Player Matchup

Thanatos
Thanatos
AtheonsEcho
Thanatos
Level 38
God Stats
3W - 5L
1,246 SR
Queue Stats
42W - 41L
1,292 Elo+
Party 2
Ra
Ra
InventiveTube10
Ra
Level 125
God Stats
0W - 3L
1,170 SR
Queue Stats
43W - 40L
1,696 Elo+
Party 2
Sobek
Sobek
Mochawater
Sobek
Level 155
God Stats
0W - 1L
1,262 SR
Queue Stats
51W - 47L
1,696 Elo+
Party 2
Mercury
Mercury
NeilPlayer56
Mercury
Level 27
God Stats
6W - 4L
1,612 SR
Queue Stats
14W - 14L
1,571 Elo+
Solo
Vamana
Vamana
RealGnome87
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,553 Elo+
Solo
Team Averages
Level 74
1,358 SR
1,562 Elo+

VS

Team Averages
Level 84
1,632 SR
1,743 Elo+
Kukulkan
Kukulkan
Cranky3p0int0
Kukulkan
Level 24
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 13L
1,499 Elo+
Solo
Tyr
Tyr
Indelmaen
Tyr
Level 159
God Stats
5W - 0L
1,498 SR
Queue Stats
581W - 174L
1,862 Elo+
Party 1
Horus
Horus
Macahco
Horus
Level 120
God Stats
4W - 3L
1,453 SR
Queue Stats
90W - 90L
1,524 Elo+
Solo
Ah Puch
Ah Puch
TYjelly70
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 3L
2,002 Elo+
Party 1
Izanami
Izanami
UpmostxPanda
Izanami
Level 93
God Stats
3W - 0L
1,979 SR
Queue Stats
44W - 5L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtheonsEcho
Thanatos
10
0 / 7 / 3
6,013
601
2,951
9,153
3,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
7,263
726
5,113
9,408
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
1 / 3 / 2
6,962
696
3,300
11,933
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
NeilPlayer56
Mercury
14
1 / 4 / 0
7,238
724
1,726
8,817
3,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
13
2 / 2 / 2
6,980
698
3,731
11,704
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cranky3p0int0
Kukulkan
13
0 / 0 / 3
7,087
709
2,489
1,125
378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
10 / 0 / 8
11,352
1,135
11,161
10,101
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
Macahco
Horus
14
4 / 1 / 7
8,553
855
3,746
5,776
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
TYjelly70
Ah Puch
16
5 / 3 / 10
9,369
937
19,156
9,940
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
UpmostxPanda
Izanami
15
1 / 1 / 12
8,399
840
7,114
5,571
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
20
20
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AtheonsEcho
Thanatos
0
7
3
0.21
W
Kukulkan
Cranky3p0int0
Kukulkan
0
0
3
1.5
W
10
0
8
14
L
1
4
2
0.5
W
Horus
Macahco
Horus
4
1
7
7.5
L
Sobek
1
3
2
0.67
L
Mercury
NeilPlayer56
Mercury
1
4
0
0.25
L
Vamana
2
2
2
1.5
W
Ah Puch
TYjelly70
Ah Puch
5
3
10
3.33
W
Izanami
UpmostxPanda
Izanami
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
43,666
51,015
Taken
32,513
23,320
Mitigated
15,628
6,867
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AtheonsEcho
Thanatos
2,951
610
0
929
9,153
3,097
0
4,610
4,270
0
7,726
W
Kukulkan
Cranky3p0int0
Kukulkan
2,489
370
435
408
1,125
378
215
0
1,125
23,639
0
W
11,161
1,859
0
5,722
10,101
6,404
74
2,438
7,397
0
20,732
L
5,113
234
297
924
9,408
3,416
0
4,300
4,887
30,793
0
W
Horus
Macahco
Horus
3,746
928
380
1,009
5,776
3,305
473
1,425
4,293
0
15,540
L
Sobek
3,300
66
0
2,603
11,933
7,282
0
5,222
6,429
11,873
0
L
Mercury
NeilPlayer56
Mercury
1,726
419
0
0
8,817
3,098
240
608
8,057
0
23,745
L
Vamana
3,731
1,634
0
2,114
11,704
6,427
0
6,159
5,306
0
12,673
W
Ah Puch
TYjelly70
Ah Puch
19,156
2,037
142
3,830
9,940
3,484
679
1,808
8,052
45,339
0
W
Izanami
UpmostxPanda
Izanami
7,114
5,290
0
1,796
5,571
2,057
2,656
2,192
3,203
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
44,760
178
Minions Killed
247
3
Camps Cleared
9
917,516
Distance Traveled
981,245
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,013
601
13
1
0
184,107
0
W
Kukulkan
7,087
709
47
5
4
176,153
3
W
Tyr
11,352
1,135
23
2
1
240,958
3
L
Ra
7,263
726
70
7
1
191,417
3
W
Horus
8,553
855
21
2
0
201,487
2
L
Sobek
6,962
696
18
2
0
166,288
1
L
Mercury
7,238
724
58
6
2
173,289
0
L
Vamana
6,980
698
19
2
0
202,415
1
W
Ah Puch
9,369
937
69
7
2
164,209
2
W
Izanami
8,399
840
87
9
2
198,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role