Player Matchup

Loki
Loki
BreadyKröger
Loki
Level 135
God Stats
4W - 4L
1,381 SR
Queue Stats
95W - 95L
1,520 Elo+
Solo
Hercules
Hercules
Niteeri
Hercules
Level 159
God Stats
5W - 13L
1,463 SR
Queue Stats
228W - 209L
1,552 Elo+
Party 1
Cerberus
Cerberus
iVaiio
Cerberus
Level 151
God Stats
1W - 3L
1,323 SR
Queue Stats
399W - 388L
1,540 Elo+
Party 1
Tiamat
Tiamat
not geesus
Tiamat
Level 115
God Stats
9W - 7L
1,229 SR
Queue Stats
354W - 311L
1,428 Elo+
Solo
Izanami
Izanami
sieb0113
Izanami
Level 157
God Stats
13W - 13L
1,518 SR
Queue Stats
140W - 129L
1,781 Elo+
Solo
Team Averages
Level 143
1,383 SR
1,564 Elo+

VS

Team Averages
Level 112
1,694 SR
1,589 Elo+
Ratatoskr
Ratatoskr
CHIN0 08
Ratatoskr
Level 60
God Stats
56W - 45L
1,665 SR
Queue Stats
105W - 99L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
DANY LINK 35
Ah Puch
Level 154
God Stats
8W - 6L
1,739 SR
Queue Stats
865W - 834L
1,627 Elo+
Party 2
Chaac
Chaac
DrizzyJayS2K
Chaac
Level 69
God Stats
76W - 57L
1,609 SR
Queue Stats
325W - 343L
1,543 Elo+
Party 2
Eset
Eset
MVPxSICKNESS
Eset
Level 149
God Stats
7W - 3L
1,792 SR
Queue Stats
516W - 528L
1,614 Elo+
Party 2
Artemis
Artemis
Yorha2TypeB
Artemis
Level 129
God Stats
37W - 33L
1,667 SR
Queue Stats
145W - 161L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,346
642
3,876
9,507
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Niteeri
Hercules
15
3 / 4 / 2
9,195
707
6,453
11,940
9,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
iVaiio
Cerberus
15
0 / 2 / 3
8,686
668
4,268
8,124
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
not geesus
Tiamat
17
1 / 3 / 3
9,567
736
7,535
7,298
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sieb0113
Izanami
15
1 / 5 / 3
8,591
661
6,571
12,360
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CHIN0 08
Ratatoskr
16
1 / 1 / 11
9,551
735
3,176
7,795
4,242
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
DANY LINK 35
Ah Puch
17
5 / 0 / 13
10,965
843
11,471
6,924
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 7
10,140
780
10,075
13,094
7,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 1 / 10
10,615
817
12,234
8,524
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Yorha2TypeB
Artemis
16
2 / 1 / 7
9,342
719
4,974
4,140
1,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
6
Kills
20
20
Deaths
6
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Ratatoskr
CHIN0 08
Ratatoskr
1
1
11
6.5
W
Ah Puch
DANY LINK 35
Ah Puch
5
0
13
11.5
W
6
3
7
3.17
W
6
1
10
11
L
Hercules
Niteeri
Hercules
3
4
2
1
W
Artemis
Yorha2TypeB
Artemis
2
1
7
5.5
L
Cerberus
iVaiio
Cerberus
0
2
3
0.75
L
Tiamat
not geesus
Tiamat
1
3
3
0.83
L
Izanami
sieb0113
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
41,930
49,229
Taken
40,477
27,814
Mitigated
24,344
9,778
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,876
841
0
338
9,507
3,632
0
4,644
4,692
0
22,376
W
Ratatoskr
CHIN0 08
Ratatoskr
3,176
363
0
2,009
7,795
4,242
0
2,263
5,311
151
13,339
W
Ah Puch
DANY LINK 35
Ah Puch
11,471
581
0
4,139
6,924
2,506
412
2,049
4,749
42,411
0
W
10,075
2,244
0
2,904
13,094
7,668
641
3,676
9,091
0
25,492
W
12,234
1,245
782
1,296
8,524
8,080
223
2,536
5,753
38,021
0
L
Hercules
Niteeri
Hercules
6,453
1,027
0
4,493
11,940
9,470
0
5,396
6,268
0
19,767
W
Artemis
Yorha2TypeB
Artemis
4,974
2,029
0
1,177
4,140
1,848
2,579
1,150
2,900
0
31,743
L
Cerberus
iVaiio
Cerberus
4,268
286
0
1,471
8,124
4,953
1
3,657
4,255
19,771
0
L
Tiamat
not geesus
Tiamat
7,535
370
0
1,365
7,298
5,608
0
3,927
3,093
41,478
0
L
Izanami
sieb0113
Izanami
6,571
3,631
0
2,111
12,360
4,151
840
5,110
6,969
0
30,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
50,613
312
Minions Killed
317
9
Camps Cleared
7
1,127,558
Distance Traveled
1,238,609
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,346
642
47
4
4
182,395
0
W
Ratatoskr
9,551
735
39
3
2
290,316
0
W
Ah Puch
10,965
843
101
8
1
242,648
4
W
Chaac
10,140
780
40
3
2
246,260
0
W
Eset
10,615
817
62
5
2
245,420
1
L
Hercules
9,195
707
45
3
2
228,616
4
W
Artemis
9,342
719
75
6
0
213,965
7
L
Cerberus
8,686
668
48
4
0
257,098
5
L
Tiamat
9,567
736
101
8
3
248,051
1
L
Izanami
8,591
661
71
5
0
211,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role