Player Matchup

Nox
Nox
Gargamel1213
Nox
Level 106
God Stats
1W - 4L
1,287 SR
Queue Stats
605W - 721L
1,465 Elo+
Party 2
Fenrir
Fenrir
Toxicrose98
Fenrir
Level 29
God Stats
15W - 21L
1,237 SR
Queue Stats
218W - 263L
1,457 Elo+
Party 2
Fafnir
Fafnir
icedragonlord99
Fafnir
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
196W - 224L
1,461 Elo+
Party 2
Team Averages
Level 55
1,423 SR
1,461 Elo+

VS

Team Averages
Level 11
1,905 SR
1,397 Elo+
Cthulhu
Cthulhu
Axel Steelrod22
Cthulhu
Level 5
God Stats
2W - 1L
1,912 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1
Arachne
Arachne
OrangeYouMad
Arachne
Level 13
God Stats
2W - 1L
1,947 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 1
Izanami
Izanami
VMAN8
Izanami
Level 16
God Stats
2W - 1L
1,855 SR
Queue Stats
2W - 9L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 14
12,805
674
18,771
10,884
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
13 / 2 / 10
14,034
739
21,669
14,858
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 19
14,297
752
14,910
14,925
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
10,289
542
9,729
26,311
27,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
OrangeYouMad
Arachne
14
3 / 9 / 1
10,793
568
7,580
20,043
7,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
VMAN8
Izanami
12
1 / 9 / 2
10,150
534
6,930
17,224
5,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
26
Kills
5
6
Deaths
26
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
7
4
14
3.5
L
Arachne
OrangeYouMad
Arachne
3
9
1
0.39
W
Fenrir
13
2
10
9
L
Izanami
VMAN8
Izanami
1
9
2
0.22
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,350
Damage
24,239
40,667
Taken
63,578
28,911
Mitigated
41,401
13,040
Healing
1,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,729
1,245
85
0
26,311
27,529
0
14,780
11,531
32,157
0
W
18,771
1,312
912
1,059
10,884
5,009
1,287
2,826
8,058
59,731
0
L
Arachne
OrangeYouMad
Arachne
7,580
5,611
0
773
20,043
7,993
0
10,777
9,266
0
34,961
W
Fenrir
21,669
5,754
475
2,611
14,858
6,751
1,064
3,771
11,087
0
67,894
L
Izanami
VMAN8
Izanami
6,930
4,398
0
774
17,224
5,879
75
8,180
9,044
0
41,415
W
14,910
3,945
1,155
6,828
14,925
17,151
766
3,512
11,413
36,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
31,232
184
Minions Killed
153
0
Camps Cleared
0
1,071,790
Distance Traveled
974,136
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,289
542
38
2
0
339,808
3
W
Nox
12,805
674
89
5
0
331,583
4
L
Arachne
10,793
568
48
3
0
356,473
0
W
Fenrir
14,034
739
55
3
0
382,705
1
L
Izanami
10,150
534
67
4
0
277,855
0
W
Fafnir
14,297
752
40
2
0
357,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role