Player Matchup

Nu Wa
Nu Wa
Anubis_hungria
Nu Wa
Level 3
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
Strike_of_fear
Mulan
Level 20
God Stats
5W - 7L
1,659 SR
Queue Stats
57W - 46L
1,050 Elo+
Party 1
Nemesis
Nemesis
random_neptune
Nemesis
Level 18
God Stats
1W - 3L
1,101 SR
Queue Stats
94W - 86L
994 Elo+
Party 1
Team Averages
Level 14
1,346 SR
1,181 Elo+

VS

Team Averages
Level 40
1,575 SR
1,429 Elo+
Medusa
Medusa
KevinHMpro
Medusa
Level 25
God Stats
1W - 0L
1,873 SR
Queue Stats
18W - 12L
1,423 Elo+
Solo
Cerberus
Cerberus
RAGE MONSTER75
Cerberus
Level 14
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
esau7404
Ah Puch
Level 81
God Stats
2W - 1L
1,612 SR
Queue Stats
27W - 22L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 10
10,042
591
7,002
13,958
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 11 / 5
11,235
661
14,366
20,457
19,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 6 / 4
12,195
717
14,740
20,289
9,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KevinHMpro
Medusa
18
18 / 2 / 7
14,124
831
22,889
16,063
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
13
1 / 10 / 11
10,731
631
3,027
21,602
10,078
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
esau7404
Ah Puch
17
8 / 0 / 14
13,033
767
17,532
7,173
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
11
Kills
27
27
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
10
10
0.5
W
Medusa
KevinHMpro
Medusa
18
2
7
10.75
W
Cerberus
1
10
11
0.65
L
5
11
5
0.68
W
Ah Puch
esau7404
Ah Puch
8
0
14
15
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
43,448
54,704
Taken
44,838
33,741
Mitigated
17,972
6,310
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,002
2,181
0
415
13,958
4,781
0
5,236
8,722
26,541
0
W
Medusa
KevinHMpro
Medusa
22,889
13,137
0
3,460
16,063
5,595
1,719
2,685
13,253
0
82,961
W
Cerberus
3,027
579
0
1,854
21,602
10,078
77
2,196
19,181
12,992
0
L
14,366
2,328
0
2,359
20,457
19,585
36
7,616
12,841
0
38,201
W
Ah Puch
esau7404
Ah Puch
17,532
980
132
3,784
7,173
2,299
624
2,233
4,865
62,320
0
L
14,740
9,281
0
3,536
20,289
9,375
0
7,805
12,484
0
68,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
37,888
165
Minions Killed
210
0
Camps Cleared
0
827,558
Distance Traveled
819,014
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,042
591
25
1
0
210,090
2
W
Medusa
14,124
831
86
5
0
303,925
2
W
Cerberus
10,731
631
35
2
0
220,129
1
L
Mulan
11,235
661
53
3
0
269,470
1
W
Ah Puch
13,033
767
89
5
0
294,960
4
L
Nemesis
12,195
717
87
5
0
347,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role