Player Matchup

Cerberus
Cerberus
BullDawg5161994
Cerberus
Level 11
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
Drew-the-medic
Nu Wa
Level 46
God Stats
0W - 4L
1,576 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
Str8ThuggnPanda
Danzaburou
Level 28
God Stats
3W - 10L
1,475 SR
Queue Stats
200W - 237L
1,466 Elo+
Solo
Team Averages
Level 28
1,526 SR
1,337 Elo+

VS

Team Averages
Level 25
1,411 SR
1,360 Elo+
Janus
Janus
BanzaiPhil
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Neith
Neith
CrossedSergeant1
Neith
Level 4
God Stats
31W - 26L
1,478 SR
Queue Stats
44W - 56L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
SaggyUdon
Kuzenbo
Level 67
God Stats
5W - 1L
1,256 SR
Queue Stats
42W - 49L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 7 / 8
11,113
617
5,586
16,807
17,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
7 / 5 / 4
11,549
642
15,000
14,915
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Str8ThuggnPanda
Danzaburou
15
6 / 2 / 5
12,121
673
9,398
10,330
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 7 / 6
12,163
676
8,942
12,814
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 6 / 5
12,705
706
13,500
9,659
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
SaggyUdon
Kuzenbo
16
4 / 1 / 9
12,426
690
8,796
17,315
26,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
13
14
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
3
7
6
0.86
L
Cerberus
1
7
8
0.71
W
6
6
5
1.42
L
7
5
4
1.8
W
Kuzenbo
SaggyUdon
Kuzenbo
4
1
9
8.5
L
Danzaburou
Str8ThuggnPanda
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
31,238
42,052
Taken
39,788
25,555
Mitigated
33,798
10,164
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,942
1,154
0
1,687
12,814
3,884
970
6,436
6,378
48,494
0
L
Cerberus
5,586
441
135
3,633
16,807
17,031
282
6,804
10,003
19,809
0
W
13,500
6,219
0
3,131
9,659
3,183
1,701
4,570
5,089
0
67,243
L
15,000
5,340
927
3,463
14,915
4,281
542
7,136
7,779
44,252
0
W
Kuzenbo
SaggyUdon
Kuzenbo
8,796
4,004
0
1,505
17,315
26,731
402
9,772
7,543
31,996
0
L
Danzaburou
Str8ThuggnPanda
Danzaburou
9,398
1,916
318
1,688
10,330
4,243
1,420
4,161
6,169
0
77,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
37,294
204
Minions Killed
171
0
Camps Cleared
0
832,573
Distance Traveled
793,595
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,163
676
66
4
0
234,040
2
L
Cerberus
11,113
617
47
3
0
283,451
0
W
Neith
12,705
706
81
5
0
258,303
0
L
Nu Wa
11,549
642
48
3
0
276,948
0
W
Kuzenbo
12,426
690
24
1
0
301,252
6
L
Danzaburou
12,121
673
109
6
0
272,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role