Player Matchup

Set
Set
LordHobbitSesh
Set
Level 17
God Stats
1W - 0L
987 SR
Queue Stats
54W - 60L
1,459 Elo+
Party 2
Poseidon
Poseidon
goldhealer6290
Poseidon
Level 29
God Stats
1W - 1L
1,364 SR
Queue Stats
96W - 96L
1,442 Elo+
Solo
Athena
Athena
goldmayor
Athena
Level 16
God Stats
18W - 20L
1,304 SR
Queue Stats
22W - 31L
1,291 Elo+
Party 2
Izanami
Izanami
lmlopus
Izanami
Level 29
God Stats
6W - 3L
1,707 SR
Queue Stats
67W - 48L
1,466 Elo+
Solo
Ares
Ares
monkeyffoo
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
354W - 396L
1,348 Elo+
Solo
Team Averages
Level 22
1,372 SR
1,401 Elo+

VS

Team Averages
Level 7
1,547 SR
1,265 Elo+
Nemesis
Nemesis
CerezaCrow
Nemesis
Level 18
God Stats
7W - 11L
1,861 SR
Queue Stats
65W - 90L
1,300 Elo+
Party 1
Neith
Neith
JayyBuck
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 3
Erlang Shen
Erlang Shen
RRealize
Erlang Shen
Level 4
God Stats
1W - 3L
1,375 SR
Queue Stats
1W - 3L
1,377 Elo+
Solo
Cabrakan
Cabrakan
TheBananaTheBear
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 3
Ra
Ra
satii
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,196
480
2,835
7,774
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
10 / 3 / 4
8,639
576
9,439
7,979
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
goldmayor
Athena
14
3 / 1 / 8
8,204
547
7,514
9,746
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lmlopus
Izanami
13
9 / 3 / 3
8,431
562
9,151
10,695
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 5 / 15
8,468
565
6,401
14,335
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CerezaCrow
Nemesis
11
2 / 4 / 3
6,923
462
4,064
8,748
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JayyBuck
Neith
10
2 / 6 / 7
6,694
446
10,202
7,977
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
RRealize
Erlang Shen
10
2 / 5 / 6
6,816
454
5,503
10,223
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 7 / 6
7,768
518
6,516
10,007
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
12
4 / 8 / 2
7,657
510
8,942
10,180
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
30
Kills
13
14
Deaths
30
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CerezaCrow
Nemesis
2
4
3
0.88
L
Neith
JayyBuck
Neith
2
6
7
0.92
W
2
2
4
2
L
Erlang Shen
RRealize
Erlang Shen
2
5
6
1
L
3
7
6
0.86
W
Poseidon
10
3
4
4
W
Athena
goldmayor
Athena
3
1
8
7
W
Izanami
lmlopus
Izanami
9
3
3
3.5
W
6
5
15
2.7
L
Ra
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
35,227
50,529
Taken
47,135
28,362
Mitigated
23,473
14,103
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CerezaCrow
Nemesis
4,064
764
0
1,632
8,748
3,693
595
5,368
3,380
0
23,838
L
Neith
JayyBuck
Neith
10,202
6,825
0
1,636
7,977
2,541
143
3,961
4,016
0
26,885
W
2,835
1,518
366
2,008
7,774
3,423
557
1,090
6,678
0
27,056
L
Erlang Shen
RRealize
Erlang Shen
5,503
3,036
0
2,469
10,223
4,272
0
4,666
5,557
0
33,903
L
6,516
1,305
0
797
10,007
9,167
0
3,870
6,137
24,733
0
W
Poseidon
9,439
1,238
171
2,146
7,979
2,930
596
3,907
3,902
44,429
0
W
Athena
goldmayor
Athena
7,514
1,662
0
4,072
9,746
4,971
156
1,851
7,845
51,033
0
W
Izanami
lmlopus
Izanami
9,151
6,971
0
2,984
10,695
4,128
2,029
3,967
6,652
0
47,634
W
6,401
814
697
1,659
14,335
12,910
121
4,177
9,994
11,511
0
L
Ra
8,942
1,995
185
1,781
10,180
3,800
0
5,489
4,691
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
35,858
332
Minions Killed
217
0
Camps Cleared
0
1,406,345
Distance Traveled
1,298,248
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,923
462
30
2
0
291,213
1
L
Neith
6,694
446
40
3
0
243,190
1
W
Set
7,196
480
45
3
0
278,881
2
L
Erlang Shen
6,816
454
54
4
0
282,849
2
L
Cabrakan
7,768
518
38
3
0
260,834
3
W
Poseidon
8,639
576
73
5
0
262,822
0
W
Athena
8,204
547
106
7
0
345,749
2
W
Izanami
8,431
562
89
6
0
231,042
0
W
Ares
8,468
565
19
1
0
287,851
0
L
Ra
7,657
510
55
4
0
220,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role