kukulkan
Tallen
Kukulkan
20,436
1,708
0
960
9,446
3,157
0
5,027
4,419
58,441
0
L
Arachne
Trig1894
Arachne
12,104
8,896
0
4,052
27,147
7,316
0
19,930
7,217
0
24,821
W
Zeus
6,173
47
0
0
6,305
1,935
0
2,537
3,768
13,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,108
Gold Earned
66,083
212
Minions Killed
326
4
Camps Cleared
10
1,087,067
Distance Traveled
1,337,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,592
1,042
77
6
2
291,450
0
L
Odin
11,418
816
34
2
1
253,568
0
L
Anubis
11,049
789
59
4
0
158,362
0
W
Cernunnos
12,892
921
72
5
3
253,241
0
L
Hera
11,051
789
67
5
0
237,331
0
W
Jormungandr
12,962
926
54
4
1
275,065
0
L
Set
10,467
748
18
1
2
198,964
0
W
Kukulkan
14,023
1,002
91
7
3
272,222
0
L
Arachne
12,123
866
34
2
1
238,842
1
W
Zeus
11,614
830
32
2
1
245,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role