Player Matchup

Guan Yu
Guan Yu
DavidRox0
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
bihwa
Hachiman
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Ares
Ares
izdude23
Ares
Level 8
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Bakasura
Bakasura
ogjona
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,576 Elo+
Party 1
Merlin
Merlin
sagebrrvndon
Merlin
Level 12
God Stats
0W - 2L
1,722 SR
Queue Stats
1W - 5L
1,504 Elo+
Party 1
Team Averages
Level 36
1,599 SR
1,550 Elo+

VS

Team Averages
Level 42
1,529 SR
1,531 Elo+
Mulan
Mulan
D4v1d16-Fd
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,674 Elo+
Solo
Danzaburou
Danzaburou
DeprexWasTaken
Danzaburou
Level 2
God Stats
35W - 22L
1,500 SR
Queue Stats
274W - 253L
1,500 Elo+
Party 2
Merlin
Merlin
Gordinon
Merlin
Level 29
God Stats
20W - 14L
1,643 SR
Queue Stats
156W - 165L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
TuCompaFire
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,410 Elo+
Solo
Fafnir
Fafnir
íMysTiic
Fafnir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DavidRox0
Guan Yu
19
4 / 4 / 5
11,978
461
11,214
21,475
23,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
bihwa
Hachiman
16
3 / 3 / 1
10,693
411
9,575
16,495
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
0 / 9 / 3
8,489
327
2,342
19,872
13,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
ogjona
Bakasura
20
14 / 4 / 6
14,763
568
25,890
25,336
14,533
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
3 / 5 / 3
11,594
446
4,697
8,148
2,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 7 / 7
12,336
474
12,471
18,315
15,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
DeprexWasTaken
Danzaburou
20
5 / 2 / 6
14,160
545
14,606
15,905
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Gordinon
Merlin
20
7 / 4 / 6
14,697
565
13,317
14,710
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TuCompaFire
Tsukuyomi
18
0 / 9 / 1
12,012
462
7,904
21,410
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
íMysTiic
Fafnir
20
7 / 2 / 10
16,589
638
15,140
29,514
47,791
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
24
Kills
24
25
Deaths
24
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
7
7
1.21
L
Guan Yu
DavidRox0
Guan Yu
4
4
5
1.63
W
Danzaburou
DeprexWasTaken
Danzaburou
5
2
6
4
W
Merlin
Gordinon
Merlin
7
4
6
2.5
W
Tsukuyomi
TuCompaFire
Tsukuyomi
0
9
1
0.06
L
Hachiman
bihwa
Hachiman
3
3
1
1.17
L
Ares
0
9
3
0.17
L
Bakasura
ogjona
Bakasura
14
4
6
4.25
L
Merlin
3
5
3
0.9
W
Fafnir
íMysTiic
Fafnir
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,718
Damage
63,438
91,326
Taken
99,854
60,711
Mitigated
85,317
19,481
Healing
35,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
12,471
1,827
0
2,490
18,315
15,226
0
1,213
14,899
0
60,779
L
Guan Yu
DavidRox0
Guan Yu
11,214
2,802
271
8,299
21,475
23,549
826
3,908
17,016
0
58,030
W
Danzaburou
DeprexWasTaken
Danzaburou
14,606
6,384
0
8,516
15,905
7,822
2,892
1,373
14,069
0
113,916
W
Merlin
Gordinon
Merlin
13,317
1,142
332
3,969
14,710
6,875
1,306
1,291
12,592
117,028
0
W
Tsukuyomi
TuCompaFire
Tsukuyomi
7,904
1,979
0
6,564
21,410
7,603
392
361
19,998
0
89,957
L
Hachiman
bihwa
Hachiman
9,575
5,972
0
2,920
16,495
5,940
0
6,865
9,373
0
53,028
L
Ares
2,342
208
0
0
19,872
13,940
0
4,600
15,081
30,888
0
L
Bakasura
ogjona
Bakasura
25,890
19,618
0
7,413
25,336
14,533
2,874
8,905
16,079
0
104,040
L
Merlin
4,697
461
0
578
8,148
2,749
0
2,916
5,070
55,767
0
W
Fafnir
íMysTiic
Fafnir
15,140
4,864
690
12,734
29,514
47,791
1,200
2,447
26,030
55,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,517
Gold Earned
69,794
518
Minions Killed
650
0
Camps Cleared
0
2,404,989
Distance Traveled
2,529,583
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,336
474
87
3
0
482,240
2
L
Guan Yu
11,978
461
101
4
0
469,356
3
W
Danzaburou
14,160
545
173
7
0
556,563
0
W
Merlin
14,697
565
191
7
0
459,397
5
W
Tsukuyomi
12,012
462
139
5
0
534,846
3
L
Hachiman
10,693
411
97
4
0
448,786
4
L
Ares
8,489
327
27
1
0
442,570
1
L
Bakasura
14,763
568
186
7
0
565,844
10
L
Merlin
11,594
446
107
4
0
478,433
2
W
Fafnir
16,589
638
60
2
0
496,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role