Player Matchup

Medusa
Medusa
Panda_Pirates_
Medusa
Level 8
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
felthuzad
Cthulhu
Level 6
God Stats
2W - 2L
1,698 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 2
Janus
Janus
zero_elemento
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 2
Team Averages
Level 27
1,648 SR
1,534 Elo+

VS

Team Averages
Level 89
1,614 SR
1,681 Elo+
Fenrir
Fenrir
Smokahashi
Fenrir
Level 153
God Stats
5W - 5L
1,529 SR
Queue Stats
401W - 240L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
The1stGender
Sun Wukong
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
38W - 9L
1,857 Elo+
Party 1
Nu Wa
Nu Wa
mgb0125
Nu Wa
Level 88
God Stats
18W - 14L
1,569 SR
Queue Stats
23W - 19L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
10,360
648
12,080
14,948
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
felthuzad
Cthulhu
13
2 / 8 / 4
10,084
630
11,651
18,095
13,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
9,166
573
5,703
8,682
2,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Smokahashi
Fenrir
13
5 / 4 / 7
10,571
661
11,280
16,471
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
The1stGender
Sun Wukong
16
11 / 1 / 5
11,998
750
15,720
13,058
9,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
mgb0125
Nu Wa
15
3 / 2 / 14
11,189
699
10,098
8,942
2,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
19
19
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Fenrir
Smokahashi
Fenrir
5
4
7
2.13
W
Sun Wukong
The1stGender
Sun Wukong
11
1
5
13.5
L
Cthulhu
felthuzad
Cthulhu
2
8
4
0.5
W
Nu Wa
mgb0125
Nu Wa
3
2
14
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
37,098
41,725
Taken
38,471
20,273
Mitigated
21,771
4,931
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,080
4,483
0
2,947
14,948
4,811
183
2,729
11,630
0
60,664
W
Fenrir
Smokahashi
Fenrir
11,280
1,934
0
2,161
16,471
9,223
361
5,515
10,640
0
28,545
W
Sun Wukong
The1stGender
Sun Wukong
15,720
2,661
0
1,784
13,058
9,607
0
5,861
6,807
0
52,752
L
Cthulhu
felthuzad
Cthulhu
11,651
1,394
260
150
18,095
13,131
0
5,118
11,933
40,097
0
W
Nu Wa
mgb0125
Nu Wa
10,098
4,039
543
3,411
8,942
2,941
2,344
5,200
3,536
49,561
0
L
5,703
484
780
794
8,682
2,331
0
1,602
6,834
35,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
33,758
206
Minions Killed
179
0
Camps Cleared
0
694,606
Distance Traveled
873,057
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,360
648
102
6
0
226,037
0
W
Fenrir
10,571
661
47
3
0
278,221
0
W
Sun Wukong
11,998
750
61
4
0
324,994
5
L
Cthulhu
10,084
630
52
3
0
248,512
3
W
Nu Wa
11,189
699
71
4
0
269,842
8
L
Janus
9,166
573
52
3
0
220,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role