Player Matchup

Cerberus
Cerberus
CosmicAtomicPhD
Cerberus
Level 49
God Stats
13W - 17L
1,493 SR
Queue Stats
341W - 398L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
MattNelson13
Sylvanus
Level 27
God Stats
28W - 27L
1,664 SR
Queue Stats
60W - 53L
1,489 Elo+
Party 2
Arachne
Arachne
crewhawk21
Arachne
Level 58
God Stats
28W - 18L
1,489 SR
Queue Stats
184W - 209L
1,352 Elo+
Party 2
Sol
Sol
gmac2479
Sol
Level 52
God Stats
3W - 4L
1,252 SR
Queue Stats
179W - 215L
1,367 Elo+
Party 2
Medusa
Medusa
undergrnduga
Medusa
Level 87
God Stats
10W - 7L
1,601 SR
Queue Stats
169W - 211L
1,403 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,405 Elo+

VS

Team Averages
Level 78
1,585 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
BIGCHIS40
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,404 Elo+
Solo
Medusa
Medusa
Danasty42
Medusa
Level 14
God Stats
7W - 8L
1,541 SR
Queue Stats
11W - 22L
1,398 Elo+
Party 1
Hera
Hera
Huki Misahn
Hera
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 31L
1,564 Elo+
Party 1
Horus
Horus
Luro Lakumee
Horus
Level 66
God Stats
1W - 3L
1,691 SR
Queue Stats
18W - 13L
1,602 Elo+
Party 1
Chaac
Chaac
Xylo Lakumee
Chaac
Level 104
God Stats
3W - 3L
1,691 SR
Queue Stats
39W - 43L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
0 / 2 / 7
11,407
407
8,080
19,555
20,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
MattNelson13
Sylvanus
20
4 / 4 / 12
13,714
490
21,610
25,670
24,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
crewhawk21
Arachne
20
14 / 4 / 4
15,740
562
21,706
22,207
15,417
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 3 / 1
15,735
562
17,291
24,638
10,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
20
7 / 2 / 7
15,069
538
20,373
19,204
10,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIGCHIS40
Tsukuyomi
17
0 / 9 / 2
10,325
369
7,593
25,400
12,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Danasty42
Medusa
18
0 / 4 / 5
10,680
381
10,105
15,065
5,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 4
15,044
537
34,566
22,462
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 6
11,779
421
9,999
25,725
17,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 4 / 6
12,614
451
14,610
29,572
28,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
28
Kills
15
15
Deaths
28
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIGCHIS40
Tsukuyomi
0
9
2
0.11
W
Cerberus
0
2
7
1.75
L
Medusa
Danasty42
Medusa
0
4
5
0.63
L
10
6
4
2
L
2
5
6
1
W
Sylvanus
MattNelson13
Sylvanus
4
4
12
2.5
L
3
4
6
1.5
W
Arachne
crewhawk21
Arachne
14
4
4
4
W
3
3
1
1.17
W
Medusa
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,060
Damage
76,873
111,274
Taken
118,224
80,983
Mitigated
71,669
55,824
Healing
32,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIGCHIS40
Tsukuyomi
7,593
1,857
474
2,887
25,400
12,955
239
10,101
15,299
169
60,289
W
Cerberus
8,080
166
1,500
7,959
19,555
20,601
513
6,782
12,621
37,314
0
L
Medusa
Danasty42
Medusa
10,105
3,850
0
2,291
15,065
5,324
785
2,897
12,168
0
60,026
L
34,566
8,897
1,692
8,936
22,462
7,027
1,742
12,356
10,106
89,227
0
L
9,999
3,610
2,454
5,437
25,725
17,817
506
10,507
15,218
12,496
38,569
W
Sylvanus
MattNelson13
Sylvanus
21,610
3,312
7,180
13,568
25,670
24,537
2,355
10,269
15,113
59,289
6,337
L
14,610
2,162
537
8,076
29,572
28,546
0
10,443
19,129
8,268
80,725
W
Arachne
crewhawk21
Arachne
21,706
13,647
1,037
5,532
22,207
15,417
3,224
6,497
15,416
0
119,124
W
17,291
5,547
436
13,008
24,638
10,170
4,925
7,522
16,632
136,074
0
W
Medusa
20,373
12,047
0
5,604
19,204
10,258
6,494
6,945
12,061
0
146,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,665
Gold Earned
60,442
732
Minions Killed
571
0
Camps Cleared
0
2,479,036
Distance Traveled
2,419,565
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,325
369
100
4
0
470,567
0
W
Cerberus
11,407
407
70
3
0
503,844
4
L
Medusa
10,680
381
103
4
0
469,676
7
L
Hera
15,044
537
133
5
0
462,647
5
L
Horus
11,779
421
76
3
0
516,572
0
W
Sylvanus
13,714
490
85
3
0
471,660
2
L
Chaac
12,614
451
159
6
0
500,103
1
W
Arachne
15,740
562
156
6
0
560,421
5
W
Sol
15,735
562
212
8
0
482,905
2
W
Medusa
15,069
538
209
7
0
460,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role