Player Matchup

Chernobog
Chernobog
Narinaya
Chernobog
Level 126
God Stats
0W - 1L
1,978 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Eset
Eset
Raleantha
Eset
Level 66
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
Smokey30
Sobek
Level 39
God Stats
0W - 1L
1,835 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Team Averages
Level 77
1,716 SR
1,622 Elo+

VS

Team Averages
Level 45
1,572 SR
1,422 Elo+
Cernunnos
Cernunnos
DamageKhepri
Cernunnos
Level 27
God Stats
17W - 14L
1,656 SR
Queue Stats
291W - 233L
1,403 Elo+
Party 1
Discordia
Discordia
Jubbalochevin
Discordia
Level 39
God Stats
90W - 67L
1,558 SR
Queue Stats
241W - 203L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
WoollyMittens
Guan Yu
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 163L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Narinaya
Chernobog
12
0 / 5 / 2
8,397
600
6,006
11,661
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
12
2 / 5 / 1
9,056
647
4,865
6,982
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Smokey30
Sobek
11
1 / 5 / 1
9,503
679
5,338
12,326
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DamageKhepri
Cernunnos
13
7 / 2 / 8
10,630
759
11,190
9,587
4,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Jubbalochevin
Discordia
13
4 / 1 / 11
10,182
727
9,711
5,506
2,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
4 / 0 / 11
10,110
722
4,391
11,713
8,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
15
15
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DamageKhepri
Cernunnos
7
2
8
5.5
W
Discordia
Jubbalochevin
Discordia
4
1
11
9.5
L
Chernobog
Narinaya
Chernobog
0
5
2
0.2
L
Eset
2
5
1
0.5
L
Sobek
Smokey30
Sobek
1
5
1
0.3
W
Guan Yu
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
25,292
30,969
Taken
26,806
15,872
Mitigated
14,542
7,661
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DamageKhepri
Cernunnos
11,190
5,546
0
3,236
9,587
4,018
2,047
4,019
5,568
0
55,889
W
Discordia
Jubbalochevin
Discordia
9,711
430
0
1,140
5,506
2,113
1,074
1,617
3,889
40,196
0
L
Chernobog
Narinaya
Chernobog
6,006
2,613
0
2,391
11,661
4,240
0
3,310
7,998
0
60,172
L
Eset
4,865
188
832
898
6,982
2,086
0
2,312
4,450
17,574
0
L
Sobek
Smokey30
Sobek
5,338
552
0
3,540
12,326
9,546
0
3,226
8,786
17,109
0
W
Guan Yu
4,391
375
1,764
3,289
11,713
8,411
458
5,200
6,330
0
17,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
30,922
140
Minions Killed
155
0
Camps Cleared
0
699,415
Distance Traveled
756,939
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,630
759
80
6
0
230,262
1
W
Discordia
10,182
727
64
5
0
231,346
2
L
Chernobog
8,397
600
83
6
0
229,130
9
L
Eset
9,056
647
26
2
0
230,330
0
L
Sobek
9,503
679
31
2
0
239,955
2
W
Guan Yu
10,110
722
11
1
0
295,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role