Player Matchup

Thanatos
Thanatos
CRIMSONFCKR77
Thanatos
Level 68
God Stats
10W - 5L
1,745 SR
Queue Stats
70W - 54L
1,552 Elo+
Party 3
Yemoja
Yemoja
Memo_Licious
Yemoja
Level 22
God Stats
6W - 2L
1,686 SR
Queue Stats
11W - 5L
1,651 Elo+
Party 3
Danzaburou
Danzaburou
Wesna0095
Danzaburou
Level 21
God Stats
21W - 14L
1,535 SR
Queue Stats
35W - 24L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
coldkiller63
Nu Wa
Level 66
God Stats
6W - 6L
1,551 SR
Queue Stats
140W - 150L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
doctorwhotaku
Cu Chulainn
Level 88
God Stats
8W - 5L
1,580 SR
Queue Stats
216W - 191L
1,455 Elo+
Party 2
Team Averages
Level 53
1,619 SR
1,543 Elo+

VS

Team Averages
Level 51
1,495 SR
1,378 Elo+
King Arthur
King Arthur
DeathBear86357
King Arthur
Level 28
God Stats
4W - 7L
1,390 SR
Queue Stats
386W - 391L
1,483 Elo+
Party 1
Fafnir
Fafnir
EcksTM
Fafnir
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 129L
1,458 Elo+
Party 1
Hachiman
Hachiman
LifeWithWolves
Hachiman
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
943 Elo+
Solo
Hades
Hades
Rusty N Cider
Hades
Level 49
God Stats
39W - 33L
1,487 SR
Queue Stats
299W - 307L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sandman0503
Tsukuyomi
Level 52
God Stats
14W - 20L
1,597 SR
Queue Stats
394W - 377L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CRIMSONFCKR77
Thanatos
19
13 / 1 / 4
12,381
619
11,443
13,836
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
15
2 / 1 / 12
10,136
507
6,379
6,873
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Wesna0095
Danzaburou
16
8 / 1 / 8
10,987
549
13,971
16,148
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 7
10,208
510
12,789
9,458
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
doctorwhotaku
Cu Chulainn
17
3 / 5 / 9
11,121
556
12,042
16,294
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathBear86357
King Arthur
13
2 / 5 / 1
8,342
417
5,898
17,673
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
EcksTM
Fafnir
13
0 / 4 / 4
8,927
446
5,059
16,617
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
11
0 / 7 / 0
7,142
357
1,615
9,986
2,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 2
10,022
501
12,661
16,173
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Sandman0503
Tsukuyomi
17
5 / 5 / 4
10,979
549
11,691
18,186
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
13
13
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CRIMSONFCKR77
Thanatos
13
1
4
15
L
King Arthur
DeathBear86357
King Arthur
2
5
1
0.5
L
Fafnir
EcksTM
Fafnir
0
4
4
0.5
L
Hachiman
0
7
0
0
W
Yemoja
2
1
12
8
L
6
5
2
1.4
L
Tsukuyomi
Sandman0503
Tsukuyomi
5
5
4
1.4
W
Danzaburou
Wesna0095
Danzaburou
8
1
8
12
W
0
5
7
0.7
W
Cu Chulainn
doctorwhotaku
Cu Chulainn
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,624
Damage
36,924
62,609
Taken
78,635
34,636
Mitigated
48,252
30,840
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CRIMSONFCKR77
Thanatos
11,443
4,748
0
13,895
13,836
5,670
0
3,302
10,534
0
72,672
L
King Arthur
DeathBear86357
King Arthur
5,898
896
0
3,294
17,673
14,422
348
3,968
13,055
0
37,102
L
Fafnir
EcksTM
Fafnir
5,059
1,275
0
5,508
16,617
13,966
62
4,908
11,492
38,236
0
L
Hachiman
1,615
852
0
852
9,986
2,689
0
3,952
5,860
0
22,115
W
Yemoja
6,379
1,162
1,501
2,194
6,873
6,217
816
2,574
4,274
24,280
0
L
12,661
1,056
166
5,295
16,173
9,204
836
3,228
12,680
60,349
0
L
Tsukuyomi
Sandman0503
Tsukuyomi
11,691
1,896
0
5,392
18,186
7,971
407
3,154
14,728
0
88,822
W
Danzaburou
Wesna0095
Danzaburou
13,971
7,214
0
10,423
16,148
5,930
1,636
4,791
11,357
0
77,026
W
12,789
1,360
0
390
9,458
3,230
67
3,850
5,608
69,909
0
W
Cu Chulainn
doctorwhotaku
Cu Chulainn
12,042
2,373
0
2,437
16,294
13,589
498
3,203
12,608
4,859
56,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
45,412
493
Minions Killed
433
0
Camps Cleared
0
1,871,351
Distance Traveled
1,816,305
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,381
619
119
6
0
442,866
3
L
King Arthur
8,342
417
67
3
0
375,229
0
L
Fafnir
8,927
446
60
3
0
384,603
0
L
Hachiman
7,142
357
47
2
0
307,367
4
W
Yemoja
10,136
507
30
2
0
360,940
0
L
Hades
10,022
501
104
5
0
340,557
1
L
Tsukuyomi
10,979
549
155
8
0
408,549
4
W
Danzaburou
10,987
549
115
6
0
356,185
7
W
Nu Wa
10,208
510
128
6
0
367,272
3
W
Cu Chulainn
11,121
556
101
5
0
344,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role