Player Matchup

Apollo
Apollo
Silver II
FadedChunk
Apollo
Silver II
Level 145
God Stats
2W - 1L
1,482 SR
Queue Stats
22W - 20L
1,597 MMR
Solo
Scylla
Scylla
Silver I
JackieGee
Scylla
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Raverse
Sobek
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,576 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
TheBéstADC
Kumbhakarna
Gold IV
Level 139
God Stats
2W - 7L
1,297 SR
Queue Stats
80W - 87L
1,586 MMR
Solo
Arachne
Arachne
Silver I
TinasToes
Arachne
Silver I
Level 41
God Stats
15W - 4L
1,233 SR
Queue Stats
100W - 69L
1,585 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,402 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,580 SR
1,534 MMR
Sylvanus
Sylvanus
Gold II
DOMOB
Sylvanus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
Telogor
Aphrodite
Gold II
Level 148
God Stats
9W - 2L
1,900 SR
Queue Stats
501W - 501L
1,582 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Xepcoh
Xbalanque
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Zyrennn
Nemesis
Bronze III
Level 126
God Stats
2W - 0L
1,501 SR
Queue Stats
4W - 0L
1,586 MMR
Solo
Janus
Janus
Silver I
derekvkn
Janus
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FadedChunk
Apollo
5
0 / 1 / 0
3,091
618
2,288
2,936
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
JackieGee
Scylla
7
1 / 0 / 1
3,908
782
2,083
2,226
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Raverse
Sobek
5
0 / 1 / 0
3,375
675
1,553
3,921
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kumbhakarna
TheBéstADC
Kumbhakarna
6
0 / 1 / 0
3,411
682
1,623
3,430
1,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
TinasToes
Arachne
3
1 / 0 / 1
3,113
623
749
1,904
423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetDanzaburouTsukuyomiPersephone

VS

Bans
TiamatCthulhuKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOMOB
Sylvanus
5
0 / 0 / 2
3,500
700
1,373
3,867
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Telogor
Aphrodite
7
1 / 0 / 0
3,765
753
1,654
2,644
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Xepcoh
Xbalanque
5
2 / 0 / 0
3,431
686
3,296
2,205
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Zyrennn
Nemesis
6
0 / 1 / 0
3,539
708
929
3,196
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
derekvkn
Janus
5
0 / 1 / 0
3,262
652
1,161
2,622
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DOMOB
Sylvanus
0
0
2
1
L
Apollo
FadedChunk
Apollo
0
1
0
0
L
Scylla
JackieGee
Scylla
1
0
1
1.5
L
Sobek
Raverse
Sobek
0
1
0
0
W
Aphrodite
Telogor
Aphrodite
1
0
0
1
L
Kumbhakarna
TheBéstADC
Kumbhakarna
0
1
0
0
L
Arachne
TinasToes
Arachne
1
0
1
1.5
W
Xbalanque
Xepcoh
Xbalanque
2
0
0
2
W
Nemesis
Zyrennn
Nemesis
0
1
0
0
W
Janus
derekvkn
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,296
Damage
8,413
14,417
Taken
14,534
5,141
Mitigated
4,133
6,948
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DOMOB
Sylvanus
1,373
857
651
2,266
3,867
1,235
0
914
2,953
7,367
0
L
Apollo
FadedChunk
Apollo
2,288
1,655
0
1,674
2,936
615
0
620
2,316
0
16,535
L
Scylla
JackieGee
Scylla
2,083
583
0
953
2,226
572
0
815
1,411
13,437
0
L
Sobek
Raverse
Sobek
1,553
134
0
2,395
3,921
1,643
0
753
3,168
6,157
0
W
Aphrodite
Telogor
Aphrodite
1,654
414
0
2,162
2,644
1,028
0
1,623
1,021
16,841
0
L
Kumbhakarna
TheBéstADC
Kumbhakarna
1,623
271
0
1,235
3,430
1,888
0
1,654
1,776
13,739
0
L
Arachne
TinasToes
Arachne
749
646
0
691
1,904
423
0
346
1,558
0
5,000
W
Xbalanque
Xepcoh
Xbalanque
3,296
1,242
0
967
2,205
475
0
639
1,566
0
14,422
W
Nemesis
Zyrennn
Nemesis
929
582
0
527
3,196
734
0
398
2,752
0
16,413
W
Janus
derekvkn
Janus
1,161
160
0
870
2,622
661
0
1,525
983
11,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,898
Gold Earned
17,497
129
Minions Killed
146
0
Camps Cleared
0
442,012
Distance Traveled
454,669
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,500
700
14
3
0
81,758
0
L
Apollo
3,091
618
41
8
0
83,247
2
L
Scylla
3,908
782
32
6
0
91,866
0
L
Sobek
3,375
675
12
2
0
115,371
2
W
Aphrodite
3,765
753
35
7
0
84,179
0
L
Kumbhakarna
3,411
682
32
6
0
95,081
0
L
Arachne
3,113
623
12
2
0
56,447
0
W
Xbalanque
3,431
686
32
6
0
86,390
0
W
Nemesis
3,539
708
42
8
0
110,881
0
W
Janus
3,262
652
23
5
0
91,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role