Player Matchup

Osiris
Osiris
Silver I
Artysliver
Osiris
Silver I
Level 85
God Stats
2W - 1L
1,811 SR
Queue Stats
98W - 102L
1,349 MMR
Solo
Sol
Sol
Silver I
BasicSnowflake_
Sol
Silver I
Level 159
God Stats
45W - 53L
1,152 SR
Queue Stats
1,089W - 1,114L
1,130 MMR
Party 1
Neith
Neith
Gold V
Dharcaria
Neith
Gold V
Level 157
God Stats
12W - 12L
1,862 SR
Queue Stats
489W - 483L
1,318 MMR
Solo
Da Ji
Da Ji
Gold II
Kellz1BillioN
Da Ji
Gold II
Level 128
God Stats
10W - 11L
1,530 SR
Queue Stats
2,042W - 2,045L
1,532 MMR
Party 1
Cthulhu
Cthulhu
Gold V
NO SAFE SPACES
Cthulhu
Gold V
Level 157
God Stats
4W - 0L
1,773 SR
Queue Stats
181W - 187L
1,317 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,626 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,507 SR
1,329 MMR
Cerberus
Cerberus
Silver I
A-Herm
Cerberus
Silver I
Level 88
God Stats
51W - 43L
1,610 SR
Queue Stats
409W - 414L
1,180 MMR
Party 2
Chaac
Chaac
Gold V
DANDEE368
Chaac
Gold V
Level 145
God Stats
10W - 8L
1,613 SR
Queue Stats
138W - 149L
1,292 MMR
Solo
Janus
Janus
Platinum V
RSizzle22
Janus
Platinum V
Level 103
God Stats
2W - 6L
1,270 SR
Queue Stats
534W - 528L
1,520 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
ThaChickenBandit
Sun Wukong
Gold IV
Level 79
God Stats
222W - 156L
1,653 SR
Queue Stats
796W - 805L
1,321 MMR
Solo
Medusa
Medusa
Bronze III
xFAKEx DORITO
Medusa
Bronze III
Level 49
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 8L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Artysliver
Osiris
20
7 / 5 / 5
16,744
540
28,262
43,299
43,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 12
15,567
502
23,233
25,819
11,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dharcaria
Neith
20
12 / 3 / 10
17,657
570
32,154
21,634
10,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 7 / 5
16,603
536
22,095
27,699
15,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 23
17,399
561
24,791
43,881
48,449
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
TsukuyomiSetCu ChulainnTiamatAthena

VS

Bans
ScyllaNu WaSobekGaneshaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A-Herm
Cerberus
20
2 / 8 / 10
13,612
439
16,691
39,483
46,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
DANDEE368
Chaac
20
7 / 9 / 6
14,812
478
24,851
35,552
25,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
RSizzle22
Janus
19
3 / 9 / 4
13,057
421
17,876
21,452
9,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ThaChickenBandit
Sun Wukong
20
8 / 2 / 4
18,032
582
32,396
38,418
45,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 10 / 3
14,171
457
17,541
27,291
12,863
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
38
Kills
23
23
Deaths
38
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A-Herm
Cerberus
2
8
10
0.88
W
Osiris
Artysliver
Osiris
7
5
5
1.9
W
5
3
12
3.67
L
Chaac
DANDEE368
Chaac
7
9
6
1.11
W
Neith
Dharcaria
Neith
12
3
10
5.67
W
10
7
5
1.79
W
4
5
23
3.1
L
Janus
RSizzle22
Janus
3
9
4
0.56
L
Sun Wukong
ThaChickenBandit
Sun Wukong
8
2
4
5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,535
Damage
109,355
162,332
Taken
162,196
129,630
Mitigated
140,095
65,443
Healing
50,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A-Herm
Cerberus
16,691
694
0
10,641
39,483
46,940
0
14,456
25,027
79,686
0
W
Osiris
Artysliver
Osiris
28,262
15,512
0
19,188
43,299
43,377
861
6,532
36,767
1,449
145,784
W
23,233
4,546
0
15,643
25,819
11,742
1,772
5,451
20,368
96,290
0
L
Chaac
DANDEE368
Chaac
24,851
4,648
0
14,541
35,552
25,667
0
10,988
24,564
0
103,426
W
Neith
Dharcaria
Neith
32,154
14,888
0
5,427
21,634
10,168
11,300
4,160
17,474
0
136,535
W
22,095
7,618
0
3,181
27,699
15,894
0
4,607
23,092
0
126,010
W
24,791
3,054
1,239
20,765
43,881
48,449
39
15,342
27,858
70,536
0
L
Janus
RSizzle22
Janus
17,876
1,207
618
2,801
21,452
9,241
0
9,545
11,907
92,078
0
L
Sun Wukong
ThaChickenBandit
Sun Wukong
32,396
9,034
0
13,427
38,418
45,384
2,324
11,086
27,332
0
144,661
L
17,541
7,956
492
7,958
27,291
12,863
87
3,511
23,780
0
108,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,970
Gold Earned
73,684
688
Minions Killed
794
0
Camps Cleared
0
2,870,582
Distance Traveled
2,866,790
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,612
439
108
3
0
527,666
4
W
Osiris
16,744
540
185
6
0
537,845
0
W
Sol
15,567
502
92
3
0
579,844
13
L
Chaac
14,812
478
157
5
0
586,982
3
W
Neith
17,657
570
170
5
0
577,941
0
W
Da Ji
16,603
536
144
5
0
584,958
4
W
Cthulhu
17,399
561
97
3
0
589,994
1
L
Janus
13,057
421
160
5
0
611,928
3
L
Sun Wukong
18,032
582
226
7
0
614,187
1
L
Medusa
14,171
457
143
5
0
526,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role