Player Matchup

Ra
Ra
Shadow472
Ra
Level 7
God Stats
1W - 2L
1,701 SR
Queue Stats
10W - 14L
1,334 Elo+
Party 1
Neith
Neith
Vanngvard
Neith
Level 5
God Stats
2W - 7L
1,127 SR
Queue Stats
10W - 11L
1,205 Elo+
Party 1
Terra
Terra
couperro
Terra
Level 23
God Stats
11W - 6L
1,707 SR
Queue Stats
153W - 154L
1,393 Elo+
Party 3
Set
Set
denzimo
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 175L
1,364 Elo+
Party 3
Thor
Thor
johan12fb
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,109 Elo+
Solo
Team Averages
Level 13
1,507 SR
1,281 Elo+

VS

Team Averages
Level 32
1,441 SR
1,291 Elo+
Ra
Ra
Leppieball
Ra
Level 6
God Stats
12W - 11L
1,311 SR
Queue Stats
12W - 16L
1,143 Elo+
Party 2
Ares
Ares
LikableFrog
Ares
Level 118
God Stats
5W - 3L
1,468 SR
Queue Stats
103W - 88L
1,300 Elo+
Party 2
Neith
Neith
RiycuKitty
Neith
Level 16
God Stats
55W - 48L
1,427 SR
Queue Stats
65W - 55L
1,402 Elo+
Solo
Artemis
Artemis
ShinyPhoenix560
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,300 Elo+
Solo
Hades
Hades
WarMoose01
Hades
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 73L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
9,474
947
5,265
5,533
2,270
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Vanngvard
Neith
15
3 / 5 / 4
10,004
1,000
12,089
10,562
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
couperro
Terra
15
4 / 3 / 4
10,210
1,021
11,711
19,844
20,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
15
1 / 12 / 6
9,342
934
6,375
19,404
8,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
2 / 12 / 5
9,519
952
8,745
19,018
8,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

88

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 21
10,112
1,011
8,978
7,204
3,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 18
12,113
1,211
13,933
13,838
13,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
17
5 / 0 / 17
11,030
1,103
10,456
5,553
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 3 / 12
11,534
1,153
19,508
11,165
5,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
17
7 / 2 / 15
10,939
1,094
14,021
11,097
6,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
10
Kills
32
33
Deaths
10
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
1
3
21
3.83
W
7
2
18
8
W
Neith
5
0
17
13.5
L
0
1
8
4
W
12
3
12
6
L
Neith
Vanngvard
Neith
3
5
4
1
W
Hades
7
2
15
7.25
L
Terra
couperro
Terra
4
3
4
2
L
Set
1
12
6
0.33
L
Thor
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
66,896
74,361
Taken
48,857
43,678
Mitigated
32,761
6,020
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,978
2,297
1,410
0
7,204
3,567
0
4,197
3,007
27,150
0
W
13,933
192
0
1,473
13,838
13,832
0
4,094
9,744
19,617
0
W
Neith
10,456
3,202
0
1,678
5,553
2,654
0
1,845
3,708
0
42,357
L
5,265
1,397
465
30
5,533
2,270
0
3,493
2,040
26,237
0
W
19,508
11,010
0
1,935
11,165
5,800
0
3,553
7,612
0
35,056
L
Neith
Vanngvard
Neith
12,089
4,994
0
967
10,562
4,052
0
7,066
3,496
0
32,661
W
Hades
14,021
530
146
1,467
11,097
6,908
0
3,287
7,810
28,154
0
L
Terra
couperro
Terra
11,711
2,432
1,736
2,287
19,844
20,835
0
8,944
10,900
26,866
0
L
Set
6,375
2,227
0
220
19,404
8,278
0
10,140
9,264
0
14,469
L
Thor
8,745
1,985
0
315
19,018
8,243
0
7,289
11,729
0
25,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
55,728
171
Minions Killed
199
4
Camps Cleared
5
870,337
Distance Traveled
900,674
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,112
1,011
51
5
0
164,573
0
W
Ares
12,113
1,211
11
1
1
203,242
1
W
Neith
11,030
1,103
76
8
2
176,776
0
L
Ra
9,474
947
49
5
0
154,461
0
W
Artemis
11,534
1,153
34
3
1
145,678
0
L
Neith
10,004
1,000
49
5
1
181,287
0
W
Hades
10,939
1,094
27
3
1
210,405
0
L
Terra
10,210
1,021
28
3
1
218,087
1
L
Set
9,342
934
14
1
2
182,781
2
L
Thor
9,519
952
31
3
0
133,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role